What you have suggested seems to have solved the header file issue,
unfortunately I am now getting the following errors:
1c:\chromium\src\views\view.h(161) : error C2589: '(' : illegal token
on right side of '::'
1c:\chromium\src\views\view.h(161) : error C2059: syntax error : '::'
On Thu, Jul 16, 2009 at 12:46 AM, Jeremy Moskovichjer...@chromium.org wrote:
You can find instructions here:
http://dev.chromium.org/developers/debugging-on-os-x
Ultimately, we should really combine all the platform debugging articles
into one page :|
Best regards,
Jeremy
Thanks. I tried
You might try attaching gdb from the command-line. I've always had better
results doing it that way than using xcode. Once you've started chromium
with the --renderer-startup-dialog flag, you can attach by starting gdb in a
terminal window and typing attach 460 (or whatever the pid of the renderer
You are not missing any header files. Windows has its own definition of min
and max, and so does the STL library. So to avoid conflict between the two,
define the preprocessor directive NOMINMAX in your project.
-Original Message-
From: chromium-dev@googlegroups.com
Command line gdb is one way to go...
I always use the XCode IDE gdb integration, as documented on the wiki.
While trying to attach to the Chrome process directly from the IDE can get
funky, the method documented on the wiki always works for me.
XCode attaches itself to a running renderer which