Re: NSTableView automatic column size

2014-07-01 Thread Ken Thomases
On Jul 1, 2014, at 6:46 PM, Varun Chandramohan wrote: > I have a NSTableView (View based) with 8 NSTableColumn each of which has > NSTableCellView as default built from IB. I followed apple guide > https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/TableView/Introduction/Intr

NSTableView automatic column size

2014-07-01 Thread Varun Chandramohan
Hi All, I have a NSTableView (View based) with 8 NSTableColumn each of which has NSTableCellView as default built from IB. I followed apple guide https://developer.apple.com/library/mac/documentation/Cocoa/Conceptual/TableView/Introduction/Introduction.html#//apple_ref/doc/uid/1026i-CH1-SW1

Re: Smarter NSTimer?

2014-07-01 Thread John Pannell
Hi William- Would the following scenario work for your use case?... 1. When damage occurs, throw an object representing it into a collection. 2. Have a single timer that repeatedly fires a "cleanUp:" method, every five seconds or so. 3. In cleanUp:, go through the collection and remove a visu

Re: Smarter NSTimer?

2014-07-01 Thread Alex Zavatone
It seems like he wants a set of expire events where certain events will fire independent of whether the timer is paused or not. It might be possible to have a global timer for these decorations and each object has a durationUntilExpiration, which is the global timer + the object's duration of e

Re: Smarter NSTimer?

2014-07-01 Thread Quincey Morris
On Jul 1, 2014, at 11:21 , William Squires wrote: > Use-case: > I have a (fictitious) FPS game in which the players or bots can "damage" the > scenery by leaving blast marks. A timer should remove these "decorations" > after a given delay, but I want the timers to pause if any players/bots are

Re: Smarter NSTimer?

2014-07-01 Thread Alex Zavatone
How about keeping track of the amount of time paused and the remaining time on the timer is a function of the next interval - the elapsed paused time? Seems like an overly simple proposal, but would that work if? On Jul 1, 2014, at 2:21 PM, William Squires wrote: > What would be the best way t

Re: Smarter NSTimer?

2014-07-01 Thread ChanMaxthon
You can emulate this by adding up time differences between rendering frames. When the framerate-driven accumulator reaches a certain value fire your action, and accumulate only when conditions are met. Sent from my iPad > On Jul 2, 2014, at 02:21, William Squires wrote: > > What would be the

Smarter NSTimer?

2014-07-01 Thread William Squires
What would be the best way to make an NSTimer that could pause/un-pause its timing? Subclassing? Containment? Just roll my own with performWithSelector:afterDelay:? That is, if I (my code) creates a (smart) NSTimer with a duration of 5 seconds, then three seconds later I need to pause the tim