Re: best graphics API for 2D game

2008-08-12 Thread steph thirion
On Aug 12, 2008, at 5:18 AM, Seth Willits wrote: On Aug 11, 2008, at 6:23 PM, steph thirion wrote: I'm new to cocoa, and I'd need a pointer to get started learning and experimenting. What would be the most adequate graphics cocoa API to render a 2D game? core graphics or opengl? The

best graphics API for 2D game

2008-08-11 Thread steph thirion
I'm new to cocoa, and I'd need a pointer to get started learning and experimenting. What would be the most adequate graphics cocoa API to render a 2D game? core graphics or opengl? The requirements would be a relatively smooth frame rate rendering, and the possibility to draw and render

Re: best graphics API for 2D game

2008-08-11 Thread Seth Willits
On Aug 11, 2008, at 6:23 PM, steph thirion wrote: I'm new to cocoa, and I'd need a pointer to get started learning and experimenting. What would be the most adequate graphics cocoa API to render a 2D game? core graphics or opengl? The requirements would be a relatively smooth frame rate