On Fri, 2008-10-31 at 05:41 +1000, Saul Lethbridge wrote:
#include gtk/gtk.h
#include clutter/clutter.h
#include clutter-gtk/gtk-clutter-embed.h
#include clutter-gtk/gtk-clutter-util.h
void funcScreenshot ()
{
ClutterActor *stage;
stage = clutter_stage_get_default ();
bang.
the
Marcus Lindblom wrote:
Yup. That was amazingly effortless, and I now have a Clutter 0.8.1
msvc-built dll. I'm going to play with it tomorrow, and see if I can get
the python bindings running. :)
This was not easy. I ran into problems even building it on cygwin, and
porting it to visual
Hello,
I am rather new to clutter and am slightly worried about the clutter
timeline/effect/behaviour setup, it seems to depend on a loop of a
static number of frames (say 0 to 60) with the progress through the
timeline depending on how many frames have been shown.
This worries me a bit as I am