Re: [cmake-developers] Adding a new henerator for CMake

2017-07-03 Thread Renato Utsch
that kind of task and my current > knowledge of bazel is low... > So no, at least not in short-/mid-term. > > Eric > > 2017-07-03 14:39 GMT+02:00 Renato Utsch : > >> Hi Eric, >> >> I was very interested in this but I unfortunately didn't have the time >

Re: [cmake-developers] Adding a new henerator for CMake

2017-07-03 Thread Renato Utsch
start to work on a Bazel generator for CMake? > If not do you still plan to do it? > > Eric > > 2017-03-17 11:51 GMT+01:00 Renato Utsch : > >> Ooh good to know, I'll take a look at how you're doing that. >> >> No, the build system is Bazel.

Re: [cmake-developers] Adding a new henerator for CMake

2017-03-17 Thread Renato Utsch
it's been > on hold since the release of 9.7) to implement one here: > https://github.com/packadal/CMake/tree/fastbuild-master > > Otherwise I guess it can serve as another example, as far as I know there > is no documentation on how to implement a generator from scratch. > &

[cmake-developers] Adding a new henerator for CMake

2017-03-16 Thread Renato Utsch
Hello, Is there documentation somewhere on how to add a new generator to CMake? There's a build system I really want CMake to support, and I'd like to contribute to make that happen. How difficult / how much code is involved in writing a new generator? The build system has nothing to do with make