Re: [cl-opengl-devel] bug in render-to-texture example?

2008-09-02 Thread Luís Oliveira
On Tue, Sep 2, 2008 at 12:05 PM, Johann Korndoerfer <[EMAIL PROTECTED]> wrote: > no need to supply anything. you can just load-op cl-glut-examples and try > (dotimes (i 2) (cl-glut-examples:render-to-texture)) > to trigger the effect. FWIW, I can duplicate the problem: * (dotimes (i 2) (cl-glut-

Re: [cl-opengl-devel] OpenGL 3.0

2008-09-02 Thread Luís Oliveira
On Tue, Sep 2, 2008 at 12:05 PM, Bart Botta <[EMAIL PROTECTED]> wrote: > Any objection to removing the aliases that were auto-generated for the > names that end with _BITS but aren't bitfields? (usually queries for # > of bits in something) Not really. Thanks for keeping us updated! -- Luís Oli

Re: [cl-opengl-devel] bug in render-to-texture example?

2008-09-02 Thread Johann Korndoerfer
Luís Oliveira wrote: > If no one offers some useful insight in the meantime, I suggest you > send a small (the smaller, the better) example that triggers this > issue so we can try it ourselves. no need to supply anything. you can just load-op cl-glut-examples and try (dotimes (i 2) (cl-glut-exam

Re: [cl-opengl-devel] OpenGL 3.0

2008-09-02 Thread Bart Botta
After looking at it a bit more, I think trying to split out the enums is going to be too much work to block gl3 support for (and possibly too much work in general). The .spec files have lots of parameters mapped to enum directly, many of the enums that do exist are incomplete or need split into mul

Re: [cl-opengl-devel] bug in render-to-texture example?

2008-09-02 Thread Luís Oliveira
On Tue, Sep 2, 2008 at 1:28 AM, Johann Korndoerfer <[EMAIL PROTECTED]> wrote: > This may be a bug in opengl or the graphics card driver (nvidia's in my > case) that does not surface when programming in C (creating multiple > contexts one after another is not a common use case since you restart > e