Re: [Cluster-devel] [PATCH 02/17] DLM: Eliminate CF_WRITE_PENDING flag
Hi, Thanks a lot for your patch. Yes, we're thinking about sending the next revised patch set after fixing the [13/17] which has currenly been tested. We'll re-send the patch set in a few days. thanks, -- owa -Original Message- From: Bob Peterson [mailto:rpete...@redhat.com] Sent: Saturday, August 26, 2017 3:13 AM To: owa tsutomu(大輪 勤 TMC ○SSDジ□ES技○ES五) Cc: swhit...@redhat.com; cluster-devel@redhat.com; miyauchi tadashi(宮内 忠志 TOPS (SW開)[基本]) Subject: Re: [Cluster-devel] [PATCH 02/17] DLM: Eliminate CF_WRITE_PENDING flag - Original Message - | Hi, thank you for your review. | | >> + cond_resched(); | >> + queue_work(send_workqueue, &con->swork); | > I think it would make more sense to call cond_resched() after the | > queue_work() since we want the queued work to run soon after it has been | > queued I think, | | Well, we're fine with that order. | Could it be better to ask Bob Peterson who wrote this | patch? | | thanks, | -- owa Hi Owa, I haven't heard from you in a while. I resubmitted my revised patch for this to cluster-devel. Were you going to re-send your dlm patch set soon? Regards, Bob Peterson Red Hat File Systems
Re: [Cluster-devel] [PATCH 02/17] DLM: Eliminate CF_WRITE_PENDING flag
- Original Message - | Hi, thank you for your review. | | >> + cond_resched(); | >> + queue_work(send_workqueue, &con->swork); | > I think it would make more sense to call cond_resched() after the | > queue_work() since we want the queued work to run soon after it has been | > queued I think, | | Well, we're fine with that order. | Could it be better to ask Bob Peterson who wrote this | patch? | | thanks, | -- owa Hi Owa, I haven't heard from you in a while. I resubmitted my revised patch for this to cluster-devel. Were you going to re-send your dlm patch set soon? Regards, Bob Peterson Red Hat File Systems
Re: [Cluster-devel] [PATCH 02/17] DLM: Eliminate CF_WRITE_PENDING flag
Hi, On 18/08/17 00:38, tsutomu@toshiba.co.jp wrote: Hi, thank you for your review. + cond_resched(); + queue_work(send_workqueue, &con->swork); I think it would make more sense to call cond_resched() after the queue_work() since we want the queued work to run soon after it has been queued I think, Well, we're fine with that order. Could it be better to ask Bob Peterson who wrote this patch? thanks, -- owa I'm sure it will work with either ordering. The queue_work() call will schedule a task to at a later date, so it makes more sense to put the cond_resched() after that, since it may then yield the cpu to the newly created task immediately and thus reduce latency. If the cond_resched() call is first then it will need to do an additional loop before the cpu is given up to the newly created work function. The difference in latency might not be easily measurable, but logically it makes more sense to consider releasing the cpu to another task just after creating a new work item, than just before it, Steve. -Original Message- From: Steven Whitehouse [mailto:swhit...@redhat.com] Sent: Wednesday, August 9, 2017 8:15 PM To: owa tsutomu(大輪 勤 TMC ○SSDジ□ES技○ES五); cluster-devel@redhat.com Cc: miyauchi tadashi(宮内 忠志 TOPS (SW開)[基本]) Subject: Re: [Cluster-devel] [PATCH 02/17] DLM: Eliminate CF_WRITE_PENDING flag Hi, On 09/08/17 06:49, tsutomu@toshiba.co.jp wrote: From: Bob Peterson Before this patch the CF_WRITE_PENDING flag was used to indicate when writes to the socket were pending. This caused race conditions whereby one process set the bit and another cleared it. Instead, we just check to see if there's anything there to be sent. This makes the code more intuitive and bullet-proof. Signed-off-by: Bob Peterson Reviewed-by: Tadashi Miyauchi --- fs/dlm/lowcomms.c | 21 - 1 file changed, 8 insertions(+), 13 deletions(-) diff --git a/fs/dlm/lowcomms.c b/fs/dlm/lowcomms.c index 41bf93a..a9b2483 100644 --- a/fs/dlm/lowcomms.c +++ b/fs/dlm/lowcomms.c @@ -106,7 +106,6 @@ struct connection { struct mutex sock_mutex; unsigned long flags; #define CF_READ_PENDING 1 -#define CF_WRITE_PENDING 2 #define CF_INIT_PENDING 4 #define CF_IS_OTHERCON 5 #define CF_CLOSE 6 @@ -426,8 +425,7 @@ static void lowcomms_write_space(struct sock *sk) clear_bit(SOCKWQ_ASYNC_NOSPACE, &con->sock->flags); } - if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags)) - queue_work(send_workqueue, &con->swork); + queue_work(send_workqueue, &con->swork); } static inline void lowcomms_connect_sock(struct connection *con) @@ -578,7 +576,6 @@ static void make_sockaddr(struct sockaddr_storage *saddr, uint16_t port, static void close_connection(struct connection *con, bool and_other, bool tx, bool rx) { - clear_bit(CF_WRITE_PENDING, &con->flags); if (tx && cancel_work_sync(&con->swork)) log_print("canceled swork for node %d", con->nodeid); if (rx && cancel_work_sync(&con->rwork)) @@ -1077,7 +1074,6 @@ static void sctp_connect_to_sock(struct connection *con) if (result == 0) goto out; - bind_err: con->sock = NULL; sock_release(sock); @@ -1102,7 +1098,6 @@ static void sctp_connect_to_sock(struct connection *con) out: mutex_unlock(&con->sock_mutex); - set_bit(CF_WRITE_PENDING, &con->flags); } /* Connect a new socket to its peer */ @@ -1196,7 +1191,6 @@ static void tcp_connect_to_sock(struct connection *con) } out: mutex_unlock(&con->sock_mutex); - set_bit(CF_WRITE_PENDING, &con->flags); return; } @@ -1452,9 +1446,7 @@ void dlm_lowcomms_commit_buffer(void *mh) e->len = e->end - e->offset; spin_unlock(&con->writequeue_lock); - if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags)) { - queue_work(send_workqueue, &con->swork); - } + queue_work(send_workqueue, &con->swork); return; out: @@ -1524,12 +1516,15 @@ static void send_to_sock(struct connection *con) send_error: mutex_unlock(&con->sock_mutex); close_connection(con, false, false, true); - lowcomms_connect_sock(con); + /* Requeue the send work. When the work daemon runs again, it will try + a new connection, then call this function again. */ + queue_work(send_workqueue, &con->swork); return; out_connect: mutex_unlock(&con->sock_mutex); - lowcomms_connect_sock(con); + cond_resched(); + queue_work(send_workqueue, &con->swork); I think it would make more sense to call cond_resched() after the que
Re: [Cluster-devel] [PATCH 02/17] DLM: Eliminate CF_WRITE_PENDING flag
Hi, thank you for your review. >> +cond_resched(); >> +queue_work(send_workqueue, &con->swork); > I think it would make more sense to call cond_resched() after the > queue_work() since we want the queued work to run soon after it has been > queued I think, Well, we're fine with that order. Could it be better to ask Bob Peterson who wrote this patch? thanks, -- owa -Original Message- From: Steven Whitehouse [mailto:swhit...@redhat.com] Sent: Wednesday, August 9, 2017 8:15 PM To: owa tsutomu(大輪 勤 TMC ○SSDジ□ES技○ES五); cluster-devel@redhat.com Cc: miyauchi tadashi(宮内 忠志 TOPS (SW開)[基本]) Subject: Re: [Cluster-devel] [PATCH 02/17] DLM: Eliminate CF_WRITE_PENDING flag Hi, On 09/08/17 06:49, tsutomu@toshiba.co.jp wrote: > From: Bob Peterson > > Before this patch the CF_WRITE_PENDING flag was used to indicate > when writes to the socket were pending. This caused race conditions > whereby one process set the bit and another cleared it. Instead, > we just check to see if there's anything there to be sent. This > makes the code more intuitive and bullet-proof. > > Signed-off-by: Bob Peterson > Reviewed-by: Tadashi Miyauchi > > --- > fs/dlm/lowcomms.c | 21 - > 1 file changed, 8 insertions(+), 13 deletions(-) > > diff --git a/fs/dlm/lowcomms.c b/fs/dlm/lowcomms.c > index 41bf93a..a9b2483 100644 > --- a/fs/dlm/lowcomms.c > +++ b/fs/dlm/lowcomms.c > @@ -106,7 +106,6 @@ struct connection { > struct mutex sock_mutex; > unsigned long flags; > #define CF_READ_PENDING 1 > -#define CF_WRITE_PENDING 2 > #define CF_INIT_PENDING 4 > #define CF_IS_OTHERCON 5 > #define CF_CLOSE 6 > @@ -426,8 +425,7 @@ static void lowcomms_write_space(struct sock *sk) > clear_bit(SOCKWQ_ASYNC_NOSPACE, &con->sock->flags); > } > > - if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags)) > - queue_work(send_workqueue, &con->swork); > + queue_work(send_workqueue, &con->swork); > } > > static inline void lowcomms_connect_sock(struct connection *con) > @@ -578,7 +576,6 @@ static void make_sockaddr(struct sockaddr_storage *saddr, > uint16_t port, > static void close_connection(struct connection *con, bool and_other, >bool tx, bool rx) > { > - clear_bit(CF_WRITE_PENDING, &con->flags); > if (tx && cancel_work_sync(&con->swork)) > log_print("canceled swork for node %d", con->nodeid); > if (rx && cancel_work_sync(&con->rwork)) > @@ -1077,7 +1074,6 @@ static void sctp_connect_to_sock(struct connection *con) > if (result == 0) > goto out; > > - > bind_err: > con->sock = NULL; > sock_release(sock); > @@ -1102,7 +1098,6 @@ static void sctp_connect_to_sock(struct connection *con) > > out: > mutex_unlock(&con->sock_mutex); > - set_bit(CF_WRITE_PENDING, &con->flags); > } > > /* Connect a new socket to its peer */ > @@ -1196,7 +1191,6 @@ static void tcp_connect_to_sock(struct connection *con) > } > out: > mutex_unlock(&con->sock_mutex); > - set_bit(CF_WRITE_PENDING, &con->flags); > return; > } > > @@ -1452,9 +1446,7 @@ void dlm_lowcomms_commit_buffer(void *mh) > e->len = e->end - e->offset; > spin_unlock(&con->writequeue_lock); > > - if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags)) { > - queue_work(send_workqueue, &con->swork); > - } > + queue_work(send_workqueue, &con->swork); > return; > > out: > @@ -1524,12 +1516,15 @@ static void send_to_sock(struct connection *con) > send_error: > mutex_unlock(&con->sock_mutex); > close_connection(con, false, false, true); > - lowcomms_connect_sock(con); > + /* Requeue the send work. When the work daemon runs again, it will try > +a new connection, then call this function again. */ > + queue_work(send_workqueue, &con->swork); > return; > > out_connect: > mutex_unlock(&con->sock_mutex); > - lowcomms_connect_sock(con); > + cond_resched(); > + queue_work(send_workqueue, &con->swork); I think it would make more sense to call cond_resched() after the queue_work() since we want the queued work to run soon after it has been queued I think, Steve. > } > > static void clean_one_writequeue(struct connection *con) > @@ -1591,7 +1586,7 @@ static void process_send_sockets(struct work_struct > *work) > > if (con->sock == NULL) /* not mutex protected so check it inside too */ > con->connect_action(con); > - if (test_and_clear_bit(CF_WRITE_PENDING, &con->flags)) > + if (!list_empty(&con->writequeue)) > send_to_sock(con); > } >
Re: [Cluster-devel] [PATCH 02/17] DLM: Eliminate CF_WRITE_PENDING flag
Hi, On 09/08/17 06:49, tsutomu@toshiba.co.jp wrote: From: Bob Peterson Before this patch the CF_WRITE_PENDING flag was used to indicate when writes to the socket were pending. This caused race conditions whereby one process set the bit and another cleared it. Instead, we just check to see if there's anything there to be sent. This makes the code more intuitive and bullet-proof. Signed-off-by: Bob Peterson Reviewed-by: Tadashi Miyauchi --- fs/dlm/lowcomms.c | 21 - 1 file changed, 8 insertions(+), 13 deletions(-) diff --git a/fs/dlm/lowcomms.c b/fs/dlm/lowcomms.c index 41bf93a..a9b2483 100644 --- a/fs/dlm/lowcomms.c +++ b/fs/dlm/lowcomms.c @@ -106,7 +106,6 @@ struct connection { struct mutex sock_mutex; unsigned long flags; #define CF_READ_PENDING 1 -#define CF_WRITE_PENDING 2 #define CF_INIT_PENDING 4 #define CF_IS_OTHERCON 5 #define CF_CLOSE 6 @@ -426,8 +425,7 @@ static void lowcomms_write_space(struct sock *sk) clear_bit(SOCKWQ_ASYNC_NOSPACE, &con->sock->flags); } - if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags)) - queue_work(send_workqueue, &con->swork); + queue_work(send_workqueue, &con->swork); } static inline void lowcomms_connect_sock(struct connection *con) @@ -578,7 +576,6 @@ static void make_sockaddr(struct sockaddr_storage *saddr, uint16_t port, static void close_connection(struct connection *con, bool and_other, bool tx, bool rx) { - clear_bit(CF_WRITE_PENDING, &con->flags); if (tx && cancel_work_sync(&con->swork)) log_print("canceled swork for node %d", con->nodeid); if (rx && cancel_work_sync(&con->rwork)) @@ -1077,7 +1074,6 @@ static void sctp_connect_to_sock(struct connection *con) if (result == 0) goto out; - bind_err: con->sock = NULL; sock_release(sock); @@ -1102,7 +1098,6 @@ static void sctp_connect_to_sock(struct connection *con) out: mutex_unlock(&con->sock_mutex); - set_bit(CF_WRITE_PENDING, &con->flags); } /* Connect a new socket to its peer */ @@ -1196,7 +1191,6 @@ static void tcp_connect_to_sock(struct connection *con) } out: mutex_unlock(&con->sock_mutex); - set_bit(CF_WRITE_PENDING, &con->flags); return; } @@ -1452,9 +1446,7 @@ void dlm_lowcomms_commit_buffer(void *mh) e->len = e->end - e->offset; spin_unlock(&con->writequeue_lock); - if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags)) { - queue_work(send_workqueue, &con->swork); - } + queue_work(send_workqueue, &con->swork); return; out: @@ -1524,12 +1516,15 @@ static void send_to_sock(struct connection *con) send_error: mutex_unlock(&con->sock_mutex); close_connection(con, false, false, true); - lowcomms_connect_sock(con); + /* Requeue the send work. When the work daemon runs again, it will try + a new connection, then call this function again. */ + queue_work(send_workqueue, &con->swork); return; out_connect: mutex_unlock(&con->sock_mutex); - lowcomms_connect_sock(con); + cond_resched(); + queue_work(send_workqueue, &con->swork); I think it would make more sense to call cond_resched() after the queue_work() since we want the queued work to run soon after it has been queued I think, Steve. } static void clean_one_writequeue(struct connection *con) @@ -1591,7 +1586,7 @@ static void process_send_sockets(struct work_struct *work) if (con->sock == NULL) /* not mutex protected so check it inside too */ con->connect_action(con); - if (test_and_clear_bit(CF_WRITE_PENDING, &con->flags)) + if (!list_empty(&con->writequeue)) send_to_sock(con); }
[Cluster-devel] [PATCH 02/17] DLM: Eliminate CF_WRITE_PENDING flag
From: Bob Peterson Before this patch the CF_WRITE_PENDING flag was used to indicate when writes to the socket were pending. This caused race conditions whereby one process set the bit and another cleared it. Instead, we just check to see if there's anything there to be sent. This makes the code more intuitive and bullet-proof. Signed-off-by: Bob Peterson Reviewed-by: Tadashi Miyauchi --- fs/dlm/lowcomms.c | 21 - 1 file changed, 8 insertions(+), 13 deletions(-) diff --git a/fs/dlm/lowcomms.c b/fs/dlm/lowcomms.c index 41bf93a..a9b2483 100644 --- a/fs/dlm/lowcomms.c +++ b/fs/dlm/lowcomms.c @@ -106,7 +106,6 @@ struct connection { struct mutex sock_mutex; unsigned long flags; #define CF_READ_PENDING 1 -#define CF_WRITE_PENDING 2 #define CF_INIT_PENDING 4 #define CF_IS_OTHERCON 5 #define CF_CLOSE 6 @@ -426,8 +425,7 @@ static void lowcomms_write_space(struct sock *sk) clear_bit(SOCKWQ_ASYNC_NOSPACE, &con->sock->flags); } - if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags)) - queue_work(send_workqueue, &con->swork); + queue_work(send_workqueue, &con->swork); } static inline void lowcomms_connect_sock(struct connection *con) @@ -578,7 +576,6 @@ static void make_sockaddr(struct sockaddr_storage *saddr, uint16_t port, static void close_connection(struct connection *con, bool and_other, bool tx, bool rx) { - clear_bit(CF_WRITE_PENDING, &con->flags); if (tx && cancel_work_sync(&con->swork)) log_print("canceled swork for node %d", con->nodeid); if (rx && cancel_work_sync(&con->rwork)) @@ -1077,7 +1074,6 @@ static void sctp_connect_to_sock(struct connection *con) if (result == 0) goto out; - bind_err: con->sock = NULL; sock_release(sock); @@ -1102,7 +1098,6 @@ static void sctp_connect_to_sock(struct connection *con) out: mutex_unlock(&con->sock_mutex); - set_bit(CF_WRITE_PENDING, &con->flags); } /* Connect a new socket to its peer */ @@ -1196,7 +1191,6 @@ static void tcp_connect_to_sock(struct connection *con) } out: mutex_unlock(&con->sock_mutex); - set_bit(CF_WRITE_PENDING, &con->flags); return; } @@ -1452,9 +1446,7 @@ void dlm_lowcomms_commit_buffer(void *mh) e->len = e->end - e->offset; spin_unlock(&con->writequeue_lock); - if (!test_and_set_bit(CF_WRITE_PENDING, &con->flags)) { - queue_work(send_workqueue, &con->swork); - } + queue_work(send_workqueue, &con->swork); return; out: @@ -1524,12 +1516,15 @@ static void send_to_sock(struct connection *con) send_error: mutex_unlock(&con->sock_mutex); close_connection(con, false, false, true); - lowcomms_connect_sock(con); + /* Requeue the send work. When the work daemon runs again, it will try + a new connection, then call this function again. */ + queue_work(send_workqueue, &con->swork); return; out_connect: mutex_unlock(&con->sock_mutex); - lowcomms_connect_sock(con); + cond_resched(); + queue_work(send_workqueue, &con->swork); } static void clean_one_writequeue(struct connection *con) @@ -1591,7 +1586,7 @@ static void process_send_sockets(struct work_struct *work) if (con->sock == NULL) /* not mutex protected so check it inside too */ con->connect_action(con); - if (test_and_clear_bit(CF_WRITE_PENDING, &con->flags)) + if (!list_empty(&con->writequeue)) send_to_sock(con); } -- 2.7.4