[clutter] clutter-gtk CSW work

2009-08-25 Thread Davyd Madeley
Hey all, In case you didn't see my blog post, I've been doing some work on extending alexl's clutter-gtk CSW branch. http://davyd.livejournal.com/280866.html http://git.collabora.co.uk/?p=user/davyd/clutter-gtk-davyd.git;a=shortlog;h=refs/heads/client-side-windows-additions The important

Re: [clutter] clutter-gtk CSW work

2009-08-25 Thread Saul Lethbridge
Excellent work! What is the long term plan for Clutter-Gtk? Will we see Gtk depending on clutter in the near future? On Tue, Aug 25, 2009 at 7:51 PM, Davyd Madeley davyd.made...@collabora.co.uk wrote: Hey all, In case you didn't see my blog post, I've been doing some work on extending

[clutter] Clutter and MSVC

2009-08-25 Thread Attila Kocsis
Hi, I'm trying to use clutter with Microsoft Visual Studio 2008 Express. AFAIK the vcproj file is removed from the repository. I tried to create a project, but had several compile error, and gave up. I found precompiled binaries for the dependencies (glib,pango,...), but for clutter this is not

Re: [clutter] Clutter and MSVC

2009-08-25 Thread Emmanuele Bassi
On Tue, 2009-08-25 at 19:09 +0200, Attila Kocsis wrote: I'm trying to use clutter with Microsoft Visual Studio 2008 Express. AFAIK the vcproj file is removed from the repository. I tried to create a project, but had several compile error, and gave up. I found precompiled binaries for the

Re: [clutter] Clutter and MSVC

2009-08-25 Thread Attila Kocsis
Just what I needed. Thanks for the help. 2009/8/25 Emmanuele Bassi eba...@linux.intel.com On Tue, 2009-08-25 at 19:09 +0200, Attila Kocsis wrote: I'm trying to use clutter with Microsoft Visual Studio 2008 Express. AFAIK the vcproj file is removed from the repository. I tried to create

[clutter] Does it work vertex shader in clutter actor?

2009-08-25 Thread Young-Ho Cha
Hello. I tried to apply vertex shader with ClutterShader api, but it seems it doesn't draw anything. And I found there is no sample code for vertex shader in tests/interactive/test_shader.c source file, there is only fragment shader test. I'll attach a simple source code for applying vertex