Re: [clutter] Using cogl without clutter

2010-04-07 Thread Oscar Lazzarino
On Tue, Apr 6, 2010 at 6:07 PM, Robert Bragg b...@o-hand.com wrote: The long term goal is for Cogl to become a standalone 3D graphics API and we are incrementally working towards this goal. Cogl will also have a window system abstraction (only as far as framebuffer management is concerned, I

Re: [clutter] Using cogl without clutter

2010-04-07 Thread Oscar Lazzarino
On Wed, Apr 7, 2010 at 4:43 PM, Neil Roberts n...@linux.intel.com wrote: You can't call the cogl_pango_* functions using a layout created with a regular pango context - instead it has to be a context created with the special Cogl font map. The cogl_pango functions in cogl-pango.h are meant to

[clutter] Using cogl without clutter

2010-04-06 Thread Oscar Lazzarino
Hi, would it be possibile to use cogl without clutter, on a gl context created with gtkglext? If so, a small example or some hints would be very useful. Thanks O. -- To unsubscribe send a mail to clutter+unsubscr...@o-hand.com

[clutter] Small bug in configure script for clutter 1.2.4

2010-03-29 Thread Oscar Lazzarino
Just tried to compile clutter 1.2.4 on an old-ish kubuntu 8.10. The configure script went fine, but looks like clutter depends on the function g_signal_override_class_handler which is in glib since 2.18 (kubuntu 8.10 has glib 2.16). I guess there is a missing check somewhere. Thanks. O. -- To