Re: [Cin] Clips/Nested clips/Xml - new feature - best thing since sliced bread!

2019-12-25 Thread Phyllis Smith
A GIT checkin was done about an hour ago to address some of the issues and
some clean up.  It works OK on fast computers but when GG created a Debian
9 build that was done on a slower computer there was a problem that he has
to fix tomorrow.  Workaround if testing Edit Edl-s "Nest to Media" is to
not be using Vicons in the Resources window -- just use the text option
instead.

Bugs fixed will be described tomorrow when slower computer Vicons are
working.

> One bug I've found: if the path to the imported EDL is long, it gets
> truncated.  It would be nice to have th option of giving our own names to
> the nested EDLs, or if they would assume the name of the origin file (maybe
> they already do, but it's being truncated in my case).
>
>
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Re: [Cin] Clips/Nested clips/Xml - new feature - best thing since sliced bread!

2019-12-25 Thread Phyllis Smith
Never hurts to make suggestions -- sometimes things get done when an
unexpected need arises here.

On Wed, Dec 25, 2019 at 5:36 PM Sam  wrote:

> Absolutely fantastic! I have been wishing for this feature for so long,
> but due to his long wish list I did not dare to say.
> This feature is the basis for several timelines. I miss the timeline
> feature in Cinelerra for a long time. If you agree, I would like to make
> some suggestions on this topic for January. This EDL feature can be
> extended relatively easily in my opinion.
>
> Sam
>
> On 25.12.19 05:59, Phyllis Smith wrote:
>
> With the latest checkin, you can now edit EDL that is included with your
> project as Clips, Nested Clips, or Xml.  For example, if you have a nested
> clip that originally had several plugins added to it before it was nested,
> you can edit those plugin parameter values.  Previously to make any changes
> to these EDL clips/nested clips, you had to remake the whole clip from
> scratch.  This is done via "Open EDL" and button click as described below
> by the .
>
> In addition a couple of modifications related to this are noticeable to
> include the following:
>   - in the Clip folder, when you Nest a clip, the wording which was "Nest"
> is now "Nest to Media"
>   - in the Clip folder, when you actually perform "Nest to Media", the
> nested clip is only displayed in the Media folder
>
> for example:
> 1) load some test media, mode replace project
> 2) highlight a selection and press create clip.  add notes and press ok.
> clip is created
> 3) in resources window, open the clip folder.  clip1 is present
> 4) select clip1 and right mouse the item.  select menu item Open EDL
> 5) timeline changes to just the clip content.
> 6) add a visible effect, like burning tv and press the [1] in the main
> menu bar.
> 7) timeline is restored to original media.
> 8) drag the clip from the resources folder to the timeline.  The effect is
> visible.
>
>  - in the Clip folder, there is a new option to "Open EDL" for the
> highlighted clip.  When you choose this option, the clip will be brought up
> on the timeline.  *VERY IMPORTANT to note*, the previous timeline EDL is
> "pushed onto a stack" (this is programmer talk) so it is remembered and to
> get back to that you have to "pop the stack" (more programmer talk) by
> clicking on the button in the upper right hand corner of the timeline above
> where the Proxy switch button would be.  Usually this button will read 1 if
> you choose "Open EDL" and then 0 when back to your original timeline.  You
> can go several levels deep so instead of 1, it could be 2, 3, ... but I got
> to tell you that you can get lost if you overdo it.  Once the clip is open
> on the timeline, you can edit it however you want.
>
>   - in the Media folder, once you have nested a clip, the Nested clip will
> be located here
>   - in the Media folder, the option to unnest the clip is now called "EDL
> to clip" which results in the nested clip being reverted to a clip and back
> into the clip folder with only a name of "Clip #".  The nested clip is also
> still in the Media folder.
>   - in the Media folder, you now have the new option to "Open EDL" as
> described for clips above.  But in this case when you Open EDL and edit the
> changes, those changes will take affect on any and all occurrences of that
> nested clip on the timeline.
>
> I will make a demo later.  There are Debian 9/10 static tars that contain
> this and other mods in the Download / Documentation / File Storage at
> cinelerra-gg.org.  Would be happy to make static tars for any other usual
> distro/version if you would like to test early.
>
>
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Re: [Cin] Slackware-14.2 x64 package wrongly packaged?

2019-12-25 Thread Andrew Randrianasulu
В сообщении от Thursday 26 December 2019 02:36:23 Phyllis Smith написал(а):
> We will have to work on figuring out what to do before the next builds.
> GoodGuy has been building Cinelerra using an original 14.2 Slackware and
> every time he has tried to upgrade, he gets errors that he does not know
> how to fix.  So we have just been using that.

I use slapt-get [1] for upgrades 

[1] - https://software.jaos.org/

> He will try to start from 
> scratch and see if we can move forward and avoid lib version mismatch. And
> also, test the unpack unto itself.

Yeah, strange bug, I looked into slackbuild provided in blds dir, it looks sane 
...

> 
> User reported problem trying to launch Slackware package, provided at
> > https://cinelerra-gg.org/download/tars/
> >
> > It seems package tries to unpack itself into /
> >
> >
> 


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Re: [Cin] Clips/Nested clips/Xml - new feature - best thing since sliced bread!

2019-12-25 Thread Sam
Absolutely fantastic! I have been wishing for this feature for so long, 
but due to his long wish list I did not dare to say.
This feature is the basis for several timelines. I miss the timeline 
feature in Cinelerra for a long time. If you agree, I would like to make 
some suggestions on this topic for January. This EDL feature can be 
extended relatively easily in my opinion.


Sam

On 25.12.19 05:59, Phyllis Smith wrote:
With the latest checkin, you can now edit EDL that is included with 
your project as Clips, Nested Clips, or Xml.  For example, if you have 
a nested clip that originally had several plugins added to it before 
it was nested, you can edit those plugin parameter values.  Previously 
to make any changes to these EDL clips/nested clips, you had to remake 
the whole clip from scratch.  This is done via "Open EDL" and button 
click as described below by the .


In addition a couple of modifications related to this are noticeable 
to include the following:
  - in the Clip folder, when you Nest a clip, the wording which was 
"Nest" is now "Nest to Media"
  - in the Clip folder, when you actually perform "Nest to Media", the 
nested clip is only displayed in the Media folder


for example:
1) load some test media, mode replace project
2) highlight a selection and press create clip.  add notes and press 
ok. clip is created

3) in resources window, open the clip folder.  clip1 is present
4) select clip1 and right mouse the item.  select menu item Open EDL
5) timeline changes to just the clip content.
6) add a visible effect, like burning tv and press the [1] in the main 
menu bar.

7) timeline is restored to original media.
8) drag the clip from the resources folder to the timeline.  The 
effect is visible.


 - in the Clip folder, there is a new option to "Open EDL" for the 
highlighted clip.  When you choose this option, the clip will be 
brought up on the timeline. *VERY IMPORTANT to note*, the previous 
timeline EDL is "pushed onto a stack" (this is programmer talk) so it 
is remembered and to get back to that you have to "pop the stack" 
(more programmer talk) by clicking on the button in the upper right 
hand corner of the timeline above where the Proxy switch button would 
be. Usually this button will read 1 if you choose "Open EDL" and then 
0 when back to your original timeline.  You can go several levels deep 
so instead of 1, it could be 2, 3, ... but I got to tell you that you 
can get lost if you overdo it. Once the clip is open on the timeline, 
you can edit it however you want.


  - in the Media folder, once you have nested a clip, the Nested clip 
will be located here
  - in the Media folder, the option to unnest the clip is now called 
"EDL to clip" which results in the nested clip being reverted to a 
clip and back into the clip folder with only a name of "Clip #".  The 
nested clip is also still in the Media folder.
  - in the Media folder, you now have the new option to "Open EDL" as 
described for clips above.  But in this case when you Open EDL and 
edit the changes, those changes will take affect on any and all 
occurrences of that nested clip on the timeline.


I will make a demo later.  There are Debian 9/10 static tars that 
contain this and other mods in the Download / Documentation / File 
Storage at cinelerra-gg.org .  Would be happy 
to make static tars for any other usual distro/version if you would 
like to test early.



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Re: [Cin] Slackware-14.2 x64 package wrongly packaged?

2019-12-25 Thread Phyllis Smith
We will have to work on figuring out what to do before the next builds.
GoodGuy has been building Cinelerra using an original 14.2 Slackware and
every time he has tried to upgrade, he gets errors that he does not know
how to fix.  So we have just been using that.  He will try to start from
scratch and see if we can move forward and avoid lib version mismatch. And
also, test the unpack unto itself.

User reported problem trying to launch Slackware package, provided at
> https://cinelerra-gg.org/download/tars/
>
> It seems package tries to unpack itself into /
>
>
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Re: [Cin] bar color

2019-12-25 Thread Phyllis Smith
> Thanks. The "default" button in the debian build of December 25 was
> missing for some reason.
>
> Actually this may be a new bug because changes were made to the color
picker.  I will have to test further so that the bug does not get
propagated to the monthly builds.
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Re: [Cin] bar color

2019-12-25 Thread preobraz
Thanks. The "default" button in the debian build of December 25 was 
missing for some reason.


26.12.2019 00:33, Phyllis Smith пишет:

Yes, just click on "Bar color" again and in the textbox to the right of the
# sign, keyin the number 0 (zero).  Then click the green-colored OK check
mark in the lower left hand corner.  The # symbol is 2 lines above that
checkmark OK.  If this does not work for you, I can give you another method.

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Re: [Cin] bar color

2019-12-25 Thread Phyllis Smith
Yes, just click on "Bar color" again and in the textbox to the right of the
# sign, keyin the number 0 (zero).  Then click the green-colored OK check
mark in the lower left hand corner.  The # symbol is 2 lines above that
checkmark OK.  If this does not work for you, I can give you another method.

On Wed, Dec 25, 2019 at 2:06 PM  wrote:

> Hi all!
> Can i back default color of bar?
> Link: https://pic4a.ru/912/HV5.gif
> --
> Ugin
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[Cin] bar color

2019-12-25 Thread preobraz

Hi all!
Can i back default color of bar?
Link: https://pic4a.ru/912/HV5.gif
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Re: [Cin] Clips/Nested clips/Xml - new feature - best thing since sliced bread!

2019-12-25 Thread daniel-cinelerra-gg
This is great, thank you so much!

One bug I've found: if the path to the imported EDL is long, it gets
truncated.  It would be nice to have th option of giving our own names to
the nested EDLs, or if they would assume the name of the origin file (maybe
they already do, but it's being truncated in my case).

On Wed, Dec 25, 2019 at 10:25 AM Igor BEGHETTO  <
> wrote:

>
> 
>
> +1
>
> Il 25/12/2019 6.38, Andrew Randrianasulu ha scritto:
> > В сообщении от Wednesday 25 December 2019 07:59:05 Phyllis Smith
> написал(а):
> >
> > Wow, this is interesting feature, will try to play with it later
> >
> > Thanks, Phyllis, for your tireless work on documenting/testing all those
> features, and GG for implementing them!
> >
> >
> >> With the latest checkin, you can now edit EDL that is included with your
> >> project as Clips, Nested Clips, or Xml.  For example, if you have a
> nested
> >> clip that originally had several plugins added to it before it was
> nested,
> >> you can edit those plugin parameter values.  Previously to make any
> changes
> >> to these EDL clips/nested clips, you had to remake the whole clip from
> >> scratch.  This is done via "Open EDL" and button click as described
> below
> >> by the .
> >>
> >> In addition a couple of modifications related to this are noticeable to
> >> include the following:
> >>- in the Clip folder, when you Nest a clip, the wording which was
> "Nest"
> >> is now "Nest to Media"
> >>- in the Clip folder, when you actually perform "Nest to Media", the
> >> nested clip is only displayed in the Media folder
> >>
> >> for example:
> >> 1) load some test media, mode replace project
> >> 2) highlight a selection and press create clip.  add notes and press ok.
> >> clip is created
> >> 3) in resources window, open the clip folder.  clip1 is present
> >> 4) select clip1 and right mouse the item.  select menu item Open EDL
> >> 5) timeline changes to just the clip content.
> >> 6) add a visible effect, like burning tv and press the [1] in the main
> menu
> >> bar.
> >> 7) timeline is restored to original media.
> >> 8) drag the clip from the resources folder to the timeline.  The effect
> is
> >> visible.
> >>
> >>  - in the Clip folder, there is a new option to "Open EDL" for the
> >> highlighted clip.  When you choose this option, the clip will be
> brought up
> >> on the timeline.  *VERY IMPORTANT to note*, the previous timeline EDL is
> >> "pushed onto a stack" (this is programmer talk) so it is remembered and
> to
> >> get back to that you have to "pop the stack" (more programmer talk) by
> >> clicking on the button in the upper right hand corner of the timeline
> above
> >> where the Proxy switch button would be.  Usually this button will read
> 1 if
> >> you choose "Open EDL" and then 0 when back to your original timeline.
> You
> >> can go several levels deep so instead of 1, it could be 2, 3, ... but I
> got
> >> to tell you that you can get lost if you overdo it.  Once the clip is
> open
> >> on the timeline, you can edit it however you want.
> >>
> >>- in the Media folder, once you have nested a clip, the Nested clip
> will
> >> be located here
> >>- in the Media folder, the option to unnest the clip is now called
> "EDL
> >> to clip" which results in the nested clip being reverted to a clip and
> back
> >> into the clip folder with only a name of "Clip #".  The nested clip is
> also
> >> still in the Media folder.
> >>- in the Media folder, you now have the new option to "Open EDL" as
> >> described for clips above.  But in this case when you Open EDL and edit
> the
> >> changes, those changes will take affect on any and all occurrences of
> that
> >> nested clip on the timeline.
> >>
> >> I will make a demo later.  There are Debian 9/10 static tars that
> contain
> >> this and other mods in the Download / Documentation / File Storage at
> >> cinelerra-gg.org.  Would be happy to make static tars for any other
> usual
> >> distro/version if you would like to test early.
> >>
> >
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Re: [Cin] Clips/Nested clips/Xml - new feature - best thing since sliced bread!

2019-12-25 Thread Igor BEGHETTO

+1

Il 25/12/2019 6.38, Andrew Randrianasulu ha scritto:

В сообщении от Wednesday 25 December 2019 07:59:05 Phyllis Smith написал(а):

Wow, this is interesting feature, will try to play with it later

Thanks, Phyllis, for your tireless work on documenting/testing all those 
features, and GG for implementing them!



With the latest checkin, you can now edit EDL that is included with your
project as Clips, Nested Clips, or Xml.  For example, if you have a nested
clip that originally had several plugins added to it before it was nested,
you can edit those plugin parameter values.  Previously to make any changes
to these EDL clips/nested clips, you had to remake the whole clip from
scratch.  This is done via "Open EDL" and button click as described below
by the .

In addition a couple of modifications related to this are noticeable to
include the following:
   - in the Clip folder, when you Nest a clip, the wording which was "Nest"
is now "Nest to Media"
   - in the Clip folder, when you actually perform "Nest to Media", the
nested clip is only displayed in the Media folder

for example:
1) load some test media, mode replace project
2) highlight a selection and press create clip.  add notes and press ok.
clip is created
3) in resources window, open the clip folder.  clip1 is present
4) select clip1 and right mouse the item.  select menu item Open EDL
5) timeline changes to just the clip content.
6) add a visible effect, like burning tv and press the [1] in the main menu
bar.
7) timeline is restored to original media.
8) drag the clip from the resources folder to the timeline.  The effect is
visible.

 - in the Clip folder, there is a new option to "Open EDL" for the
highlighted clip.  When you choose this option, the clip will be brought up
on the timeline.  *VERY IMPORTANT to note*, the previous timeline EDL is
"pushed onto a stack" (this is programmer talk) so it is remembered and to
get back to that you have to "pop the stack" (more programmer talk) by
clicking on the button in the upper right hand corner of the timeline above
where the Proxy switch button would be.  Usually this button will read 1 if
you choose "Open EDL" and then 0 when back to your original timeline.  You
can go several levels deep so instead of 1, it could be 2, 3, ... but I got
to tell you that you can get lost if you overdo it.  Once the clip is open
on the timeline, you can edit it however you want.

   - in the Media folder, once you have nested a clip, the Nested clip will
be located here
   - in the Media folder, the option to unnest the clip is now called "EDL
to clip" which results in the nested clip being reverted to a clip and back
into the clip folder with only a name of "Clip #".  The nested clip is also
still in the Media folder.
   - in the Media folder, you now have the new option to "Open EDL" as
described for clips above.  But in this case when you Open EDL and edit the
changes, those changes will take affect on any and all occurrences of that
nested clip on the timeline.

I will make a demo later.  There are Debian 9/10 static tars that contain
this and other mods in the Download / Documentation / File Storage at
cinelerra-gg.org.  Would be happy to make static tars for any other usual
distro/version if you would like to test early.




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[Cin] Merry Xmas!

2019-12-25 Thread Igor BEGHETTO

Everyone You are, Merry Christmas!

IgorBeg
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Re: [Cin] Request: Sketcher plugin and Antialiasing

2019-12-25 Thread Igor BEGHETTO

Wow! I have seen the demo. Very good.
I would change the Off, On, Dbl labels to Off, AA, AA+
AA means AntiAliasing.
Or, like in other pull down menu:
AA (with a strike line on it)
AA
AA+

And, if possible, an hint when you are over it (Antialiasing).

I would like to test it, and the new nesting feature, on a 
Ubuntu16.04-LiveDVD next days.

If you can make a build for me, I thank you.
(waiting for another, used, Notebook, I will test on an old Desktop PC)

IgorBeg


Il 25/12/2019 5.10, Phyllis Smith ha scritto:
Anti-aliasing has been added to the Sketcher in the latest GIT 
checkin.  A rough demo is at:


https://streamable.com/ikncr

If anyone wants a static build to test, just let us know which distro 
and version.  It is no trouble to create a build and testing would be 
appreciated.  Soon there will be a Debian 9 and 10 static tar at: 
https://cinelerra-gg.org/download/testing


I agree and possibly would also like to implement presets of
shapes,rotations and scaling (as in the mask tool).

Rotating and Scaling will be worked on (but not tomorrow on Christmas 
day). An attempt to add presets of shapes ended as a complete disaster 
as an attempt to port Mask presets was a totally different design.  
Decision was made to not add shapes because to make a 
square/rectangle/triangle and even a circle is trivial with just 3, 4, 
or 5 points (for a circle you just make a box using Line and then 
switch to Curve) while the programming time would be days.
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