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_VERSION_MINOR 7)
-set(CMake_VERSION_PATCH 20170109)
+set(CMake_VERSION_PATCH 20170110)
#set(CMake_VERSION_RC 1)
---
Summary of changes:
Source/CMakeVersion.cmake |2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
hooks/
> On 9 Jan 2017, at 20:55, Brad King wrote:
>
> On 12/21/2016 07:12 AM, Florent Castelli wrote:
>> find_package(foo)
>> if(NOT FOO_FOUND)
>> add_library(foo STATIC foo.cpp)
>> endif()
>
> Instead do
>
> find_package(foo)
> if(NOT FOO_FOUND)
>
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On 12/21/2016 07:12 AM, Florent Castelli wrote:
> find_package(foo)
> if(NOT FOO_FOUND)
> add_library(foo STATIC foo.cpp)
> endif()
Instead do
find_package(foo)
if(NOT FOO_FOUND)
add_subdirectory(bundled_foo)
endif()
so that the imported targets are visible. Inside the bundled_foo
On 01/02/2017 06:27 PM, Paul Wilkinson wrote:
> As with the Visual Studio generators, a generator for uVision projects would
> ideally be a multi-configuration generator.
Yes, the layouts sounds similar. A uVision project generator implementation
could be modeled after the VS 2015 generator. It
On 01/09/2017 04:59 AM, Rolf Eike Beer wrote:
> I need for several projects the ability to set CMAKE_C_STANDARD on older
> compilers
I think it would be fine to add the minimum infrastructure needed for
that and then just disable the WCDH and Tests/* pieces that don't work
with it. We could
On 01/09/2017 05:46 AM, Daniel Pfeifer wrote:
> start using TR1/C++11 library features, namely std::function, std::bind,
> std::placeholders, std::shared_ptr, std::make_shared.
I'd love to be able to start using those too, but last time I checked
they are not supported everywhere CMake builds, at
Hi Folks,
The feature freeze in 'master' for CMake 3.8 will be on Feb 1, 2017.
I may announce a freeze in 'next' sometime in the preceding week so
that we can get any remaining dashboard trouble cleaned up.
I've just returned from vacation and will try to work through the
open MRs and mailing
Another alternative, which is the one we use here, is to configure the custom
Qt build with a "-qtlibinfix" flag - which produces libraries with completely
different SONAMEs so there's no conflict. (We use this in conjunction with an
RPATH.) One thing that could break is that some
All,
I currently have a set of packages defined as ExternalProjects and
packaged up with CPack. I've noticed recently that the preinstall step
has begun failing for a given package and after a little digging, I've
realized that I've likely been using CPack incorrectly for years.
So, rather than
Hi Harry,
I’m not sure about any official instructions, but here’s how I’m doing it:
# Adapted from https://code.google.com/p/ios-cmake/
# Standard settings
set (CMAKE_SYSTEM_NAME Darwin)
set (CMAKE_SYSTEM_VERSION 1)
set (UNIX True)
set (APPLE True)
set (IOS True)
# Required as of cmake 2.8.10
Hello everyone,
in my toolchain file I have :
SET(ENV{PKG_CONFIG_SYSROOT_DIR} "${RPI_ROOT_PATH}")
then I run :
cmake -DCMAKE_TOOLCHAIN_FILE=${PWD}/../of/dev/arm-linux-gnueabihf.cmake
-DRPI_ROOT_PATH='/tmp/rpi/root' -DOF_PLATFORM=armv7 -G Ninja ../of
Environnement variable
When I make an example project I see the following link line
/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/c++
-Wl,-search_paths_first -Wl,-headerpad_max_install_names
CMakeFiles/example.dir/test.cpp.o -o example liblib1.a liblib2.a &&
:
Can you
Hello,
Are there any up to date instructions for doing iOS builds? There are load of
tutorials going back many years on Google. I am using something based on this
https://github.com/cristeab/ios-cmake as a toolchain file currently but I am
seeing the ${EFFECTIVE_PLATFORM_NAME} generator
Hi and happy 2017,
I am currently doing some refactoring (more on that later) and I would like
to start using TR1/C++11 library features, namely std::function, std::bind,
std::placeholders, std::shared_ptr, std::make_shared.
Some background information:
The Dinkumware standard library
I need for several projects the ability to set CMAKE_C_STANDARD on older
compilers, at least gcc 4.2, but preferably also down to gcc 3.4. I have them
available, so testing is not the issue. But there are some problems besides
"just record them".
The problems that I know of:
Hi,
I ported the work of @inbilla to CMake trunk a few months ago, and fixed
quite a few tests on my fork: https://github.com/packadal/CMake
I think it would be best if we tried to synchronize our efforts, since lots
of people are interested in getting a FastBuild generator for CMake !
There is
Hallo Aaron,
if you’d like to have the full luxury of visual studio with test explorer and
running/debugging tests directly as you can do it with other .NET based tests
etc. you can try these extensions:
- child process debugging power tools
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