Re: java.lang.Character

1998-07-23 Thread Paul Fisher
"Aaron M. Renn" <[EMAIL PROTECTED]> writes: > heh. I'm also planning on being a memory hog. Unicode is fun stuff. :) (I couldn't use any of the speed tricks I know for searching for strings in strings -- the memory requirements would just be too great.) -- Paul Fisher * [EMAIL PROTECTED]

Re: Fw: java.lang.Character

1998-07-23 Thread Aaron M. Renn
heh. I'm also planning on being a memory hog. I'm going to use various Unicode conversion tables to generate lookup tables for the byte to char conversion stuff. Hopefully people don't go around loading tons of encodings. -- * * Aaron M. Ren

java.lang.Character

1998-07-23 Thread Paul Fisher
Comments and suggestions (if you see any problems with this design) are requested. I'm currently working on java.lang.Character. It's a rather annoying class, because it allows one to retrieve detailed information on the entire Unicode character set (65536 chars) -- things were so much simpler b

Re: jnilink enhancements

1998-07-23 Thread Maxim Kizub
Hello. Just a few notes about class collecting and re-loading. I think - it's a bad idea to gc classes, in general. But unneded classes eats memory, and one may wish to reload another class with the same name and interface instead of old one. Right. Why not, then, aim this goal? I.e. class is no

jnilink enhancements

1998-07-23 Thread John Keiser
OK, it's been a bit, and I've been doing some heavy thinking about jnilink. There is a huge amount of improvement which can be made, in terms of speed, readability and ease-of-use. I believe I have finally cut it down to its core components. The main point of jnilink is to ensure that

Re: Introduction/General questions

1998-07-23 Thread Wes Biggs
Aaron M. Renn wrote: > Yes, I took a glance through the CORBA stuff and it looks pretty scary. I was looking around, and jacORB is a LGPL'ed ORB that implements much of the spec. I'll take a look at the source at some point and if it looks promising perhaps the author would be agreeable to usi