Re: [CinCV] Some fixes for 2.1.5CV

2010-11-03 Thread Haldun ALTAN
Hi all, I think there is also a bug in rendering. I don't know if antone can fix it. I wrote about it sometime ago but had no solutions. When you choose 720x576 in editing with aspect ratio 16/9 (for rushes coming from Sony A1E 1080i ) after rendering you get undefined format and players choos

Re: [CinCV] Some fixes for 2.1.5CV

2010-11-02 Thread Johannes Sixt
[taking this back to the list; hope you don't mind] On Montag, 1. November 2010, Einar Rünkaru wrote: > On Mon, Nov 1, 2010 at 11:09 PM, Johannes Sixt wrote: > > On Montag, 1. November 2010, Einar Rünkaru wrote: > >> Check OpenGL version runtime > > > > This should be unnecessary. Cinelerra requi

Re: [CinCV] Some fixes for 2.1.5CV

2010-11-01 Thread Johannes Sixt
On Montag, 1. November 2010, Einar Rünkaru wrote: > commit:17e9b20b680792ef738b301359abdb164d234048 > Tue, 6 Apr 2010 16:07:13 + (19:07 +0300) > Check OpenGL version runtime This should be unnecessary. Cinelerra requires OpenGL 2.0 and would not compile if it is not available. > commit:eac48

[CinCV] Some fixes for 2.1.5CV

2010-11-01 Thread Einar Rünkaru
Hi. I think next three fixes from my git tree are worth to include in 2.1.5 commit:17e9b20b680792ef738b301359abdb164d234048 Tue, 6 Apr 2010 16:07:13 + (19:07 +0300) Check OpenGL version runtime commit:eac4834b367f9c0cf46b75a92b7b4a5635126a09 Thu, 11 Mar 2010 16:03:09 + (18:03 +0200) Init