Re: Adventures online

2020-07-25 Thread Lars Brinkhoff via cctalk
> When you've got that set up, post the link on Slashdot, they love text > adventures. I seen nothing there about the 1977 copy of Zork. If you're a Slashdot regular, maybe post it there?

Re: Adventures online

2020-07-24 Thread Peter Corlett via cctalk
On Fri, Jul 24, 2020 at 12:59:51AM +, dwight via cctalk wrote: > I would think to be a mainframe, it has to have a I/O processor. That is > about all I can think of. Contemporary PCs satisfy that description: GPUs are the most visible I/O processor, and all of the other bus interfaces such as

RE: Adventures online

2020-07-24 Thread Dave Wade via cctalk
m: cctalk On Behalf Of dwight via cctalk > Sent: 24 July 2020 02:00 > To: Grant Taylor ; General Discussion: > On-Topic and Off-Topic Posts > Subject: Re: Adventures online > > I would think to be a mainframe, it has to have a I/O processor. That i

Re: Adventures online

2020-07-23 Thread Chuck Guzis via cctalk
On 7/23/20 9:00 PM, Eric Smith via cctalk wrote: > On Thu, Jul 23, 2020 at 11:47 AM Chuck Guzis via cctalk < > cctalk@classiccmp.org> wrote: > >> Infocom's games were based on Crowther, after all. > > > Inspired by, not "based on". > > ADVENT was written in Fortran 66. I'm not sure what

Re: Adventures online

2020-07-23 Thread Lars Brinkhoff via cctalk
Eric Smith wrote: > Infocom games were written in ZIL (based on MDL), and developed on a > DECSYSTEM-20. Presumably Infocom had a ZIP for the -20, but they > didn't publicly release that. Maybe this. https://github.com/PDP-10/its-vault/blob/master/twenex/zork/z/zip.mud.96

Re: Adventures online

2020-07-23 Thread Eric Smith via cctalk
On Thu, Jul 23, 2020 at 11:47 AM Chuck Guzis via cctalk < cctalk@classiccmp.org> wrote: > Infocom's games were based on Crowther, after all. Inspired by, not "based on". ADVENT was written in Fortran 66. I'm not sure what Crowther used originally, but Don Woods version was developed on a

Re: Adventures online

2020-07-23 Thread ben via cctalk
On 7/23/2020 6:59 PM, dwight via cctalk wrote: I would think to be a mainframe, it has to have a I/O processor. That is about all I can think of. Dwight Fontpanel display more than 1KW. :) Ben.

Re: Adventures online

2020-07-23 Thread Doug Jackson via cctalk
a I/O processor. That is > about all I can think of. > > Dwight > > > > > So, a BeagleBone then > > > > > > From: cctalk on behalf of Grant Taylor > via cctalk > > Sent: Thursday, July 23, 2020 4:06 PM > > To

Re: Adventures online

2020-07-23 Thread Toby Thain via cctalk
> cctalk > Sent: Thursday, July 23, 2020 4:06 PM > To: cctalk@classiccmp.org > Subject: Re: Adventures online > > On 7/23/20 4:34 PM, Fred Cisin via cctalk wrote: >> How about the XT/370? or XT/360? >> (I couldn't afford one) > > As the predecessor to the P

Re: Adventures online

2020-07-23 Thread dwight via cctalk
I would think to be a mainframe, it has to have a I/O processor. That is about all I can think of. Dwight From: cctalk on behalf of Grant Taylor via cctalk Sent: Thursday, July 23, 2020 4:06 PM To: cctalk@classiccmp.org Subject: Re: Adventures online On 7/23

Re: Adventures online

2020-07-23 Thread Grant Taylor via cctalk
On 7/23/20 4:34 PM, Fred Cisin via cctalk wrote: How about the XT/370?  or XT/360? (I couldn't afford one) As the predecessor to the P/390-E, I definitely think that the XT/370 or XT/360 is a (baby) mainframe. -- Grant. . . . unix || die

Re: Adventures online

2020-07-23 Thread Fred Cisin via cctalk
Q: What is the definition of mainframe? On Thu, 23 Jul 2020, Grant Taylor via cctalk wrote: Something you buy from IBM? ;-) I'm going to say something that runs a mainframe OS. This includes IBM's zPDT & RDz which are software emulators. It also includes a P/390-E, et al., card that has a

Re: Adventures online

2020-07-23 Thread Cameron Kaiser via cctalk
> > Q: What is the definition of mainframe? > > Lose a scope in it? > > Need a forklift and a union moving crew? > > Something you buy from IBM? ;-) *pats POWER6, which is not a mainframe* ... or for that matter, was purchased from IBM, because they wouldn't sell me one. --

Re: Adventures online

2020-07-23 Thread Grant Taylor via cctalk
On 7/23/20 11:24 AM, Fred Cisin via cctalk wrote: Is there a reason why he answered the OS, but not what the system was? Having interacted with @bmoshix, I'm taking his "mainframe" answer to mean that it's probably either (one of) his zPDT / RDz (IBM's answer to Hercule) -or- one of the

Re: Adventures online

2020-07-23 Thread Rich Alderson via cctalk
Well, they started with the PDP-10 ZORK, and used PDP-10 (architecture) systems to develop many of the others... Rich Alderson ex-Living Computers: Museum + Labs http://www.panix.com/~alderson/ Sent from my iPhone > On Jul 23, 2020, at 10:26, Lars Brinkhoff via cctalk > wrote: > > Chuck

Re: Adventures online

2020-07-23 Thread Rich Alderson via cctalk
> On Jul 23, 2020, at 10:47, Chuck Guzis via cctalk > wrote: > > On 7/23/20 10:25 AM, Lars Brinkhoff wrote: >> Chuck Guzis wrote: >>> Well, if one wanted to stay historically accurate, one would use a >>> PDP-10. >> >> It's not Crowther's Adventure, but the Infocom games. > > Infocom's

Re: Adventures online

2020-07-23 Thread Toby Thain via cctalk
On 2020-07-22 10:52 p.m., Chris Zach via cctalk wrote: > Just put up a big pdp11 and be done with it. Hm. Running on Simh a fully > loaded 11 should handle just about anything the internet could toss at > it... > > C > When you've got that set up, post the link on Slashdot, they love text

Re: Adventures online

2020-07-23 Thread Lars Brinkhoff via cctalk
How about running MDL Zork on ITS for historical accuracy? I'm scheming with some of the implementers to take steps in that direction.

Re: Adventures online

2020-07-23 Thread Lars Brinkhoff via cctalk
Chuck Guzis wrote: > Lars Brinkhoff wrote: >> Chuck Guzis wrote: >>> Well, if one wanted to stay historically accurate, one would use a >>> PDP-10. >> It's not Crowther's Adventure, but the Infocom games. > Infocom's games were based on Crowther, after all. Rich Alderson wrote: > Well, they

Re: Adventures online

2020-07-23 Thread Chris Zach via cctalk
Well, if one wanted to stay historically accurate, one would use a PDP-10. True, and when I thought about it I realized the problem: I could create a GAMES directory on my RSX11m+, but if multiple users logged in wouldn't they step on each other? Or would it work because each user would have

Re: Adventures online

2020-07-23 Thread Chuck Guzis via cctalk
On 7/23/20 10:25 AM, Lars Brinkhoff wrote: > Chuck Guzis wrote: >> Well, if one wanted to stay historically accurate, one would use a >> PDP-10. > > It's not Crowther's Adventure, but the Infocom games. Forgot to mention that access to the game was via SCOPE's INTERCOM. --Chuck

Re: Adventures online

2020-07-23 Thread Chuck Guzis via cctalk
On 7/23/20 10:25 AM, Lars Brinkhoff wrote: > Chuck Guzis wrote: >> Well, if one wanted to stay historically accurate, one would use a >> PDP-10. > > It's not Crowther's Adventure, but the Infocom games. Infocom's games were based on Crowther, after all. I remember porting the PDP-10 FORTRAN to

Re: Adventures online

2020-07-23 Thread Lars Brinkhoff via cctalk
Chuck Guzis wrote: > Well, if one wanted to stay historically accurate, one would use a > PDP-10. It's not Crowther's Adventure, but the Infocom games.

Re: Adventures online

2020-07-23 Thread Fred Cisin via cctalk
I asked @bmoshix what the system was.  I've not gotten a reply yet. On Thu, 23 Jul 2020, Grant Taylor via cctalk wrote: @bmoshix replied that it's Linux running on a mainframe. Is there a reason why he answered the OS, but not what the system was? What sort of mainframe would somebody be

Re: Adventures online

2020-07-23 Thread Chuck Guzis via cctalk
On 7/23/20 9:32 AM, Grant Taylor via cctalk wrote: > On 7/22/20 11:32 PM, Grant Taylor wrote: >> I asked @bmoshix what the system was.  I've not gotten a reply yet. > > @bmoshix replied that it's Linux running on a mainframe. > Well, if one wanted to stay historically accurate, one would use a

Re: Adventures online

2020-07-23 Thread Grant Taylor via cctalk
On 7/22/20 11:32 PM, Grant Taylor wrote: I asked @bmoshix what the system was.  I've not gotten a reply yet. @bmoshix replied that it's Linux running on a mainframe. I half way expect that it's Docker running on z/OS. So, apparently not Docker running on z/OS. It could be Docker on Linux

Re: Adventures online

2020-07-22 Thread Grant Taylor via cctalk
On 7/22/20 8:35 PM, Doug Jackson via cctalk wrote: Sadly, the original tweet doesn't mention what mainframe - Somebody did ask, and there was no response I could see. I asked @bmoshix what the system was. I've not gotten a reply yet. The error messages suggest it's some sort of Linux system

Re: Adventures online

2020-07-22 Thread Chuck Guzis via cctalk
On 7/22/20 7:52 PM, Chris Zach via cctalk wrote: > Just put up a big pdp11 and be done with it. A PDP11 might be a "mainframe" (personally, I'd call it a minicomputer), but in the world of mainframes, it's hardly "big". FWIW, Chuck

Re: Adventures online

2020-07-22 Thread Chris Zach via cctalk
Just put up a big pdp11 and be done with it. Hm. Running on Simh a fully loaded 11 should handle just about anything the internet could toss at it... C On 7/22/2020 10:35 PM, Doug Jackson via cctalk wrote: Sadly, the original tweet doesn't mention what mainframe - Somebody did ask, and there

Re: Adventures online

2020-07-22 Thread Doug Jackson via cctalk
Sadly, the original tweet doesn't mention what mainframe - Somebody did ask, and there was no response I could see. The error messages suggest it's some sort of Linux system using Docker containers, so it's not OS/360 :-) I suspect given that it's running out of memory, that it's yet another

Re: Adventures online

2020-07-22 Thread Kevin Lee via cctalk
Ask the tweet included in the initial posting.. I have nothing to do with it .. cheers > On 22 Jul 2020, at 23:15, Kevin Monceaux via cctalk > wrote: > > On Wed, Jul 22, 2020 at 09:52:14PM +0200, 821--- via cctalk wrote: > >> Almost all InfoCom adventure games now online running on a

Re: Adventures online

2020-07-22 Thread Kevin Monceaux via cctalk
On Wed, Jul 22, 2020 at 09:52:14PM +0200, 821--- via cctalk wrote: > Almost all InfoCom adventure games now online running on a mainframe! > Telnet to 35.209.67.107 (guest/guest1) and play text mode adventure games > on a mainframe > >

RE: Adventures online

2020-07-22 Thread Ali via cctalk
> Well still glad its getting used :) > cheers So am I except I want to use it as well LOL!

Re: Adventures online

2020-07-22 Thread Kevin Lee via cctalk
Well still glad its getting used :) cheers > On 22 Jul 2020, at 22:37, Ali via cctalk wrote: > >> Almost all InfoCom adventure games now online running on a mainframe! >> Telnet to 35.209.67.107 (guest/guest1) and play text mode adventure >> games on a mainframe >> >>

RE: Adventures online

2020-07-22 Thread Ali via cctalk
> Almost all InfoCom adventure games now online running on a mainframe! > Telnet to 35.209.67.107 (guest/guest1) and play text mode adventure > games on a mainframe > > https://twitter.com/bmoshix/status/1285905078373814273/photo/1 Too popular for its own good. Currently failing due to a lack

Adventures online

2020-07-22 Thread 821--- via cctalk
Almost all InfoCom adventure games now online running on a mainframe! Telnet to 35.209.67.107 (guest/guest1) and play text mode adventure games on a mainframe https://twitter.com/bmoshix/status/1285905078373814273/photo/1