Am Sonntag, 27. Juli 2008 02:27:40 schrieb Alan W. Irwin:
On 2008-07-26 16:06-0400 Bob Paddock wrote:
find_library( MinGW_libuuid uuid ole32 shell32 C:/MinGW/lib )
find_library( MinGW_libole32 ole32 C:/MinGW/lib )
find_library( MinGW_libshell32 shell32 C:/MinGW/lib )
# Is there a better
Am Sonntag, 27. Juli 2008 13:58:06 schrieb Werner Smekal:
And what is the reason to find .dll files on Windows when searching for a
library file, most likely to link to?
Well, the MinGW compiler doesn't need a foo.a file to link against a
foo.dll file - if foo.dll was created with MinGW
Hi Hendrik,
And what is the reason to find .dll files on Windows when searching for a
library file, most likely to link to?
Well, the MinGW compiler doesn't need a foo.a file to link against a
foo.dll file - if foo.dll was created with MinGW itself. Therefore it
makes sense. If the foo.dll
On Sat, Jul 26, 2008 at 9:58 PM, Bill Hoffman wrote:
Bob Paddock wrote:
On Saturday 26 July 2008 03:28:59 pm Miguel A. Figueroa-Villanueva wrote:
My project needs to link against C:\MinGW\lib\libuuid.a, amoung
others, but it is not being found.
I tried this:
find_library( MinGW_Libraries
Something like this:
if(MINGW)
target_link_libraries(foo uuid ole32 shell32)
endif(MINGW)
Bob,
If the above worked,
if( MINGW )
TARGET_LINK_LIBRARIES( part_description_aggregator ${wxWidgets_LIBRARIES}
TinyXPath uuid ole32 shell32 )
else( MINGW )
TARGET_LINK_LIBRARIES(
For system libraries like this it is often better to just link them in
with -l. The compiler should be able to find them if it is installed
correctly.
MinGW is installed in standard fashion. Nothing unusual there.
No environment variables, like LIB etc., are set that might cause
problems.
On Sun, Jul 27, 2008 at 8:28 AM, Bob Paddock wrote:
Something like this:
if(MINGW)
target_link_libraries(foo uuid ole32 shell32)
endif(MINGW)
Bob,
If the above worked,
if( MINGW )
TARGET_LINK_LIBRARIES( part_description_aggregator ${wxWidgets_LIBRARIES}
TinyXPath uuid ole32
Make sure you build the no debug version of wxWidgets
I built all four versions. debug/release unicode/ansi.
Fatal Error: Mismatch between the program and library build versions
detected. The library used 2.8 (debug,ANSI,compiler with C++ ABI 1002,wx
containers,compatible with 2.6),
On Sun, Jul 27, 2008 at 11:58 AM, Bob Paddock wrote:
Make sure you build the no debug version of wxWidgets
I built all four versions. debug/release unicode/ansi.
Fatal Error: Mismatch between the program and library build versions
detected. The library used 2.8 (debug,ANSI,compiler with
Hello All
I am trying to start testing an application i developed on Mac Os X 10.5.
The application uses ITK,VTK and Qt.
The problem is that using the same CMakeLists.cmake it compiles and links
perfectly in VC7 but it gives me the following error when i try to build it
using XCode
ld:
On 2008-07-27 14:09+0200 Hendrik Sattler wrote:
PS: Please to not send replies to me _and_ the list, just to the list is
completely sufficient. An MUA that understands mailing lists can help here.
Hendrik, if you are objecting to duplicate messages (which I agree would be
annoying to
On Friday 25 July 2008, Emmanuel Blot wrote:
Until now only the makefile-based generators have been tested for
cross
compiling. XCode probably doesn't work. I have no idea how hard it
would be
to support cross compiling with XCode.
Ok. I've tried to find some information about
On Friday 25 July 2008, Boris Boesler wrote:
This seems to be a FAQ
(http://www.cmake.org/pipermail/cmake/2003-May/003799.html ) but I can't
find a proper solution for cmake 2.6-patch 0. In cmake 2.4 I used
ADD_CUSTOM_TARGET() in each CMakeLists.txt file in every subdirectory where
this
On Sunday 27 July 2008 01:51:37 pm Miguel A. Figueroa-Villanueva wrote:
Fatal Error: Mismatch between the program and library build versions
detected. The library used 2.8 (debug,ANSI,compiler with C++ ABI
1002,wx containers,compatible with 2.6),
and your program used 2.8 (no
Non-Unicode version of program is working now, at least as far
as CMake issues are concerned. So on to the Unicode
problem.
wxWidgets_CONFIGURATION == mswu (msw unicode non-debug)
wxWidgets_CONFIGURATION mswu
wxWidgets_LIB_DIR C:/wxWidgets-2.8.8/lib/gcc_lib
wxWidgets_ROOT_DIR
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