ocoa and
not GLFW. I tried polling the position of the window, but that doesn't work
(the polling is happening, but it prints the same position continuously until
dragging stops). So, how do I get the window to update where it actually,
truly
> From: Oleg Krupnov
> Date: May 30, 2011 9:30:22 AM EDT
> To: Graham Cox
> Cc: Cocoa-Dev List
> Subject: Re: Referencing struct fields in C
<>
> One thing that bothers me though. How the compiler will understand
> that the state is loop-invariant? Should I necessarily declare the
> checked bo
On Aug 17, 2010, at 5:37 PM, Greg Parker wrote:
> On Aug 17, 2010, at 2:32 PM, Cem Karan wrote:
>> Mmm, my question is, what about Apple's code? I'll be the first to admit, I
>> don't know enough about what goes on under the hood, so what I'm about to
>
On Aug 17, 2010, at 5:20 PM, Stuart Rogers wrote:
> On 17 Aug 2010, at 21:36, Cem Karan wrote:
>> On Aug 17, 2010, at 4:05 PM, Stuart Rogers wrote:
>>>
>>> NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
>>> ...
>>> [pool release];
On Aug 17, 2010, at 4:05 PM, Stuart Rogers wrote:
> On 17 Aug 2010, at 18:07, Ken Ferry wrote:
>> On Tue, Aug 17, 2010 at 9:53 AM, Cem Karan wrote:
>>
>>> One dumb question; I see where you're putting images into an autorelease
>>> pool, but I don'
> From: Stuart Rogers
> Date: August 17, 2010 6:10:45 AM EDT
> To: cocoa-dev@lists.apple.com
> Subject: Losing my memory - a caching problem?
>
> I'm having enormous difficulty keeping tabs on memory usage in my current
> project. I'm happy that I'm not leaking anything - Build & Analyse reports
ight be able to help you with different
strategies.
Thanks,
Cem Karan
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ink about the fact that I could mark my memory
usage; I'll do that and retest. Thank you!
Thanks,
Cem Karan
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Answering my own question: it had nothing to do with my singleton, and
everything to do with over-releasing of objects that only showed up
when I had multiple threads running at the same time. Please ignore
the original question.
Thanks,
Cem Karan
On Feb 4, 2009, at 4:10 PM, Ken Thomases wrote:
On Feb 4, 2009, at 2:47 PM, Cem Karan wrote:
I know that we can only modify GUI elements from the main thread,
but can we get the values for objects from other than the main
thread? E.g., assume I have an editable NSTextField, and I have a
analysis to a worker thread. The worker thread
then directly queries the NSTextField via its stringValue method. Is
this kosher?
Thanks,
Cem Karan
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