Hi,
I need to implement two instances of clutter (both different processes), and I
have the following query
Can I have two processes of clutter running?
Instead of having to show two different stages, can I take the pixbuf of one
process
and put it on the stage of the other process through
Hi All,
I have created a pixmap surface and need to synchronize it between two clutter
processes running as server and client.
Client would perform all the GL related operations, where as the Server would
perform native operations on the shared pixmap.
I have thought of the following solution