Dear list:
In Clutter, Can I create a worker thread for creating actors and add them
into the stage?
I found when creating ClutterRectangle, It can work, but when it comes to
ClutterTexture, it failed.
Can anybody help me.
Thanks.
--
Best Regards
#include clutter/clutter.h
#include stdlib.h
On Thu, 2009-12-31 at 12:04 +0530, Rajith Kalluraya wrote:
Is there any anti aliasing support for cogl rectangles?
no.
I am using cogl rectangles in the paint implementation of my custom
clutter actor.
In the program, If my custom clutter actor is rotated in the x axis, I
see a lot