On Tue, Apr 6, 2010 at 6:07 PM, Robert Bragg b...@o-hand.com wrote:
The long term goal is for Cogl to become a standalone 3D graphics API
and we are incrementally working towards this goal.
Cogl will also have a window system abstraction (only as far as
framebuffer management is concerned, I
On Wed, Apr 7, 2010 at 4:43 PM, Neil Roberts n...@linux.intel.com wrote:
You can't call the cogl_pango_* functions using a layout created with a
regular pango context - instead it has to be a context created with the
special Cogl font map. The cogl_pango functions in cogl-pango.h are
meant to
Hi,
would it be possibile to use cogl without clutter, on a gl context
created with gtkglext? If so, a small example or some hints would be
very useful.
Thanks
O.
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Just tried to compile clutter 1.2.4 on an old-ish kubuntu 8.10.
The configure script went fine, but looks like clutter depends on the
function g_signal_override_class_handler which is in glib since 2.18
(kubuntu 8.10 has glib 2.16). I guess there is a missing check
somewhere.
Thanks.
O.
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