Hi,
Aren't you just lacking alpha channel on the clutter-version? Can you
clarify what you are doing, since
making couple of actors with alpha on their graphics is trivial (and
does not require you to do anything).
What I am missing in here? Can you maybe elaborate more on the
"hooking with Vincen
Thanks guys, great job. This was one of the things I've been waiting for
(bug: 1114). Now just waiting for the ability to apply force to my
clutter-box2d actors (bug:1146)!!! Thanks again...
On Wed, Oct 15, 2008 at 11:13 PM, Emmanuele Bassi <[EMAIL PROTECTED]>wrote:
> hi everyone;
>
> Clutter-G
Hello,
please find along with this email patches to add outline rendering capability
to ClutterLabel (and so to PangoClutter). Following is the function to call
to use outline feature.
void clutter_label_set_outline(ClutterLabel *label, gboolean outline);
gboolean clutter_label_get_outline(Clutte
On Wed, 2008-10-15 at 05:48 -0700, ere wer wrote:
> In general I think it is to be expected to get this sort of information from
> the actor itself because this makes
> the actor "self-contained" - it knows what alters its original definition
> (width, height, x, y, color/texture)
it really do
Neil Roberts wrote:
I am thinking about rendering text onto a cogl-texture. After that I
could use cogl_texture_rectangle on it. (It would be even more
efficient for short constant texts.)
Clutter doesn't yet support FBOs on GLES so it might be a bit tricky to
do this unless,
hi everyone;
the Python bindings for the Clutter core and integration libraries have
been released. this release of the Python bindings map the Clutter 0.8
API cycle.
Download is available at:
http://www.clutter-project.org/sources/pyclutter/0.8/
MD5 checksums:
a88d49fa931dbfb8d9d4137ace32
hi everyone;
Clutter-GTK 0.8.2, the new stable version of the GTK+ integration
library for Clutter, has just been released.
Download is available at:
http://www.clutter-project.org/sources/clutter-gtk/0.8/
MD5 checksums:
d6d5ebcdaa64e0f4c41cb391e55c8737 clutter-gtk-0.8.2.tar.gz
fd8fe6ff
In general I think it is to be expected to get this sort of information from
the actor itself because this makes
the actor "self-contained" - it knows what alters its original definition
(width, height, x, y, color/texture)
We already have :
for geometry(is_scaled(), is_rotated(), etc),
for ap
On Wed, 2008-10-15 at 09:17 +0200, Pe'ter, Csa'sza'r wrote:
> I have a problem on "clipping" pango_clutter_render_layout() rendered
> texts. I need to implement actors in a way they do not require open-gl
> clipping since the app I am working on needs to run with Gles<2.0.
Clipping in Clutter wor
I must admit i havent code digging too much into clutter but as it is
the bindings are all ok for what i've tested ;)
Enviado do meu iPod
No dia 2008/10/15, às 05:16, Emmanuele Bassi <[EMAIL PROTECTED]>
escreveu:
On Tue, 2008-10-14 at 23:40 +0100, Jan Jokela wrote:
You can grab pyclutter
Hi Clutter Team!
(For some reason I can't see the previously sent instance of this mail
on the list, so I am sending it again.)
I have a problem on "clipping" pango_clutter_render_layout() rendered
texts. I need to implement actors in a way they do not require open-gl
clipping since the app I am
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