23:10:09 +0200
From: Michael Hertling mhertl...@online.de
Subject: Re: [CMake] several questions about cmake
To: cmake@cmake.org
Message-ID: 4c76d831.5080...@online.de
Content-Type: text/plain; charset=ISO-8859-1
On 08/26/2010 05:38 PM, Mark Roden wrote:
2) I'm trying to check to see
Hi Jed,
I don't want portable code. I want the socket++ code that I
originally got from someone else to compile as intended on the various
platforms they support. They put a void as a return type; that void
as a return type is compiling just fine on vs2008, which according to
that page, is
c++'98 standard
(http://www.kuzbass.ru:8086/docs/isocpp/basic.html#basic.start.main) clearly
states that main _MUST_ have int as it's return type. Further it shall be
callable as
int main();
int main(int argc, char* argv[]);
The part that says but otherwise its type is implementation-defined
On Fri, 27 Aug 2010 08:10:49 -0700, Mark Roden mmro...@gmail.com wrote:
And it turns out that it is valid C++ to have
void main()
because it's valid C.
Source:
http://homepage.ntlworld.com/jonathan.deboynepollard/FGA/legality-of-void-main.html
You seem to have misread the link (which
Sorry about breaking the back-thread, I only saw the response in the
cmake digest and not from a particular response.
I think that this code is suspicious anyway, for a number of reasons.
They claim out-of-the-box windows compatibility, but I'm getting all
sorts of other compilation errors that
On 26 August 2010 01:34, Mark Roden mmro...@gmail.com wrote:
I'm starting to get deep into CMake, and I have a few questions as I
try to convert the socket++ library such that it can be compiled by
CMake on Windows.
1) The default install directory on Windows is C:\Program Files, or
On 26. Aug, 2010, at 1:34 , Mark Roden wrote:
I'm starting to get deep into CMake, and I have a few questions as I
try to convert the socket++ library such that it can be compiled by
CMake on Windows.
Cool!
1) The default install directory on Windows is C:\Program Files, or
C:\Program
-Original Message-
From: cmake-boun...@cmake.org [mailto:cmake-boun...@cmake.org] On
Behalf Of Mike McQuaid
Sent: Thursday, August 26, 2010 1:12 AM
To: Mark Roden
Cc: cmake@cmake.org
Subject: Re: [CMake] several questions about cmake
On 26 August 2010 01:34, Mark Roden mmro
On Wed, Aug 25, 2010 at 11:17 PM, Michael Wild them...@gmail.com wrote:
On 26. Aug, 2010, at 1:34 , Mark Roden wrote:
I'm starting to get deep into CMake, and I have a few questions as I
try to convert the socket++ library such that it can be compiled by
CMake on Windows.
Cool!
Thanks, I
] several questions about cmake
On 26 August 2010 01:34, Mark Roden mmro...@gmail.com wrote:
I'm starting to get deep into CMake, and I have a few questions as I
try to convert the socket++ library such that it can be compiled by
CMake on Windows.
1) The default install directory on Windows
To: Mark Roden
Cc: cmake@cmake.org
Subject: Re: [CMake] several questions about cmake
On 26 August 2010 01:34, Mark Rodenmmro...@gmail.com wrote:
I'm starting to get deep into CMake, and I have a few questions as I
try to convert the socket++ library such that it can be compiled by
CMake
1) The default install directory on Windows is C:\Program Files, or
C:\Program Files (x86) on 64 bit. ?This default will not work on
Windows 7 (and perhaps Vista), because the user isn't running as
administrator anymore, and only administrators can modify that
directory. ?There should
On 08/26/2010 05:38 PM, Mark Roden wrote:
2) I'm trying to check to see if a certain C++ code chunk will
compile. The line is:
CHECK_CXX_SOURCE_COMPILES(
#include string.h
#include stdio.h
void main(){
char buf[100];
char buf2[100];
strncpy(buf2, buf, 5);
buf2[5] = '\0';
I'm starting to get deep into CMake, and I have a few questions as I
try to convert the socket++ library such that it can be compiled by
CMake on Windows.
1) The default install directory on Windows is C:\Program Files, or
C:\Program Files (x86) on 64 bit. This default will not work on
Windows 7
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