Dear Chickeners!
In my OpenGL and physics-simulation adventures I have fequently come across
the need for a small math library in Chicken. I spent some time looking at
the eggs out there, but some of them seemed a little overkill for my needs,
so I decided to roll my own.
I was looking for:
-
Wild!
I've looked at binding GLM a few times but shied away from the wall of
templates. Your solution is a rather elegant hack, IMHO, leaving little
to the clients of your bindings to fuss about.
What's the license?
-Dan
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I'm glad to hear, I hope this will come in handy.
I'll license it with whatever fits the Chicken model and community. Is that
BSD perhaps?
It still needs a bit of work though, let me know if there are any feature
requests and I'll see what I can do.
K.
On Apr 15, 2013 7:14 PM, Dan Leslie
Hi Kristian,
On Mon, 15 Apr 2013 23:24:25 +0200 Kristian Lein-Mathisen
kristianl...@gmail.com wrote:
I'll license it with whatever fits the Chicken model and community.
Is that BSD perhaps?
Yes.
Best wishes.
Mario
--
http://parenteses.org/mario
Hi,
It is now possible to break up egg documentation into several pages. This was
previously possible on the wiki, but is now supported by chicken-doc as well.
Procedure: instead of creating a file, create a directory and populate it with
subpage files. To document the main page, call the
Nice! I didn't realize chicken-doc-admin was even a thing, and this
ability should make updating docs much easier to do.
When next I get around to updating the allegro egg from 5.06 to 5.09 and
fixing the library discovery bug I'll see about also switching over to
using this to manage the