Hi Sam:

A couple of thoughts that I have:

Neural networks seem to have an existing implementation, albeit I assume
it's not where we want it right now.  Check out:
/cel/trunk/include/propclass/neuralnet.h under the cel trunk.  Also,
I've looked in the past at the pathfinding implementation, and
currently, it's an A* implementation, iirc.  I know that a year or so
ago, there was a big drive to try and make it faster, because the
original implementation was quite slow.  However, I don't currently see
the same commenting in the source files (check out
cel/trunk/plugins/propclass/pathfinder/pathfinderfact.h/.cpp in the
repos) as previously.  This leads me to believe that the implementation
has been cleaned up somewhat.

But, anyway, it might be a good place to start if you want to look into
the code a little and see what's all there.

~Scott


Thus Spoke smd...@student.cs.york.ac.uk:
> Hello again group,
> Sorry to double post, but I wanted to make sure it was on here that I am
> unfortunately going to be away from my computer for just over a week now.
> This obviously is unfortunate time with the GSoC application period
> beginning next week, but it could not be avoided.
>
> Please can anyone with any further points or queries regarding AI in CEL
> keep posting, I will be very interested to hear everyone's opinion upon my
> return and will look to apply everyone's thoughts and wishes in my final
> application.
>
> Kind Regards,
> Sam,
>
>
>   
>> 2009/3/19  <smd...@student.cs.york.ac.uk>:
>>     
>>> Hello Group,
>>> This is my first post to the group but I have been following the project
>>> for the past month or so and have discussed with some of you already the
>>> potential for this project.
>>>
>>> My name is Sam Devlin, and I post in your forum and irc channel as SamD.
>>> I
>>> would like to undergo a project in AI as part of the Google Summer of
>>> Code. I think this is a great opportunity to begin a development role
>>> within crystal space.
>>>
>>> I believe that a basic AI implementation should provide the following:
>>>
>>> 1.) A* Pathfinding
>>> 2.) A Finite State Machine
>>> 3.) Steering
>>>
>>> With these a good AI developer can produce a vast range of behaviours.
>>> Please comment if you think anything should be added to this list.
>>>
>>> As far as I am aware previous projects have looked to implement A*,
>>> steering and a navigation mesh. If anyone can provide details on how far
>>> these projects went I would be very appreciative as I have been advised
>>> this could be a good place to start work.
>>>
>>> To summarise, my questions are:
>>>
>>> 1.) What interest does the group have in AI development for CEL?
>>> 2.) Does anyone want anything not included in this list?
>>> 3.) Can anyone provide information regarding previous CEL AI work?
>>> Source
>>> code, brief comments and detailed explanations welcome.
>>>
>>> Thank you for your time.
>>> Kind Regards,
>>> Sam.
>>>
>>>
>>> ------------------------------------------------------------------------------
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>>>       
>> ------------------------------------------------------------------------------
>> Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are
>> powering Web 2.0 with engaging, cross-platform capabilities. Quickly and
>> easily build your RIAs with Flex Builder, the Eclipse(TM)based development
>> software that enables intelligent coding and step-through debugging.
>> Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com
>> _______________________________________________
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>>     
>
>
>
> ------------------------------------------------------------------------------
> Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are
> powering Web 2.0 with engaging, cross-platform capabilities. Quickly and
> easily build your RIAs with Flex Builder, the Eclipse(TM)based development
> software that enables intelligent coding and step-through debugging.
> Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com
> _______________________________________________
> Cel-main mailing list
> Cel-main@lists.sourceforge.net
> https://lists.sourceforge.net/lists/listinfo/cel-main
>   

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Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are
powering Web 2.0 with engaging, cross-platform capabilities. Quickly and
easily build your RIAs with Flex Builder, the Eclipse(TM)based development
software that enables intelligent coding and step-through debugging.
Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com
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