[clutter] Why create a texture in a thread failed?

2009-12-31 Thread Jianchun Zhou
Dear list: In Clutter, Can I create a worker thread for creating actors and add them into the stage? I found when creating ClutterRectangle, It can work, but when it comes to ClutterTexture, it failed. Can anybody help me. Thanks. -- Best Regards #include clutter/clutter.h #include stdlib.h

Re: [clutter] Anti aliasing support in cogl rectangles.

2009-12-31 Thread Emmanuele Bassi
On Thu, 2009-12-31 at 12:04 +0530, Rajith Kalluraya wrote: Is there any anti aliasing support for cogl rectangles? no. I am using cogl rectangles in the paint implementation of my custom clutter actor. In the program, If my custom clutter actor is rotated in the x axis, I see a lot