Re: [ceph-users] RGW performance with low object sizes

2019-12-04 Thread Christian
> > >> There's a bug in the current stable Nautilus release that causes a loop > and/or crash in get_obj_data::flush (you should be able to see it gobbling > up CPU in perf top). This is the related issue: > https://tracker.ceph.com/issues/39660 -- it should be fixed as soon as > 14.2.5 is released

Re: [ceph-users] RGW performance with low object sizes

2019-12-03 Thread Paul Emmerich
On Tue, Dec 3, 2019 at 6:43 PM Robert LeBlanc wrote: > > On Tue, Dec 3, 2019 at 9:11 AM Ed Fisher wrote: >> >> >> >> On Dec 3, 2019, at 10:28 AM, Robert LeBlanc wrote: >> >> Did you make progress on this? We have a ton of < 64K objects as well and >> are struggling to get good performance out o

Re: [ceph-users] RGW performance with low object sizes

2019-12-03 Thread Robert LeBlanc
On Tue, Dec 3, 2019 at 9:11 AM Ed Fisher wrote: > > > On Dec 3, 2019, at 10:28 AM, Robert LeBlanc wrote: > > Did you make progress on this? We have a ton of < 64K objects as well and > are struggling to get good performance out of our RGW. Sometimes we have > RGW instances that are just gobbling

Re: [ceph-users] RGW performance with low object sizes

2019-12-03 Thread Ed Fisher
> On Dec 3, 2019, at 10:28 AM, Robert LeBlanc wrote: > > Did you make progress on this? We have a ton of < 64K objects as well and are > struggling to get good performance out of our RGW. Sometimes we have RGW > instances that are just gobbling up CPU even when there are no requests to > the

Re: [ceph-users] RGW performance with low object sizes

2019-12-03 Thread Robert LeBlanc
On Tue, Nov 19, 2019 at 9:34 AM Christian wrote: > Hi, > > I used https://github.com/dvassallo/s3-benchmark to measure some >> performance values for the rgws and got some unexpected results. >> Everything above 64K has excellent performance but below it drops down to >> a fraction of the speed a

Re: [ceph-users] RGW performance with low object sizes

2019-11-19 Thread Christian
Hi, I used https://github.com/dvassallo/s3-benchmark to measure some > performance values for the rgws and got some unexpected results. > Everything above 64K has excellent performance but below it drops down to > a fraction of the speed and responsiveness resulting in even 256K objects > being fa

[ceph-users] RGW performance with low object sizes

2019-11-14 Thread Christian
Hi, I used https://github.com/dvassallo/s3-benchmark to measure some performance values for the rgws and got some unexpected results. Everything above 64K has excellent performance but below it drops down to a fraction of the speed and responsiveness resulting in even 256K objects being faster tha