Am 01.10.2014 um 10:18 schrieb Kooda:
Hello fellow CHICKEN users,
I’d like to announce my first egg contribution: the Hardwood egg.
This egg is an attempt at reviving a Termite-like API.
This first release provides the basic constructs for creating processes
and pass messages between them.
Hi,
You could use submatch info and check which submatch matched.
This would keep the matching as a single regexp, but you'd then
need a linear scan to see which submatch succeeded.
Thanks Alex!
I'm trying to avoid the linear scan as there are several tens of
thousand entries in the
Dear Chickeneers,
While building the OpenSuSE package for Chicken, I discovered the following:
[ 473s] RPMLINT report:
[ 473s] ===
[ 482s] chicken-runtime.i586: I: binary-or-shlib-calls-gethostbyname
/usr/lib/libchicken.so.7
[ 482s] The binary calls gethostbyname(). Please port
On Thu, Oct 02, 2014 at 01:47:15PM +0100, Andy Bennett wrote:
Hi,
You could use submatch info and check which submatch matched.
This would keep the matching as a single regexp, but you'd then
need a linear scan to see which submatch succeeded.
Thanks Alex!
I'm trying to avoid the
On Thu, Oct 2, 2014 at 10:05 PM, Peter Bex peter@xs4all.nl wrote:
On Thu, Oct 02, 2014 at 01:47:15PM +0100, Andy Bennett wrote:
Hi,
You could use submatch info and check which submatch matched.
This would keep the matching as a single regexp, but you'd then
need a linear scan to
On Mon, Sep 29, 2014 at 6:07 PM, r d...@bk.ru wrote:
Hello
happy to announce that we are in production with CHICKEN!
Professional karaoke system AST-50 with CHICKEN driven firmware.
http://www.art-system.ru/professionalnoe-karaoke/ast-50.html
Feel free to ask Oleg Kolosov, Yaroslav
Hello
On Mon, Sep 29, 2014 at 6:07 PM, r d...@bk.ru mailto:d...@bk.ru wrote:
Hello
happy to announce that we are in production with CHICKEN!
Professional karaoke system AST-50 with CHICKEN driven firmware.
http://www.art-system.ru/professionalnoe-karaoke/ast-50.html
Feel
To all poultry,
I have created an egg called '2d-primitives', which consists of a
collection of primitives and linear algebra function related to 2D
graphics/games.
You can find the documentation here:
http://wiki.call-cc.org/eggref/4/2d-primitives
I hope some people can make use of it,