thanks Matt, I did see your message and I did try layoutSublayersOfLayer: (I
assume that works because the UIView is automatically the CALayer's delegate)
and I still have the problem. However I agree your simple example is the
equivalent of what I'm doing, and I just compiled a version of it, a
I really think you ought to try what I said. I just did and I'm not seeing any
flash. Here's my code:
- (IBAction) doButton: (id) sender { // toggle view size
CGRect f = self->mmview.frame;
if (f.size.height == 200) {
f.size.height = f.size.width = 100;
self->mmview.frame
On 02-Feb-2011, at 1:38 AM, David Duncan wrote:
> On Feb 1, 2011, at 4:32 AM, Roland King wrote:
>
>> I have a UIView subclass in my iOS app and the content for that UIView is 3
>> CALayers, each with a bitmap image for their content, added as sublayers of
>> the UIView's layer. Each of the CA
On Tue, 1 Feb 2011 20:32:27 +0800, Roland King said:
>I have a UIView subclass in my iOS app and the content for that UIView is 3
>CALayers, each with a bitmap image for their content, added as sublayers of
>the UIView's layer. Each of the CALayers is the full size of the UIView's
>layer (they
On Feb 1, 2011, at 4:32 AM, Roland King wrote:
> I have a UIView subclass in my iOS app and the content for that UIView is 3
> CALayers, each with a bitmap image for their content, added as sublayers of
> the UIView's layer. Each of the CALayers is the full size of the UIView's
> layer (they ha
I have a UIView subclass in my iOS app and the content for that UIView is 3
CALayers, each with a bitmap image for their content, added as sublayers of the
UIView's layer. Each of the CALayers is the full size of the UIView's layer
(they have transparency to composite them together).
When the