On 2012-05-14 at 13:50, Emmanuele Bassi wrote:
> On 2012-05-14 at 13:38, Lionel Landwerlin wrote:
> > On Mon, 2012-05-14 at 22:30 +1000, Amy C wrote:
>
> > > /* create a clone of the rectangle */
> > > let clone = new Clutter.Clone(rect);
> >
> > replace previous line by :
> >
> > let clone = ne
On 2012-05-14 at 13:38, Lionel Landwerlin wrote:
> On Mon, 2012-05-14 at 22:30 +1000, Amy C wrote:
> > /* create a clone of the rectangle */
> > let clone = new Clutter.Clone(rect);
>
> replace previous line by :
>
> let clone = new Clutter.Clone({ source: rect });
>
> > clone.set_position(100,
>> /* create a clone of the rectangle */
>> let clone = new Clutter.Clone(rect);
>
> replace previous line by :
>
> let clone = new Clutter.Clone({ source: rect });
>
D'oh! Thanks, that works perfectly :)
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On Mon, 2012-05-14 at 22:30 +1000, Amy C wrote:
> Hi all,
>
> I've successfully made a Clutter.Texture & displayed it, and am trying
> to now make a Clutter.Clone of it and display that.
> However, the Clutter.Clone does not appear on the window (the Texture does).
>
> Here is a minimal working e