_VERSION_MINOR 6)
-set(CMake_VERSION_PATCH 20160812)
+set(CMake_VERSION_PATCH 20160813)
#set(CMake_VERSION_RC 1)
---
Summary of changes:
Source/CMakeVersion.cmake |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
hooks/
>
> This is what Spack and other meta builders do. I don't think CMake is the
> best place to do it, for a number of reasons. I would not try to re-invent
> the wheel here.
>
See http://github. com/llnl/spack
>
-- Elizabeth
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>
> This is what Spack and other meta builders do. I don't think CMake is the
> best place to do it, for a number of reasons. I would not try to re-invent
> the wheel here.
>
See http://github. com/llnl/spack
>
-- Elizabeth
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On 12/08/2016 19:59, Robert Dailey wrote:
Hello,
I've been thinking of a different approach for a while. I've done some
toying around with the "Super Build" concept, where I have a separate
CMake project that does nothing but use the ExternalProject module to
build libraries in real time
This is what Spack and other meta builders do. See http://github.
com/llnl/spack
On Aug 12, 2016 3:59 PM, "Robert Dailey" wrote:
> Hello,
>
> There is an internal C++ product at the company I work for which I
> have written a series of CMake scripts for. This project
A superbuild will work, and you can write your own Find*.cmake so that
find_package works - you don't need most of what the real Find_package would do
for you because you already know what is installed where as you control that.
But, can you live with the trade off: long build times?
What my
Hello,
There is an internal C++ product at the company I work for which I
have written a series of CMake scripts for. This project actually has
dependencies on several open source libraries, such as boost,
freetype, openssl, etc.
Right now what we do is build each of these third party libraries
Hello,
There is an internal C++ product at the company I work for which I
have written a series of CMake scripts for. This project actually has
dependencies on several open source libraries, such as boost,
freetype, openssl, etc.
Right now what we do is build each of these third party libraries
We do it like this:
- in projectA/CMakeLists.txt:
set( ProjectA_IN_TREE TRUE CACHE INTERNAL "" )
- in projectA/ProjectA-config.cmake.in (which is converted to
ProjectA-config.cmake by a call to configure_package_config_file from
the CMakePackageConfigHelpers module):
if(
I did not find the binaries. Rather I misread them. Let me try that.
Ken
From: Stefan Buschmann [mailto:s_buschm...@gmx.de]
Sent: Friday, August 12, 2016 9:29 AM
To: Ken Boulange ; cmake@cmake.org
Subject: Re: [CMake] No response so far. -- Looking for fixed contract
Did you realize that there already is a download for the library in
binary form?
See "DCMTK 3.6.0 - support libraries for Windows" on the website you posted.
That should be all you need to use that library in your own projects.
Do you require any special configuration that you need to build it
That's super awesome Brad!
Looking forward to try this out!
-Original Message-
From: cmake-developers [mailto:cmake-developers-boun...@cmake.org] On Behalf Of
Brad King
Sent: Friday, August 12, 2016 11:13 AM
To: cmake-developers@cmake.org
Subject: [cmake-developers] Android Support
Hi
On 2016-08-12 15:50, Ken Boulange wrote:
I am a one man company that needs to get a Library built from C/C++
source using CMake.
My system is windows 7 Professional. I am running MVS 8 (Microsoft
Visual Studios 8) I need the following library built from the below
URL (It's a DICOM image
Any help would be appreciated.
From: Ken Boulange [mailto:k...@shapesearch.com]
Sent: Thursday, August 11, 2016 5:57 PM
To: 'cmake@cmake.org'
Subject: Looking for fixed contract help building Library with CMake.
I am a one man company that needs to get a Library built
Hi Folks,
I've implemented native support for cross-compiling to Android with
CMake using either an Android NDK or an Android Standalone Toolchain.
I plan to include this in the CMake 3.7 release.
Please see the MR here:
https://gitlab.kitware.com/cmake/cmake/merge_requests/62
This enables
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The branch, next has been updated
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Hi Stephen,
On 08/11/2016 03:37 PM, Sorley, Stephen L. wrote:
> Recent changes to FindCUDA.cmake (commit 7229ae7) broke
Thanks for these two fixes. I've applied them:
FindCUDA: Restore default behavior of CUDA_USE_STATIC_CUDA_RUNTIME
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On 08/12/2016 08:59 AM, Forumer 4umer wrote:
> I have tested cmake 3.6.1 with the last release of the clang platform by
> Microsoft (v140_clang_c2) and nothing has changed.
No one is actively working on support for Clang toolsets currently.
The experimental support in 3.6 was contributed but no
And if you need more information please look at the thread entitled
"toolset Clang 3.7 with Microsoft CodeGen (v140_clang_3_7) debug is
broken"
a few months ago.
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Le 2016-05-02 20:48, foru...@.com a écrit :
Le 2016-05-02 20:41, Brad King a écrit :
On 05/02/2016 02:17 PM, foru...@x.com wrote:
Don't know if it's the best place to report it but I am testing
nightly
builds(3.5.20160429) to generate some projects
for Visual Studio 2015 and the clang
Specify flags as strings rather than lists (i.e. add quotes):
add_compile_options("--param l1-cache-size=24")
add_compile_options("--param l1-cache-line-size=64")
add_compile_options("--param l2-cache-size=512")
On 12/08/16 11:08, "CMake on behalf of Alex Biddulph"
On 08/12/2016 11:50 AM, Stuermer, Michael SP/HZA-ZSEP wrote:
Patch 5 seems to implement patching of FeatureRef rather than the original
Feature elements.
I am not sure if this is what you intended but this could be error prone given
that there could in theory be any number (0-n) FeatureRef
Hi,
I am trying to add some GCC compiler optimisation flags using the
add_compile_options directive but am running into some issues due to the nature
of the flags.
There are 3 flags that I am trying to set:
--param l1-cache-size=24
--param l1-cache-line-size=64
--param l2-cache-size=512
If I
> -Original Message-
> From: Nils Gladitz [mailto:nilsglad...@gmail.com]
> Sent: Friday, August 12, 2016 9:42 AM
> To: Stuermer, Michael SP/HZA-ZSEP; CMake Developers
> Subject: Re: [cmake-developers] [Patch 5/5] Improved WIX support
>
> On 07/20/2016 03:58 PM, Stuermer, Michael
Hi there,
Depends on what you mean by "tools". If you mean running some sort of
static analysis over your code, there's a few ways to do it. I prefer
to use add_custom_command which generates a new makefile based on some
output stampfile. You can make the stampfile depend on the input file
that
On 07/20/2016 03:58 PM, Stuermer, Michael SP/HZA-ZSEP wrote:
Using the patchfile support I managed to implement the service installation
issue I had, so the unnecessary features from the last patch are removed now.
I tested all patches separately and hope they work now.
looking forward for
12.08.2016, 04:32, "Zan Lynx" :
> The Fedora /usr/bin/cxxtestgen script calls /usr/bin/python3. NOT
> python2 or python.
>
> CMake runs /usr/bin/python /usr/bin/cxxtestgen which is linked to
> python2, and the script fails.
>
> I don't quite understand why CMake feels the need to
Hi all,
a bit late to the party, but in case it's still relevant: targets have a
property named TYPE ( https://cmake.org/cmake/help/latest/prop_tgt/TYPE.html
) which stores the target type as a string:
get_property(type TARGET TargetName PROPERTY TYPE)
if(type STREQUAL "EXECUTABLE" OR type
Hello,
I am currently developing some projects which involves a build system and some
tools. I would like to know what are the possibilities when it comes to
integrate other tools in the cmake build system? How can that be done and what
are the obstacles for achieving that?
Thanks and regards,
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