Re: [Cin] FranceBB's LUT collection

2025-05-16 Thread Andrew Randrianasulu via Cin
пт, 16 июл. 2021 г., 09:36 Andrea paz via Cin :

> I made a forum post to keep track of the repository. So if a request
> is made we can direct to that post.
>
>
> https://www.cinelerra-gg.org/forum/help-video/francebb-luts-for-space-color-conversions/


It was updated yesterday with interesting message:

https://forum.doom9.org/showpost.php?p=2018552&postcount=310

 quotation start ===

This feature was requested by ossnorry.
As a bit of history, in 1953 the NTSC version of BT601 was born, however
the tube phosphors originally used by the TVs of the time had issues
displaying those values and the standard was later changed (reduced) in
1987 to make life easier for the hardware of the time, however one country
never stopped using the original NTSC version and that country is Japan,
which is why the original NTSC version has become known as "NTSC-J" which
stands for "Japan".

Anyway, the old BT601 NTSC Japan (1953) is based on the following values:

x white = 0.3100
y white = 0.3160
x red = 0.670
y red = 0.330
x green = 0.210
y green = 0.710
x blue = 0.140
y blue = 0.080

and is indicated with
--colormatrix smpte170m --transfer bt470m --colorprim bt470m

while the normal BT601 NTSC SMPTE C (1987) that all other NTSC countries
adopted has the following values:

x white = 0.3127
y white = 0.3290
x red = 0.630
y red = 0.340
x green = 0.310
y green = 0.595
x blue = 0.155
y blue = 0.070

and is indicated with:
--colormatrix smpte170m --transfer smpte170m --colorprim smpte170m


As you can see, all values are different, including the white point.


=== end of quotation 

I surely recall Japan was different, but it completely evaded my mind that
old NTSC 1953 was still in use there up to relatively modern times!


cc ffmpeg-users because it tend to be more popular list, so visibility will
be higher.




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Re: [Cin] FranceBB's LUT collection

2021-07-15 Thread Andrea paz via Cin
I made a forum post to keep track of the repository. So if a request
is made we can direct to that post.

https://www.cinelerra-gg.org/forum/help-video/francebb-luts-for-space-color-conversions/
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Re: [Cin] FranceBB's LUT collection

2021-07-15 Thread Andrea paz via Cin
I don't know about making this repository of LUTs known. There are
many websites that offer LUTs for free (often of very bad quality!)
and everyone can look for themselves what they need. It is true,
however, that these are useful for color space conversions, so it
might be fine to point to git.
Andrew, what do you think?
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Re: [Cin] FranceBB's LUT collection

2021-07-15 Thread Phyllis Smith via Cin
P.S. I downloaded 2 of them and tested with CinGG -- they worked and made a
difference but I have no idea if it is correct.

On Tue, Jul 13, 2021 at 5:25 AM Andrea paz via Cin <
[email protected]> wrote:

> Thanks, downloaded and added to my collection (which I then never
> use...). There is also a program to create hald-CLut and then turn
> them into .cube.
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Re: [Cin] FranceBB's LUT collection

2021-07-15 Thread Phyllis Smith via Cin
Andrea, should we add this reference to Plugins.tex under the F_lut3d or is
there another reference?

https://github.com/FranceBB/LinearTransformation



On Mon, Jul 12, 2021 at 4:48 PM Andrew Randrianasulu via Cin <
[email protected]> wrote:

> forum
> https://forum.doom9.org/showthread.php?t=176091
>
> it says those LUTs should be usable for ffmpeg's lut3d and therefore for
> CinGG?
>
>
> github (each *.cube can be several mb's big)
>
> https://github.com/FranceBB/LinearTransformation
>
> author says they were verified on professional equipment...
>
> list includes PAL and NTSC variants for rec. 601
>
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Re: [Cin] FranceBB's LUT collection

2021-07-13 Thread Andrea paz via Cin
Thanks, downloaded and added to my collection (which I then never
use...). There is also a program to create hald-CLut and then turn
them into .cube.


LUT-Convert-master.tar.gz
Description: application/gzip
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