[clutter] clutter_actor_animate: assertion `duration 0' failed

2010-06-23 Thread Daniel Hughes
I am playing around with clutter and am using if from c#. Because the c# bindings are in a poor state I am having to create my own bindings as I go. clutter_actor_animate is a hard call to interop because it has a variable number of arguments (something not supported in c#). However I have

Re: [clutter] clutter_actor_animate: assertion `duration 0' failed

2010-06-23 Thread Neil Roberts
Daniel Hughes tramps...@gmail.com wrote: I am playing around with clutter and am using if from c#. Because the c# bindings are in a poor state I am having to create my own bindings as I go. clutter_actor_animate is a hard call to interop because it has a variable number of arguments

Re: [clutter] clutter_actor_animate: assertion `duration 0' failed

2010-06-23 Thread Daniel Hughes
Thank neil for the pointer I tried the suggested function but I get exactly the same Assertion. Clutter-CRITICAL **: clutter_actor_animatev: assertion `duration 0' failed (we except for the v) here is my code: public Animation Animate(ClutterAnimationMode mode, uint

[clutter] clutter.pc buglet.

2010-06-23 Thread Rob Kramer
Hi, Commit 7e6b60 sets libdir incorrectly in clutter.pc.in: -libd...@libdir@ -included...@includedir@ +libdir=${exec_prefix}/libdir +includedir=${prefix}/include Changing that to ${exec_prefix}/lib makes things work again for me.. Cheers! Rob -- To unsubscribe send a mail to

Re: [clutter] clutter.pc buglet.

2010-06-23 Thread Emmanuele Bassi
On Wed, 2010-06-23 at 19:44 +0800, Rob Kramer wrote: Hi, Commit 7e6b60 sets libdir incorrectly in clutter.pc.in: -libd...@libdir@ -included...@includedir@ +libdir=${exec_prefix}/libdir +includedir=${prefix}/include Changing that to ${exec_prefix}/lib makes things work again for me..

[clutter] Centering actors inside groups

2010-06-23 Thread donn
Hi, I am arithmetically challenged, but I shall soldier-on. I want to work with Actors and Groups with the default 'anchor' being in the center. For example, I have a 64x64 Actor (C) and a 128x128 Group (P) and another 512x512 group (P2), so: P2 \_P \_C I want the middle of C to be in

[clutter] [ANNOUNCEMENT] List migration (PLEASE READ)

2010-06-23 Thread Emmanuele Bassi
hi everyone; the last piece of the migration puzzle finally fell into place; we now have new mailing lists for Clutter, hosted at: http://lists.clutter-project.org the new lists are: • clutter-announce: a mailing list for announcement regarding Clutter, its integration libraries, its