Yes, I see, thanks Reid!
I’d just remove the 'extern "C” {‘ from the cpp file, which is not really
necessary, I’ll do it in a subsequent commit anyway.
> On Dec 16, 2016, at 4:48 PM, Yung, Douglas wrote:
>
> I think Reid already fixed the problem in r290009.
>
>
Looking into..
> On Dec 16, 2016, at 3:13 PM, Yung, Douglas wrote:
>
> Hi, this change seems to be causing the PS4 Windows build bot to be red, can
> you take a look?
>
> http://lab.llvm.org:8011/builders/llvm-clang-lld-x86_64-scei-ps4-windows10pro-fast/builds/2784
>
>
Hi, this change seems to be causing the PS4 Windows build bot to be red, can
you take a look?
http://lab.llvm.org:8011/builders/llvm-clang-lld-x86_64-scei-ps4-windows10pro-fast/builds/2784
C:\PROGRA~2\MICROS~1.0\VC\bin\amd64\cl.exe /nologo /TP -DCLANG_ENABLE_ARCMT
Author: akirtzidis
Date: Fri Dec 16 15:40:16 2016
New Revision: 289995
URL: http://llvm.org/viewvc/llvm-project?rev=289995=rev
Log:
[libclang] Restore the CXXRecordDecl path for
clang_Type_getNumTemplateArguments and clang_Type_getTemplateArgumentAsType
Patch by Emilio Cobos Álvarez!
See