Re: [Chicken-users] [ANN] New egg: glls

2014-05-16 Thread Alex Charlton
Thanks for the kind words, all. If anyone makes anything cool with glls, please do share with me. It doesn’t need to be novel – a pretty looking shader is enough for me. :) Kristian Lein-Mathisen writes: Great work, Alex! You beat me to it ;) Really looking forward to play around with this!

Re: [Chicken-users] [ANN] New egg: glls

2014-05-15 Thread Andy Bennett
Hi, I'm pleased to announce glls Wow! Nice. :-) Good work. Regards, @ndy -- andy...@ashurst.eu.org http://www.ashurst.eu.org/ 0x7EBA75FF ___ Chicken-users mailing list Chicken-users@nongnu.org

Re: [Chicken-users] [ANN] New egg: glls

2014-05-15 Thread Kristian Lein-Mathisen
Great work, Alex! You beat me to it ;) Really looking forward to play around with this! It will be really interesting to see what dynamic shaders can do for games or other visually intensive application. K. On May 15, 2014 1:48 PM, Andy Bennett andy...@ashurst.eu.org wrote: Hi, I'm pleased

Re: [Chicken-users] [ANN] New egg: glls

2014-05-14 Thread Mario Domenech Goulart
On Wed, 14 May 2014 16:41:27 -0400 Alex Charlton alex.n.charl...@gmail.com wrote: I'm pleased to announce glls: a (pseudo-)Scheme to GLSL (OpenGL Shader Language) compiler. Embedding GLSL shaders into your programs is now as easy as writing S-expressions in a Scheme file. The compilation

Re: [Chicken-users] [ANN] New egg: glls

2014-05-14 Thread Stephen Eilert
On Wed, May 14, 2014 at 5:41 PM, Alex Charlton alex.n.charl...@gmail.comwrote: I'm pleased to announce glls: a (pseudo-)Scheme to GLSL (OpenGL Shader Language) compiler. Embedding GLSL shaders into your programs is now as easy as writing S-expressions in a Scheme file. The compilation from a