Re: [Cegcc-devel] Fwd: arm-wince-cegcc on Windows Mobile 6.1

2008-09-18 Thread Pedro Alves
On Thursday 18 September 2008 09:37:21, [EMAIL PROTECTED] wrote: > If you want to test and have Visual Studio you can download a WM6.1 > emulator ROM and tried the sample code I have attached. Thanks a lot of the info! I'm going to digest this, and try it out on Device Emulator. Good excuse to t

Re: [Cegcc-devel] Fwd: arm-wince-cegcc on Windows Mobile 6.1

2008-09-18 Thread Vincent R .
> So how do we do that ? Is this what > >> You can add a DWORD registry entry in >> [HKEY_LOCAL_MACHINE\System\Loader\LoadModuleLow] with >> key=YourDllName.dll and value=1 > > (from your earlier messages) really means ? > > Danny > Yes it is!! -

Re: [Cegcc-devel] Fwd: arm-wince-cegcc on Windows Mobile 6.1

2008-09-18 Thread Danny Backx
On Thu, 2008-09-18 at 10:37 +0200, [EMAIL PROTECTED] wrote: > The workaround for this issue seems to declare the DLL in registry to > tell the OS not to load the DLL in high memory. So how do we do that ? Is this what > You can add a DWORD registry entry in > [HKEY_LOCAL_MACHINE\System\Loader\Lo

Re: [Cegcc-devel] Fwd: arm-wince-cegcc on Windows Mobile 6.1

2008-09-18 Thread forumer
Hi Pedro, a few weeks ago a cegcc user called Jerome Decoodt posted on this ML to report that a DLL compiled with cegcc (or mingw32ce) couldn't be loaded if its size was bigger that 64 KB on WM6.1. I have tested on a WM6.1 device and actually when I tried to load a sample DLL here is what I se

Re: [Cegcc-devel] Fwd: arm-wince-cegcc on Windows Mobile 6.1

2008-09-17 Thread Pedro Alves
On Thursday 11 September 2008 10:56:51, [EMAIL PROTECTED] wrote: > There is an incompatibility between cegcc generated code and PE loader in > recent Windows Mobile 6.1. > Workaround is to change a key in registry : > > You can add a DWORD registry entry in > [HKEY_LOCAL_MACHINE\System\Loader\Load

Re: [Cegcc-devel] Fwd: arm-wince-cegcc on Windows Mobile 6.1

2008-09-11 Thread forumer
There is an incompatibility between cegcc generated code and PE loader in recent Windows Mobile 6.1. We are investingating on this. See post with title : [Cegcc-devel] xxx is not a valid Pocket PC application if SizeOfImage>1 Workaround is to change a key in registry : You can add a DWORD re

Re: [Cegcc-devel] Fwd: arm-wince-cegcc on Windows Mobile 6.1

2008-09-10 Thread Eric House
> > I have been attempting to get some code working on a Windows Mobile > > 6.1 device using the arm-wince-cegcc toolchain. All the pplications I > > build result in the error message: "... is not a valid Pocket PC > > application." So, I started testing with the provided sample exe: > > http://c

Re: [Cegcc-devel] Fwd: arm-wince-cegcc on Windows Mobile 6.1

2008-09-09 Thread Danny Backx
Cc-ing the list. Nick, you should be able to post once you subscribe to the list. This looks like the same problem that Jérôme Decoodt is experiencing : > Good news! > > Jerome Decoodt found a workaround to get applications working on > Windows > Mobile 6.1. > It seems that you can ask system n