How to generate .cer file in cocoa

2014-05-21 Thread Devarshi Kulshreshtha
I am working on below scenario: 1. User A generates public key and private key 2. User A shares public key to user B 3. User B encrypts some data using shared public key 4. User B sends encrypted data to user A 5. User A decrypts data using related private key (Note: this is a part of problem

Re: How to generate .cer file in cocoa

2014-05-21 Thread Graham Cox
On 21 May 2014, at 5:41 pm, Devarshi Kulshreshtha devarshi.bluec...@gmail.com wrote: am working on below scenario: 1. User A generates public key and private key 2. User A shares public key to user B 3. User B encrypts some data using shared public key 4. User B sends encrypted data to

Re: How to generate .cer file in cocoa

2014-05-21 Thread Devarshi Kulshreshtha
I need to share generated public key to other ios device, what is the best way to share that? On Wed, May 21, 2014 at 1:34 PM, Graham Cox graham@bigpond.com wrote: On 21 May 2014, at 5:41 pm, Devarshi Kulshreshtha devarshi.bluec...@gmail.com wrote: am working on below scenario: 1.

Re: How to generate .cer file in cocoa

2014-05-21 Thread Jens Alfke
On May 21, 2014, at 12:41 AM, Devarshi Kulshreshtha devarshi.bluec...@gmail.com wrote: Is there any method to generate .cer file in cocoa? Not unless you already have a SecCertificateRef (which is just a wrapper around the same data that goes in a .cer file.) Generating X.509 certificates

Re: How to generate .cer file in cocoa

2014-05-21 Thread Jens Alfke
On May 21, 2014, at 1:04 AM, Graham Cox graham@bigpond.com wrote: Probably, but why bother? Just use SecKeyGeneratePair(), part of the security functions (assuming this is something private to an app of yours and not needed for compatibility with an existing security protocol). A search

Re: How to generate .cer file in cocoa

2014-05-21 Thread Roland King
And Quinn has given the official can't do that on devforums. I rarely say embed openssl but .. you if this is the cross platform you need, embed openssl. On 21 May, 2014, at 9:54 pm, Jens Alfke j...@mooseyard.com wrote: On May 21, 2014, at 1:04 AM, Graham Cox graham@bigpond.com

Re: kCGStatusWindowLevel

2014-05-21 Thread Kyle Sluder
On May 20, 2014, at 6:33 PM, Eric Schlegel eri...@apple.com wrote: On May 20, 2014, at 5:06 PM, Lee Ann Rucker lruc...@vmware.com wrote: The setFrame issue might be an Apple bug which we reported but I don't have the rdar handy - it's applying the constraints as if there was a menu

Re: kCGStatusWindowLevel

2014-05-21 Thread Eric Schlegel
On May 21, 2014, at 8:34 AM, Kyle Sluder k...@ksluder.com wrote: On May 20, 2014, at 6:33 PM, Eric Schlegel eri...@apple.com wrote: On May 20, 2014, at 5:06 PM, Lee Ann Rucker lruc...@vmware.com wrote: The setFrame issue might be an Apple bug which we reported but I don't have the

CGDisplaySetDisplayMode only working properly after calling twice in a row

2014-05-21 Thread Matthias Dörfelt
Hey, I am experiencing some really weird behavior with CGDisplaySetDisplayMode behavior on osx 10.9.3 on a late 2013 retina mbp. if I call CGDisplaySetDisplayMode only once, it seems to end up in weird display modes, that are not even listed through CGDisplayCopyAllDisplayModes i.e.

Re: CGDisplaySetDisplayMode only working properly after calling twice in a row

2014-05-21 Thread Matthias Dörfelt
Okay, I just investigated this issue a little more. It only happens under one condition for me, which is that I created an NSOpenGLPixelFormat before the CGDisplay calls, i.e. this does not work as expected: #import AppDelegate.h #include CoreGraphics/CoreGraphics.h @implementation

NSOpenGLView and setNeedsDisplayInRect()...

2014-05-21 Thread Peters, Brandon
Question: I have an NSOpenGLView with a “3D” table and a ball on top. The ball will move. Is it more efficient to use setNeedsDisplayInRect() and if so how would I do it for this 3D application? Thanks. ___ Cocoa-dev mailing list

Re: NSOpenGLView and setNeedsDisplayInRect()...

2014-05-21 Thread Kyle Sluder
On Wed, May 21, 2014, at 04:00 PM, Peters, Brandon wrote: Question: I have an NSOpenGLView with a “3D” table and a ball on top. The ball will move. Is it more efficient to use setNeedsDisplayInRect() and if so how would I do it for this 3D application? Thanks. 1. Objective-C methods don't

Re: CGDisplaySetDisplayMode only working properly after calling twice in a row

2014-05-21 Thread Ken Thomases
On May 21, 2014, at 5:45 PM, Matthias Dörfelt wrote: I just investigated this issue a little more. It only happens under one condition for me, which is that I created an NSOpenGLPixelFormat before the CGDisplay calls, i.e. this does not work as expected: while the same code without the

Re: CGDisplaySetDisplayMode only working properly after calling twice in a row

2014-05-21 Thread Matthias Dörfelt
Hey Ken, Capturing the display does not make a difference. Anyways, your guess about the GPU switching was spot on! If I disable it, the issue disappears. Is there any way to fix this in my code? I.e. an NSOpenGLPixelFormat flag that would take that into account? Thanks! Matthias Am

Re: CGDisplaySetDisplayMode only working properly after calling twice in a row

2014-05-21 Thread Matthias Dörfelt
The more I think about this, the more I think this deserves a bug report. If the automatic GPU switching gets triggered by switching the display mode in the first place, and the newly active GPU supports the same display format, shouldn’t it make sure it keeps the same format? I don’t see how

Don't stop the music

2014-05-21 Thread Gerriet M. Denkmann
I have an iOS app which can talk (using AVSpeechSynthesizer). The problem: when music is playing, it will stop (good), and my app will talk. But: the music will NOT resume afterwards, which is rather annoying. So I need something like: id previousPlayingApp = [ UIWorkspace

NSOutlineView dragging weirdness

2014-05-21 Thread Graham Cox
I'm using NSOutlineView with view-based rows. I've set it up to allow drag and drop of a row. When the drag is initiated, it throws an exception with the following stack trace: #0 0x7fff8b6d4e4a in objc_exception_throw () #1 0x7fff8d00412d in -[NSObject(NSObject)

NSOutlineView: what does this even mean?

2014-05-21 Thread Graham Cox
According to the documentation: xcdoc://?url=developer.apple.com/library/mac/documentation/Cocoa/Reference/ApplicationKit/Classes/NSTableView_Class/Reference/Reference.html# Specifying a Custom Row View In a NIB The NSTableViewRowViewKey is the key that NSView-based table view instances use to

Re: NSOutlineView: what does this even mean?

2014-05-21 Thread Kyle Sluder
On May 22, 2014, at 12:15 AM, Graham Cox graham@bigpond.com wrote: So I want to use a custom subclass of NSTableRowView so I can use an in-house UI highlighting style. It's far from obvious how to do this, even though other documentation states that this is the 'correct' approach to

Where are the errors in NSOSStatusErrorDomain defined?

2014-05-21 Thread Gerriet M. Denkmann
Got an NSError with: Error Domain=NSOSStatusErrorDomain Code=560030580 The operation couldn’t be completed. (OSStatus error 560030580.) Have: if ( [ [ outError domain ] isEqualToString: NSOSStatusErrorDomain ] [ outError code ] == 560030580 ) but would like to have: if ( [

Re: Where are the errors in NSOSStatusErrorDomain defined?

2014-05-21 Thread Roland King
560030580 = 0x21616374 which is '!act' I believe that's the pattern for Audio stuff, you turn it to a 4-char string. There's a rumour on the internet that used to be kAudioSessionNotActiveError but I'm banana-ed if I can find that in the current SDK. On 22 May, 2014, at 1:17 pm, Gerriet M.

cancelPerformSelector does not work

2014-05-21 Thread Gerriet M. Denkmann
I have this code: - (void)speechSynthesizer:(AVSpeechSynthesizer *)synthesizer didFinishSpeechUtterance:(AVSpeechUtterance *)utterance { NSTimeInterval delay = 5; NSLog(@%s will resume music in %g sec.,__FUNCTION__, delay ); NSRunLoop *currentRunLoop = [ NSRunLoop

Re: Where are the errors in NSOSStatusErrorDomain defined?

2014-05-21 Thread Roland King
and of course as soon as I sent the message I do in fact find it AudioToolbox.framework/Headers/AudioSession.h On 22 May, 2014, at 1:32 pm, Roland King r...@rols.org wrote: 560030580 = 0x21616374 which is '!act' I believe that's the pattern for Audio stuff, you turn it to a 4-char string.

Re: Where are the errors in NSOSStatusErrorDomain defined?

2014-05-21 Thread Ben Kennedy
If that is indeed the context in which Gerriet is receiving the error, it sounds as though the routine generating it is assigning an inappropriate error domain then, no? Surely it should be a CoreAudio-related domain (specifically for the reason illustrated by this thread). b Sent from my

Re: cancelPerformSelector does not work

2014-05-21 Thread Roland King
If you read the documentation for NSObject's performSelector:withObject:afterDelay it tells you which method you need to use to cancel it again, and it's not NSRunLoop's cancelPerformSelector:target:argument. On 22 May, 2014, at 1:34 pm, Gerriet M. Denkmann gerr...@mdenkmann.de wrote: I

Re: Where are the errors in NSOSStatusErrorDomain defined?

2014-05-21 Thread Gerriet M. Denkmann
On 22 May 2014, at 12:34, Roland King r...@rols.org wrote: and of course as soon as I sent the message I do in fact find it AudioToolbox.framework/Headers/AudioSession.h I found: kAudioSessionNotActiveError = '!act', in: