Re: [cl-opengl-devel] a substantial Windows app

2011-04-08 Thread Brandon Van Every
On Thu, Apr 7, 2011 at 7:21 PM, Luís Oliveira wrote: > > The most substantial app I'm aware of is Perfectstorm: > . > However it might not build with a recent cl-opengl. The SVN repository given in that blog entry appears to be dea

Re: [cl-opengl-devel] a substantial Windows app

2011-04-07 Thread Luís Oliveira
Hello Brandon, On Thu, Apr 7, 2011 at 5:53 PM, Brandon Van Every wrote: > Hi, I'm pretty new to Common Lisp, Clozure CL, Quicklisp, and > cl-opengl.  I'm looking for a substantial open source app that uses > cl-opengl and builds on Windows. The most substantial app I'm aware of is Perfectstorm:

Re: [cl-opengl-devel] a substantial Windows app

2011-04-07 Thread Brandon Van Every
On Thu, Apr 7, 2011 at 12:53 PM, Brandon Van Every wrote: > > Is there some easy way in Quicklisp to find all the packages that use > cl-opengl?  (ql:system-apropos "cl-opengl") only lists cl-opengl > itself.  I've been Googling about cl-opengl but that method is proving > to be slow. On the Quic

[cl-opengl-devel] a substantial Windows app

2011-04-07 Thread Brandon Van Every
Hi, I'm pretty new to Common Lisp, Clozure CL, Quicklisp, and cl-opengl. I'm looking for a substantial open source app that uses cl-opengl and builds on Windows. By "substantial" I mean more than a very basic game or tutorial or demo. Something that really puts cl-opengl to work, preferably with