I am a bit stumped. I have an array controller which I have hooked up to a
pop-up button and that works quite well. The members of the array are
NSStrings but I would like to reformat them when they're displayed by the
pop-up button. Seems fairly straightforward, I thought I'd just write a
On 19 Apr 2011, at 08:41, Ben Golding wrote:
I am a bit stumped. I have an array controller which I have hooked up to a
pop-up button and that works quite well. The members of the array are
NSStrings but I would like to reformat them when they're displayed by the
pop-up button. Seems
On Apr 19, 2011, at 00:41, Ben Golding wrote:
I am a bit stumped. I have an array controller which I have hooked up to a
pop-up button and that works quite well. The members of the array are
NSStrings but I would like to reformat them when they're displayed by the
pop-up button. Seems
Thanks a lot for detailed response!
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Hi All,
I have one application for this i developed uninstall application when i run
uninstall utility it completely uninstalling successfull upto here it is fine.
But when i open the application also the uninstall utility is running
completely successfull its a wrong process .
if
I fixed my own issue.
It has to do with the timer. In short when using a timer to animate a
layer I was using scheduledTimerWithTimeInterval versus
timerWithTimeInterval. When I use timerWithTimeInterval I then set the
Fire Date and add the timer to three modes: (NSRunLoopCommonModes,
On 2011 Apr 18, at 20:32, Scott Ribe wrote:
Suppose a user is editing a cell in a table, and I would like to call
reloadData in order to reflect updates that have arrived asynchronously. What
would I need to do in order to preserve the user's editing state, including
current selected cell
On Apr 19, 2011, at 7:09 AM, kirankumar wrote:
I have one application for this i developed uninstall application when i run
uninstall utility it completely uninstalling successfull upto here it is fine.
But when i open the application also the uninstall utility is running
completely
On 19/04/2011, at 18:19, Quincey Morris wrote:
On Apr 19, 2011, at 00:41, Ben Golding wrote:
I am a bit stumped. I have an array controller which I have hooked up to a
pop-up button and that works quite well. The members of the array are
NSStrings but I would like to reformat them when
On Apr 18, 2011, at 10:35 PM, P Teeson wrote:
In an app I am working on I have the below code to detect physical DVDs
attached to the computer.
But I have not had success in figuring out how to find LAN mounted DVD's
Can someone please point me to the correct documentation or suggest a
I've been doing some custom drawing in the
tableView:willDisplayCell:forTableColumn:row: and from this realized that if
you
hover over a row in the table view for about 3 seconds then it will call
willDisplayCell: again.
What's even more odd is that if I close the window and reopen it and
Thanks for your suggestion.
I did look at all the sample projects and know about that approach.
But it does seem somewhat inelegant.
Am I missing something available using IOKit?
On 2011-04-19, at 9:36 AM, Michael Dautermann wrote:
On Apr 18, 2011, at 10:35 PM, P Teeson wrote:
In an app I am
On Apr 19, 2011, at 7:35 AM, Joshua Garnham joshua.garn...@yahoo.co.uk wrote:
So my question really is, why does willDisplayCell: get called after a 3 sec
hover, is this a bug? and is there anyway around it?
It probably gets called to draw the tooltip expansion cell. If there is a bug
here,
On Apr 19, 2011, at 10:52 AM, P Teeson wrote:
Thanks for your suggestion.
I did look at all the sample projects and know about that approach.
But it does seem somewhat inelegant.
Am I missing something available using IOKit?
The code you had in your original post looked just as
On Apr 19, 2011, at 6:20 AM, Ben Golding b...@object-craft.com.au wrote:
Sure, I'm using content to bind to an array controller bound to an array of
pop-up button titles and selected index (though I'm picking up the selected
object using [[arrayControlled selectedObjects]
Normally my code doesn't care when or how often willDisplayCell: is called and
is in fact called more often than in a normal table view as my code highlights
the cell that the mouse is over.
The odd thing is on this occasion the background which I draw for the
highlighted cell actually draws
On Apr 18, 2011, at 7:49 PM, Bhatnagar, Arvin wrote:
This is probably a simple question for someone other than I.
I have a very simple CALayer which is a simple plain layer with a white
background. I then create a CABasicAnimation and add it to the actions
property to animate the
Thanks David, I am going to try that suggestion right now.
On 4/19/11 11:59 AM, David Duncan david.dun...@apple.com wrote:
On Apr 18, 2011, at 7:49 PM, Bhatnagar, Arvin wrote:
This is probably a simple question for someone other than I.
I have a very simple CALayer which is a simple plain
Ok that worked if I were animating just one layer on its own. However, I am
animating three separate layers in sequence to one another. I know we can group
multiple animations for one layer (CAGroupAnimation). Other than using a timer,
is there an alternative to coordinating the animation of
On Apr 19, 2011, at 9:26 AM, Bhatnagar, Arvin wrote:
Ok that worked if I were animating just one layer on its own. However, I am
animating three separate layers in sequence to one another. I know we can
group multiple animations for one layer (CAGroupAnimation). Other than using
a timer,
On Apr 19, 2011, at 06:20, Ben Golding wrote:
What I'd found was that the documentation doesn't indicate what the
ValueTransformer indicated is passed. It seems to be a controller object,
not the pop-up button item's title which is the only thing that seems to make
sense in the context.
Hi Josh,
Be sure to not draw outside the cell bounds passed to you in the drawXXRect:
method on the cell.
corbin
On Apr 19, 2011, at 8:56 AM, Joshua Garnham wrote:
Normally my code doesn't care when or how often willDisplayCell: is called
and
is in fact called more often than in a normal
Greetings:
Simple scenario: background thread is computing data to be displayed in real
time within the main thread.
Data: dynamic/variable data that is converted into a NSString type within a
background thread, displayed within a UILabel (or NSLabel) on the main thread.
My own environment:
Basic question: Just for debugging purposes, I'm trying to print out the
address
of a pointer to a struct, but I can't figure out the proper way to do it (ie,
satisfy the compiler warnings). OSX 10.6.7, Xcode 3.2.6
dispatch_source_t our_gcd_source;
. . .
printf(gcd_source:
Thank you for your thoughts.
On 2011-04-19, at 11:08 AM, Michael Dautermann wrote:
On Apr 19, 2011, at 10:52 AM, P Teeson wrote:
Thanks for your suggestion.
I did look at all the sample projects and know about that approach.
But it does seem somewhat inelegant.
Am I missing something
%p
On Apr 19, 2011, at 10:50 AM, Jon Sigman wrote:
Basic question: Just for debugging purposes, I'm trying to print out the
address
of a pointer to a struct, but I can't figure out the proper way to do it (ie,
satisfy the compiler warnings). OSX 10.6.7, Xcode 3.2.6
dispatch_source_t
Thanks, David. I do recall that now. Need more coffee...
From: David Duncan david.dun...@apple.com
To: Jon Sigman rf_...@yahoo.com
Cc: cocoa-dev@lists.apple.com
Sent: Tue, April 19, 2011 11:01:40 AM
Subject: Re: warning: cast from pointer to integer of different
On Apr 19, 2011, at 1:51 PM, Frederick C. Lee wrote:
Greetings:
Simple scenario: background thread is computing data to be displayed in real
time within the main thread.
Data: dynamic/variable data that is converted into a NSString type within a
background thread, displayed within a
Is your call to -setNeedsDisplay being done on the main thread or from your
background thread. I seem to recall that you get ignored if the call is not
made on the main thread, so you'd need to use one of the
-performSelectorOnMainThread:... methods.
On Apr 19, 2011, at 10:51 AM, Frederick C.
I think this is simple, but i am have no idea. I create a upper class:
#import downClass.h
@interface MyUpperClass : NSObject
and in than I create
downClass *test = [[downClass alloc] init].
Than in my downClass is just a think like
@interface downClass: NSObject
They are not Inheritance, so
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On 4/19/11 1:07 PM, Rodrigo Zanatta Silva wrote:
I think this is simple, but i am have no idea. I create a upper class:
#import downClass.h
@interface MyUpperClass : NSObject
and in than I create
downClass *test = [[downClass alloc] init].
You can spot an Apple Remote Disc by looking for
kIOPropertyPhysicalInterconnectLocationKey = Network
kIOPropertyProductNameKey = Disc Image
On Apr 19, 2011, at 8:08 AM, Michael Dautermann wrote:
On Apr 19, 2011, at 10:52 AM, P Teeson wrote:
Thanks for your suggestion.
I did look at
Lol, sorry for making your life hard :P
let's write better. (Will be a problem in your computer with this font in
e-mail? )
//This is LevelUp.h
#import LeveDown.h
@interface LevelUp : NSObject {
}
-(void) init;
-(void)wantCallThisFunction
@end
//This is LevelUp.m
@implement LevelUp
-(void)
I want to have an NSTableView controlled by an NSArrayController using an
NSArray data source. In one of the columns I want to display one of several
images. The choice of image will be based on an integer value in one of the
fields of the array.
What is the best or most recommended way to do
You could use a custom NSValueTransformer.
Subclass NSValueTransformer and have the -transformValue accept one of the
objects from your NSArray, and then uses that object to return the appropriate
NSImage. Then when you're setting up your bindings, simply type in the name of
your
On Apr 19, 2011, at 4:50 PM, Rodrigo Zanatta Silva wrote:
Lol, sorry for making your life hard :P
let's write better. (Will be a problem in your computer with this font in
e-mail? )
I don't believe fonts/styles make it through onto the mailing list. At least I
didn't see any special font
On Apr 19, 2011, at 14:26, Todd Heberlein wrote:
I want to have an NSTableView controlled by an NSArrayController using an
NSArray data source. In one of the columns I want to display one of several
images. The choice of image will be based on an integer value in one of the
fields of the
On Apr 19, 2011, at 3:06 PM, Quincey Morris wrote:
On Apr 19, 2011, at 14:26, Todd Heberlein wrote:
...
Another alternative (and a slightly better one, I'd suggest, since it's more
direct) is to provide the NSImage* directly via a data source. It works fine
to use a data source for some
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(Sorry, putting back on list after accidental private reply.)
On 4/19/11 1:50 PM, Rodrigo Zanatta Silva wrote:
Lol, sorry for making your life hard :P
let's write better. (Will be a problem in your computer with this
font in e-mail? )
Works
On Apr 19, 2011, at 15:03, Michael Dautermann wrote:
How is LevelUp instantiated? Is it part of the XIB that also contains
LevelDown?
If so, you could declare IBOutlet id levelUpObject in your LevelDown view
and connect it to LevelUp.
If LevelUp and LevelDown are not part of the
On 20/04/2011, at 01:09, Kyle Sluder wrote:
On Apr 19, 2011, at 6:20 AM, Ben Golding b...@object-craft.com.au wrote:
Sure, I'm using content to bind to an array controller bound to an array of
pop-up button titles and selected index (though I'm picking up the selected
object using
I’ve since abandoned this approach.
* Did you see my previous question? It looked like your logic would result in
directories xxx-APPL, xxx-APPL-APPL, xxx-APPL-APPL-APPL, etc. -- or was I
mistaken? If there is code elsewhere that is resetting shootPath to not have
the APPL suffix, could
On Apr 19, 2011, at 3:09 PM, Dave DeLong wrote:
Or just add a method on your data object that vends the appropriate image
based on its own properties, and then just bind to that method name as the
Model Key Path. (this is much simpler than the value transformer)
For an experiment I have
On Apr 19, 2011, at 20:57, Todd Heberlein wrote:
Both work, but for some reason the circle images using the transformer don't
quite look right, like they are duller or something. Maybe a reduced opacity.
But I am returning a pointer to the same image. Weird.
Any idea why a column with a
On Apr 19, 2011, at 8:46 PM, Ben Golding wrote:
I should have been more specific. What I have looks like:
popupButton.content -(Transformer)- [arrayController].arrangedObjects
popupButton.selectedIndex -- [arrayController].selectionIndex
I have also tried:
popupButton.contentValues
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