I have the same issue as http://public.kitware.com/Bug/view.php?id=12431
The problem is that when making a .deb using cpack, and dpkg-shlibdeps has
been enabled, and the executable is using rpath with $ORIGIN,
dpkg-shlibdeps requires DEBIAN directory in order to relativize $ORIGIN.
The solution
On 05/07/2013 10:04 AM, John Knottenbelt wrote:
I have the same issue as http://public.kitware.com/Bug/view.php?id=12431
The problem is that when making a .deb using cpack, and dpkg-shlibdeps has
been enabled, and the executable is using rpath with $ORIGIN, dpkg-shlibdeps
requires DEBIAN
On Tue, May 7, 2013 at 4:22 AM, David Golub golu...@gmail.com wrote:
Just put your NSIS.template.in in the root of your source tree along with
CMakeLists.txt. CMake will detect your file and use it instead of the one
in the CMake installation.
** **
David Golub
I would like to
Hi,
Just to inform CMake users on Mac OS X that problem is solved by
using CTEST_USE_LAUNCHERS option.
As a reminder, problem is that some warnings generated by
different clang processes during parallel compilation get mixed
together, become
I won't bother just yet then. Let me know if I can be of any help in
testing your fix.
BTW, is your fix likely to make it into the pending 2.8.11 release ?
--
Glenn
On 5 May 2013 19:33, Alexander Neundorf a.neundorf-w...@gmx.net wrote:
On Sunday 05 May 2013, Glenn Coombs wrote:
Alex,
On 5/7/2013 8:20 AM, Lloyd wrote:
On Tue, May 7, 2013 at 4:22 AM, David Golub golu...@gmail.com
mailto:golu...@gmail.com wrote:
Just put your NSIS.template.in http://NSIS.template.in in the root
of your source tree along with CMakeLists.txt. CMake will detect
your file and use
On Tuesday 07 May 2013, Glenn Coombs wrote:
I won't bother just yet then. Let me know if I can be of any help in
testing your fix.
BTW, is your fix likely to make it into the pending 2.8.11 release ?
Don't know, probably it's too late.
Alex
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Hi,
I am trying to copy assets (textures) into an application bundle in my
project's CMake file. The solution that has brought me the closest was the
following:
// ${ASSETS_DIR} points to a directory in my project that contains the textures
file( GLOB Textures ${ASSETS_DIR}/*.dds )
file( GLOB
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Stamp
diff --git a/Source/CMakeVersion.cmake b/Source/CMakeVersion.cmake
index 6455a87..ac680d4 100644
--- a/Source/CMakeVersion.cmake
+++ b/Source/CMakeVersion.cmake
@@ -2,5 +2,5 @@
set(CMake_VERSION_MAJOR 2)
set(CMake_VERSION_MINOR 8)
set(CMake_VERSION_PATCH 10)
-set(CMake_VERSION_TWEAK 20130507
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