VERSION_MINOR 11)
-set(CMake_VERSION_PATCH 20180504)
+set(CMake_VERSION_PATCH 20180505)
#set(CMake_VERSION_RC 1)
---
Summary of changes:
Source/CMakeVersion.cmake |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
hooks/
As one ballpark datapoint: a "superbuild" of 3D Slicer (slicer.org) has a
similar object and library count:
macbook-pro:s5nj inorton$ find ./ -name *.o | wc -l
>14127
macbook-pro:s5nj inorton$ find ./ -name *.dylib -or -name *.so | wc -l
> 2158
Based on a few quick tests, the aggregate
Hi,
I have figured out what the problem is:
LLVM/Clang with OpenMP requires linking against libatomic only when
using 128-bit integers. The following program fails to compile using
Clang-6.0 on Ubuntu 18 x86_64 using:
$ clang++ -fopenmp=libomp test.cpp
#include
int main() {
__int128_t
On Sat, May 5, 2018 at 1:33 AM, Francis Giraldeau <
francis.girald...@gmail.com> wrote:
> > Hi,
> >
> > I am fetching and building SDL2 using FetchContent and then using
> > target_link_libraries(MyExe SDL2) in the hopes that the required include
> > directories and libraries will be added
Just to be clear, the memory and time used are just to configure and generate
the makefiles or Ninja file. The build itself can take several hours.
On 4/30/18, 4:55 PM, "R0b0t1" wrote:
On Mon, Apr 30, 2018 at 4:44 PM, Patrick E Gartung wrote:
>
Hi,
The latest Clang-6.0 compiler finally enables OpenMP by default on
Linux (e.g. Ubuntu-18 x86_64).
But OpenMP programs using Clang-6.0/CMake-3.10 fail to compile:
[100%] Linking CXX executable primecount
libprimecount.a(P2.cpp.o): In function `.omp_outlined..7':
P2.cpp:(.text+0x2194):
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project "CMake".
The branch, master has been updated
via e628d6cd066774e4c95ec368fc6ef0be731ff0a5 (commit)
via
> Hi,
>
> I am fetching and building SDL2 using FetchContent and then using
> target_link_libraries(MyExe SDL2) in the hopes that the required include
> directories and libraries will be added populated properly. The example
> project can be found here:
>
>
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project "CMake".
The branch, master has been updated
via 5e5ef61ed3b5808dfe1a71623ec12c451d7fe385 (commit)
via
This is an automated email from the git hooks/post-receive script. It was
generated because a ref change was pushed to the repository containing
the project "CMake".
The branch, master has been updated
via fc35e817ee243d31c5846d09b0b21f2756a0727b (commit)
via
Hello,
I build a project which consists of several "modules" with various mutual
dependencies. Each module defines its OBJECT target as:
# Module 1:
add_library(Module1 OBJECT )
target_include_directories(Module1 PRIVATE ${CMAKE_CURRENT_SOURCE_DIR})
11 matches
Mail list logo