On Fri, Dec 28, 2012 at 1:32 AM, Nick Khamis wrote:
> CL-USER> (asdf:load-system :cl-opengl)
> ; Loading system definition from
> ; /usr/local/tools/cl-opengl/cl-opengl.asd into #
> ; Registering # as CL-OPENGL
>
> * And in (sldb sbcl):
>
> There is no applicable method for the generic function
>
Given the OP's stated goals, I would suggest going with quick list.
Cheers,
- nikodemus
Sent from my phone - apologies for substandard spelling and formatting.
On Dec 28, 2012 1:06 PM, "Luís Oliveira" wrote:
> On Fri, Dec 28, 2012 at 1:32 AM, Nick Khamis wrote:
> > CL-USER> (asdf:load-system :
On Fri, Dec 28, 2012 at 12:18 PM, Nikodemus Siivola
wrote:
> Given the OP's stated goals, I would suggest going with quick list.
Indeed. Nick, if you feel so inclined, you should definitely learn
about ASDF and whatnot later on, but these issues are rather
uninteresting compared to physics. If yo
I totally understand how Quicklisp, Portage and source trees alike
make life a lot easier however, I have always liked to build certain
things manually from source. Reason being is that I maintain my own
documentation of the process as I go along, and allows me to get a
sense of the bigger picture.
I have some time today and this weekend to weed out all the
dependencies. In have also pasted the nested errors in pastebin:
http://pastebin.com/FKGr02XR. Will also attempt at making something
out of the generated error messages.
At the present moment, I do not have any idea how swank and asdf com
On Fri, Dec 28, 2012 at 8:43 PM, Nick Khamis wrote:
> I have some time today and this weekend to weed out all the
> dependencies. In have also pasted the nested errors in pastebin:
> http://pastebin.com/FKGr02XR. Will also attempt at making something
> out of the generated error messages.
That ba