Re: [cmake-developers] FastBuild Generator

2016-10-11 Thread Brad King
On 10/11/2016 04:27 AM, Charles Huet wrote:
>  CMake Error at CheckSourceTreeTest.cmake:355 (message):
>test fails: local source tree non-additions: use git add before committing,
>or remove the files from the source tree

The purpose of the test is to fail if there are any local modifications
to the source tree.  Ignore it during local development.

> This test has a custom_command which does 'cmake --build', so when you run the
> test, the build tool will call 'camke --build', which starts the build tool 
> again,
> in the same folder hierarchy.
> 
> This is not supported by fastbuild.

The SimpleInstall and SimpleInstall-Stage2 tests need to be refactored
to overcome this.  Almost all of what they cover is also covered
by the ExportImport test, so for now I think you can simply exclude
the SimpleInstall tests with this generator.  Please leave a comment
explaining why so that future development can fix it.

Thanks,
-Brad

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Re: [cmake-developers] FastBuild Generator

2016-10-11 Thread Charles Huet
> It works with Ninja for me.  Are you building CMake out-of-source?
Yes.
The complete list of commands I used is (from a clean build dir):
cmake ..\CMake -G Ninja -DCMAKE_BUILD_TYPE=Debug
ninja
ctest -V -R CheckSourceTree

In a MSVC2012 x64 command prompt.
I used the installed CMake to both configure and test.

the last message is :
 CMake Error at CheckSourceTreeTest.cmake:355 (message):
   test fails: local source tree non-additions: use git add before
committing,
   or remove the files from the source tree


>I don't understand what you mean.

Like most CMake tests, the SimpleInstall test contains a CMakeLists, so the
ctest process runs cmake and builds the test.
This test has a custom_command which does 'cmake --build', so when you run
the test, the build tool will call 'camke --build', which starts the build
tool again, in the same folder hierarchy.

This is not supported by fastbuild. Since it is highly paralellized, it
uses a lock file to check if an instance is already running, in order to
avoid all the common problems you would encounter by having two instances
doing read/writes to its local database (for instance for its caching
mechanism).

Thus I am wondering how I can get this test to pass.



Le lun. 10 oct. 2016 à 19:13, Brad King  a écrit :

> On 10/10/2016 09:39 AM, Charles Huet wrote:
> > * the test CMake.CheckSourceTree does not work with Fastbuild,
> >   but I could not get it to work with Ninja either, maybe I
> >   have an environment problem ?
>
> It works with Ninja for me.  Are you building CMake out-of-source?
>
> > * the test SimpleInstall requires the build tool to be able to
> >   run multiple instances in the same hierarchy, which Fastbuild
> >   does not support.
>
> I don't understand what you mean.
>
> > * It seems SimpleInstall-Stage2 depends upon SimpleInstall,
> >   is this right ?
>
> Yes.
>
> -Brad
>
>
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Re: [cmake-developers] FastBuild Generator

2016-10-10 Thread Brad King
On 10/10/2016 09:39 AM, Charles Huet wrote:
> * the test CMake.CheckSourceTree does not work with Fastbuild,
>   but I could not get it to work with Ninja either, maybe I
>   have an environment problem ?

It works with Ninja for me.  Are you building CMake out-of-source?

> * the test SimpleInstall requires the build tool to be able to
>   run multiple instances in the same hierarchy, which Fastbuild
>   does not support.

I don't understand what you mean.

> * It seems SimpleInstall-Stage2 depends upon SimpleInstall,
>   is this right ?

Yes.

-Brad

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Re: [cmake-developers] FastBuild Generator

2016-10-10 Thread Charles Huet
Hi again.

I performed all the aforementioned actions, please check everything is OK
for you.

I have a few questions:
* the test CMake.CheckSourceTree does not work with Fastbuild, but I could
not get it to work with Ninja either, maybe I have an environment problem ?
* the test SimpleInstall requires trhe build tool to be able to run
multiple instances in the same hierarchy, which Fastbuild does not support.
Should I refactor the test to remove this requirement ? Or simply ignore
the test ?
* It seems SimpleInstall-Stage2 depends upon SimpleInstall, is this right ?

The branch I recently pushed has only a few tests failing, quite a few seem
to be related to a lack of non-source file dependencies as far as I can
tell.

Thanks.

Le jeu. 6 oct. 2016 à 19:33, Charles Huet  a écrit :

> >* Please use Utilities/Scripts/clang-format.bash for
> >  code style.  This is easy to apply automatically later
> >  so don't worry about it too much.
> I'll get on this soon, I like to have proper style.
>
>
> > * For final integration I'd like the commits to be squashed
>
> >  and arranged in an organized way.  This is hard to do until
> >  you have everything working though.
>
> Sure. For now there are the first few commits which I can't change much to
> keep proper attribuation, and a few commits on top which will be squashed
> together once the dev is complete (or maybe earlier if I feel like it).
>
> >* Please update the license notices to use the new style that
> >  we switched to in `master`.  Both C++ and .cmake notices
> >  changed.
> Will do.
>
> Le jeu. 6 oct. 2016 à 17:32, Brad King  a écrit :
>
> On 10/06/2016 08:32 AM, Charles Huet wrote:
> > Do you think it is time to start the review, or should it wait
> > until I have 100% of the tests passing ?
>
> Thanks for the update.  Generally my reviews for new features
> mostly look at documentation, tests, style, etc. rather than
> at implementation details (which can easily be fixed/changed
> later).  Therefore final review and integration should not start
> until everything is working.
>
> However, I'm happy to take quick glances at progress once in
> a while.  Here are some comments from the current version:
>
> * Please use Utilities/Scripts/clang-format.bash for
>   code style.  This is easy to apply automatically later
>   so don't worry about it too much.
>
> * For final integration I'd like the commits to be squashed
>   and arranged in an organized way.  This is hard to do until
>   you have everything working though.
>
> * Please update the license notices to use the new style that
>   we switched to in `master`.  Both C++ and .cmake notices
>   changed.
>
> Thanks,
> -Brad
>
>
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Re: [cmake-developers] FastBuild Generator

2016-10-06 Thread Charles Huet
>* Please use Utilities/Scripts/clang-format.bash for
>  code style.  This is easy to apply automatically later
>  so don't worry about it too much.
I'll get on this soon, I like to have proper style.


> * For final integration I'd like the commits to be squashed
>  and arranged in an organized way.  This is hard to do until
>  you have everything working though.

Sure. For now there are the first few commits which I can't change much to
keep proper attribuation, and a few commits on top which will be squashed
together once the dev is complete (or maybe earlier if I feel like it).

>* Please update the license notices to use the new style that
>  we switched to in `master`.  Both C++ and .cmake notices
>  changed.
Will do.

Le jeu. 6 oct. 2016 à 17:32, Brad King  a écrit :

> On 10/06/2016 08:32 AM, Charles Huet wrote:
> > Do you think it is time to start the review, or should it wait
> > until I have 100% of the tests passing ?
>
> Thanks for the update.  Generally my reviews for new features
> mostly look at documentation, tests, style, etc. rather than
> at implementation details (which can easily be fixed/changed
> later).  Therefore final review and integration should not start
> until everything is working.
>
> However, I'm happy to take quick glances at progress once in
> a while.  Here are some comments from the current version:
>
> * Please use Utilities/Scripts/clang-format.bash for
>   code style.  This is easy to apply automatically later
>   so don't worry about it too much.
>
> * For final integration I'd like the commits to be squashed
>   and arranged in an organized way.  This is hard to do until
>   you have everything working though.
>
> * Please update the license notices to use the new style that
>   we switched to in `master`.  Both C++ and .cmake notices
>   changed.
>
> Thanks,
> -Brad
>
>
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Re: [cmake-developers] FastBuild Generator

2016-10-06 Thread Brad King
On 10/06/2016 08:32 AM, Charles Huet wrote:
> Do you think it is time to start the review, or should it wait
> until I have 100% of the tests passing ?

Thanks for the update.  Generally my reviews for new features
mostly look at documentation, tests, style, etc. rather than
at implementation details (which can easily be fixed/changed
later).  Therefore final review and integration should not start
until everything is working.

However, I'm happy to take quick glances at progress once in
a while.  Here are some comments from the current version:

* Please use Utilities/Scripts/clang-format.bash for
  code style.  This is easy to apply automatically later
  so don't worry about it too much.

* For final integration I'd like the commits to be squashed
  and arranged in an organized way.  This is hard to do until
  you have everything working though.

* Please update the license notices to use the new style that
  we switched to in `master`.  Both C++ and .cmake notices
  changed.

Thanks,
-Brad

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Re: [cmake-developers] FastBuild Generator

2016-10-06 Thread Charles Huet
Hi,

I rebased the Fastbuild generator on the latest master, and pushed my work
to fastbuild-master.

There are still some test fail, a few are due to an arror in manifest
management, where multiple binarie's build try to write to the same
manifest file at the same time (e.g. ObjectLibrary).
Some issues are clearly identified but not solved yet, such as
RunCMake.BuildDepends which fails because non-source dependencies are not
yet managed properly.
Some of these are new since the rebase on 3.7/master, either new tests
(e.g. android-related) or regressions, I will work at identiofying and
correcting those.

Do you think it is time to start the review, or should it wait until I have
100% of the tests passing ?

Here is a full list of failing tests:

93% tests passed, 28 tests failed out of 406
The following tests FAILED:
 46 - ObjectLibrary (Failed)
 52 - LinkDirectory (Failed)
 61 - Preprocess (Failed)
 62 - ExportImport (Timeout)
 66 - CompileDefinitions (Failed)
 76 - CMakeBuildTest (Failed)
 79 - Module.ExternalData (Failed)
108 - CustomCommand (Failed)
109 - CustomCommandByproducts (Failed)
113 - BuildDepends (Failed)
114 - SimpleInstall (Failed)
115 - SimpleInstall-Stage2 (Failed)
131 - ExternalProject (Failed)
135 - ExternalProjectUpdateSetup (Failed)
136 - ExternalProjectUpdate (Failed)
153 - Plugin (Timeout)
225 - IncludeDirectories (Failed)
226 - InterfaceLinkLibraries (Failed)
276 - RunCMake.CMP0060 (Failed)
278 - RunCMake.CMP0065 (Timeout)
281 - RunCMake.AndroidTestUtilities (Failed)
282 - RunCMake.BuildDepends (Failed)
284 - RunCMake.Configure (Failed)
345 - RunCMake.try_compile (Failed)
372 - RunCMake.CrosscompilingEmulator (Failed)
374 - RunCMake.AutoExportDll (Failed)
389 - CMake.ModuleNotices (Failed)
406 - CMake.CheckSourceTree (Failed)
Errors while running CTest

Thanks.

Le ven. 23 sept. 2016 à 17:21, Charles Huet  a
écrit :

> Sorry I pushed on fastbuild-rebase, as the rebase on master fails evento
> self host.
>
> I did not expect this to be merged for 3.7, as I'm not sure I'll have time
> to polish it enough for release.
>
> On Fri, Sep 23, 2016, 16:52 Brad King  wrote:
>
> On 09/23/2016 10:30 AM, Charles Huet wrote:
> > If you want to take a quick glance it should be close to what you want
>
> Did you push an update to the fastbuild-master branch?  It looks the same.
>
> FYI, I'd like to wait until after the Oct 3 branch for the 3.7 release
> before introducing changes toward a major new feature.  Therefore I
> likely won't have a chance to take a serious look at this until after
> that.
>
> -Brad
>
>
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Re: [cmake-developers] FastBuild Generator

2016-09-23 Thread Charles Huet
Sorry I pushed on fastbuild-rebase, as the rebase on master fails evento
self host.

I did not expect this to be merged for 3.7, as I'm not sure I'll have time
to polish it enough for release.

On Fri, Sep 23, 2016, 16:52 Brad King  wrote:

> On 09/23/2016 10:30 AM, Charles Huet wrote:
> > If you want to take a quick glance it should be close to what you want
>
> Did you push an update to the fastbuild-master branch?  It looks the same.
>
> FYI, I'd like to wait until after the Oct 3 branch for the 3.7 release
> before introducing changes toward a major new feature.  Therefore I
> likely won't have a chance to take a serious look at this until after
> that.
>
> -Brad
>
>
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Re: [cmake-developers] FastBuild Generator

2016-09-23 Thread Brad King
On 09/23/2016 10:30 AM, Charles Huet wrote:
> If you want to take a quick glance it should be close to what you want

Did you push an update to the fastbuild-master branch?  It looks the same.

FYI, I'd like to wait until after the Oct 3 branch for the 3.7 release
before introducing changes toward a major new feature.  Therefore I
likely won't have a chance to take a serious look at this until after
that.

-Brad

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Re: [cmake-developers] FastBuild Generator

2016-09-23 Thread Charles Huet
Ok, so I will focus on windows support for now.

I squashed the commits correctly, to not lose the correct authors names,
and I started moving all that I could from the global generator to a target
generator, and simplified a few things along the way.

If you want to take a quick glance it should be close to what you want, but
there is still some work as I introduced a few regressions in the
refactoring.



Le jeu. 22 sept. 2016 à 21:14, Brad King  a écrit :

> On 09/22/2016 03:02 PM, Charles Huet wrote:
> > is linux/mac support mandatory also ?
> > Fastbuild does support those platforms, but the generator so far does
> > not work as well (or at all) on those platforms.
>
> I think it is okay to support only a subset of platforms at first.
> Please just make the generator error out early on a platform that is
> not supported, or simply not even compile on such hosts.
>
> Thanks,
> -Brad
>
>
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Re: [cmake-developers] FastBuild Generator

2016-09-22 Thread Brad King
On 09/22/2016 03:02 PM, Charles Huet wrote:
> is linux/mac support mandatory also ?
> Fastbuild does support those platforms, but the generator so far does
> not work as well (or at all) on those platforms.

I think it is okay to support only a subset of platforms at first.
Please just make the generator error out early on a platform that is
not supported, or simply not even compile on such hosts.

Thanks,
-Brad

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Re: [cmake-developers] FastBuild Generator

2016-09-22 Thread Charles Huet
> IIUC this refers to:
> * http://fastbuild.org
> * https://github.com/fastbuild/fastbuild

Yes, exactly.

>From a quick glance the main problem I see is that it doesn't follow
the Makefile/Ninja generator model of organizing the generator code
into a per-target generator.

OK, so I need to make use of these.

>We can do high-level reviews here first.
Alright then.

>Please make every commit properly formatted (with clang-format) rather
than formatting after-the-fact.

I actually remembered about the clang-format thread just before writing the
first email, so I thought I should just quickly ut everything to format.

>If you've made substantial non-formatting changes from the original
>version please record yourself as the author and add a trailer to
>the commit message
I squashed everything into a big commit to make things easier for me, and
completely forgot about proper attribution of the work, so I'll squash all
of Josh's commits into one, and all of mine into another and make sure
those are correctly formatted.


To sum up, what I have to do now is:
* squash commits and format those for proper attribuation
* refactor to have a cmFastbuildTargetGenerator that inherits
cmCommonTargetGenerator
* get the tests to pass

I guess before it gets fully integrated into CMake 100% test pass is
mandatory, but is linux/mac support mandatory also ?
Fastbuild does support those platforms, but the generator so far does not
work as well (or at all) on those platforms.

Best,
Charles



Le jeu. 22 sept. 2016 à 19:26, Brad King  a écrit :

> On 09/22/2016 10:41 AM, Charles Huet wrote:
> > a Fastbuild generator in the works, whose development started on CMake
> 3.2,
> > and was pretty much abandonned for the past 5 months.
> >
> > I took the time to rebase it on master
>
> Thanks for reviving it.
>
> IIUC this refers to:
>
> * http://fastbuild.org
> * https://github.com/fastbuild/fastbuild
>
> > big design issues can be caught right now
>
> From a quick glance the main problem I see is that it doesn't follow
> the Makefile/Ninja generator model of organizing the generator code
> into a per-target generator.  See cmCommonTargetGenerator and its
> subclasses.  We've found that having a per-target generator is much
> easier than passing the target pointers around in "local" generators.
>
> > Should I create a MergeRequest on gitlab?
>
> That will be fine when you have something ready, preferably after
> addressing major architectural issues.  We can do high-level reviews
> here first.
>
> > https://github.com/packadal/CMake/tree/fastbuild-master
>
> Please make every commit properly formatted (with clang-format)
> rather than formatting after-the-fact.
>
> If you've made substantial non-formatting changes from the original
> version please record yourself as the author and add a trailer to
> the commit message such as
>
>   Co-Author: Josh Green 
>
> or
>
>   Inspired-by: Josh Green 
>
> depending on how much original work remains.
>
> Thanks,
> -Brad
>
>
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Re: [cmake-developers] FastBuild Generator

2016-09-22 Thread Brad King
On 09/22/2016 10:41 AM, Charles Huet wrote:
> a Fastbuild generator in the works, whose development started on CMake 3.2,
> and was pretty much abandonned for the past 5 months.
> 
> I took the time to rebase it on master

Thanks for reviving it.

IIUC this refers to:

* http://fastbuild.org
* https://github.com/fastbuild/fastbuild

> big design issues can be caught right now

>From a quick glance the main problem I see is that it doesn't follow
the Makefile/Ninja generator model of organizing the generator code
into a per-target generator.  See cmCommonTargetGenerator and its
subclasses.  We've found that having a per-target generator is much
easier than passing the target pointers around in "local" generators.

> Should I create a MergeRequest on gitlab?

That will be fine when you have something ready, preferably after
addressing major architectural issues.  We can do high-level reviews
here first.

> https://github.com/packadal/CMake/tree/fastbuild-master

Please make every commit properly formatted (with clang-format)
rather than formatting after-the-fact.

If you've made substantial non-formatting changes from the original
version please record yourself as the author and add a trailer to
the commit message such as

  Co-Author: Josh Green 

or

  Inspired-by: Josh Green 

depending on how much original work remains.

Thanks,
-Brad

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[cmake-developers] FastBuild Generator

2016-09-22 Thread Charles Huet
Hi,

As some of you may know, there is a Fastbuild generator in the works, whose
development started on CMake 3.2, and was pretty much abandonned for the
past 5 months.

I took the time to rebase it on master, and while there is a lot to clean
up (and some stuff works worse that it used to because the rebase was done
hastily), I'd like for a first step review to start, so that big design
issues can be caught right now, instead of waiting for 100% of the tests to
pass before re-writing most of the code.

How does this process goes ?
Should I create a MergeRequest on gitlab ? A Pull request on GitHub ?
patches sent by mail ?
So far the code lives in
https://github.com/packadal/CMake/tree/fastbuild-master

Thanks,
Charles.

FYI as of the rebase on CMake 3.6.1, the tests results are:

94% tests passed, 25 tests failed out of 400


Label Time Summary:

Label1=   0.66 sec (1 test)

Label2=   0.66 sec (1 test)


Total Test time (real) = 614.33 sec


The following tests FAILED:

 37 - MSManifest (Failed)

 46 - ObjectLibrary (Failed)

 61 - Preprocess (Failed)

 62 - ExportImport (Failed)

 70 - StagingPrefix (Failed)

 79 - Module.ExternalData (Failed)

109 - CustomCommand (Failed)

114 - BuildDepends (Failed)

115 - SimpleInstall (Failed)

116 - SimpleInstall-Stage2 (Failed)

132 - ExternalProject (Failed)

134 - ExternalProjectLocal (Failed)

135 - ExternalProjectUpdateSetup (Failed)

136 - ExternalProjectUpdate (Failed)

153 - Plugin (SEGFAULT)

156 - SubDir (Failed)

194 - CMakeCommands.target_link_libraries (Failed)

226 - InterfaceLinkLibraries (Failed)

275 - RunCMake.CMP0060 (Failed)

277 - RunCMake.CMP0065 (Failed)

280 - RunCMake.BuildDepends (Failed)

282 - RunCMake.Configure (Failed)

362 - RunCMake.ExternalProject (Failed)

369 - RunCMake.AutoExportDll (Failed)

400 - CMake.CheckSourceTree (Failed)
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