At 10:38 PM -0500 2/7/09, Kyle Sluder wrote:
Interface Builder is currently on version 3.1.2 (build 677). I have
no idea what version number you're talking about here.
I misinterpreted the what the version # in this line in the xib file:
-archive
Wow, Ken! It works like magic (the second method I mean). Thank you
very much. I think I would never guess it myself.
For those who will reuse this code, don't forget to save/restore the
graphics context because CGContextClipToMask modified the clipping
region.
Sorry for late thanking, I had to
2009/2/8 Tomas Franzén to...@lightheadsw.com
Hi,
I recently began exploring NSTreeController, but I'm experiencing problems
with its moveNode:toIndexPath:. It's new to Leopard, but seems to be
consistently moving nodes to incorrect indexes. There's a previous list post
about exactly this,
I' override an NSTextField to handle re-size if text size changes.
Problem is it only reacts on text input by the user [self
textDidChange:] but not if changed through binding because [self
textDidChange:] is never called.
Which of the methods do I need to override in order to get notice
On Sun, Feb 8, 2009 at 2:44 AM, Joar Wingfors j...@joar.com wrote:
On Feb 7, 2009, at 7:13 PM, Michael Ash wrote:
What's wrong is that they won't allow you to specify the text encoding to
use. The same thing is true for the *deprecated* method
+stringWithCString: by the way.
That is
I was trying to solve this problem before too. I thought you could get
the CIImage of the individual frames of the progress indicator and
apply an Invert filter on it. I'm not even sure if it'd work though
... I never implemented it and It's probably simpler to just use the
Hello all,
I have a borderless subclassed NSWindow with own subclassed NSView as
contentView. Overriding the content view's mouseDown: and do
[win setFrame:newFrame display:YES];
in order to resize the window works, well kinda, the displaying appear
jagged.
If the exact same
Hello all,
There is nice article on borderless windows here:
http://www.cocoadev.com/index.pl?BorderlessWindow
The thing I had overseen/ignored is at the bottom:
Ok, in my sleep deprivation i didn't realize that my window was set to
be moveable by the background, so it was trying to move
Fair enough.
I guess that brings this discussion to a close, so thanks to
everyone who
responded. It's been very valuable to me, even if it didn't go in the
direction I was hoping. It's certainly convinced me that our
toolbar needs
to go, although what we replace it with, I have no idea
NSString* imageFileName = [[[NSBundle mainBundle] resourcePath]
stringByAppendingPathComponent:@Level 1 top.png];
CGDataProviderRef provider =
CGDataProviderCreateWithFilename([imageFileName UTF8String]);
_level1 = [[CALayer layer] retain];
_level1.contents =
Yep. I realized after posting that .contents takes id.
_level1.contents = (id)CGImageCreateWithPNGDataProvider(provider,
NULL, true, kCGRenderingIntentDefault);
clears the warning
... maybe I should not code and drink beer on Sunday unless it is
Windows code.
On Feb 8, 2009, at 2:30
On Sun, Feb 8, 2009 at 2:54 PM, David Blanton aired...@tularosa.net wrote:
NSString* imageFileName = [[[NSBundle mainBundle] resourcePath]
stringByAppendingPathComponent:@Level 1 top.png];
Just a comment... you should probably be using pathToResource:ofType: here.
NSString*
On Sun, Feb 8, 2009 at 4:48 PM, Stephen J. Butler
stephen.but...@gmail.com wrote:
Just a comment... you should probably be using pathToResource:ofType: here.
Or use +[NSImage imageNamed:] and use -[NSBitmapImageRep CGImage] on
its first representation...
_level1.contents = (id)NSImage
Kyle and Stephen ... great comments
- so there are three ways to get the image file
what criteria should I use in deciding which to use ?
On Feb 8, 2009, at 4:21 PM, Kyle Sluder wrote:
On Sun, Feb 8, 2009 at 4:48 PM, Stephen J. Butler
stephen.but...@gmail.com wrote:
Just a
On Sun, Feb 8, 2009 at 5:40 PM, David Blanton aired...@tularosa.net wrote:
Kyle and Stephen ... great comments
- so there are three ways to get the image file
what criteria should I use in deciding which to use ?
I think it's mostly preference. My impression is that most experienced
I'm unit testing a cocoa app in xcode by injecting a test bundle into
the executable, so the unit tests get run at the end of every build.
Example:
@interface AppController : NSObject {
...
IBOutlet NSButton* startButton;
NSSpeechSynthesizer* speechSynthesizer;
}
The reason I used only NSFilesPromisePboardType and not
NSFilenamesPboardType is:My app data is stored as a package.
Instead of extracting image from the package while I initiate
dragging, I do it when the destination asks for the data that is
promised to it. I personally feel
Thanks Peter.
I realized after posting my question that it wasn't actually Cocoa-related,
nor even Objective-C related - the error was a result of my inexperience
with C++.
Apologies to everyone for posting off-topic. I appreciate that this is a
high-volume list and didn't intend to distract
When I build a Cocoa Project with 32/64 bit, this line gets a warning:
NSSize a = NSMakeSize( 11.2, 22.4);
which went away using:
NSSize a = NSMakeSize( (CGFloat)11.2, (CGFloat)22.4);
Is this the only and correct way to use NSMakeSize() ? Looks kind of
ugly.
A somehow related
On 08/02/2009, at 9:52 PM, Gerriet M. Denkmann wrote:
When I build a Cocoa Project with 32/64 bit, this line gets a warning:
NSSize a = NSMakeSize( 11.2, 22.4);
which went away using:
NSSize a = NSMakeSize( (CGFloat)11.2, (CGFloat)22.4);
Is this the only and correct way to use
On 2/8/09, Stephen J. Butler stephen.but...@gmail.com wrote:
One thing to watch out for -- and it's generated some traffic on this
list recently -- is that NSImage creates hidden windows to manage
resources. So if you're loading many, many, many images, NSImage can
lockup the Window
On 09/02/2009, at 3:37 PM, Rob Keniger wrote:
Try this:
NSSize a = NSMakeSize( 11.2f, 22.4f);
The f suffix is a hint to the compiler that it's a float value.
To clarify further, the compiler treats number literals with a decimal
point as a double, so you need to use the f suffix to have
On Sun, Feb 8, 2009 at 10:50 PM, Sean DeNigris s...@clipperadams.com wrote:
I'm unit testing a cocoa app in xcode by injecting a test bundle into the
executable, so the unit tests get run at the end of every build.
Example:
@interface AppController : NSObject {
...
IBOutlet
On Sun, Feb 8, 2009 at 8:42 PM, Peter N Lewis pe...@stairways.com.au wrote:
At 12:29 -0800 7/2/09, Steve Wart wrote:
It works fine in 10.5.6 with XCode 3.1 if I change the file type of
BasicOpenGLView.m to sourcecode.cpp.objcpp.
You normally use the extension .mm for Objective C++ code.
At
Hello,
I have a NSView that is layer-backed (setWantsLayer:YES) and when I
add it to another subview it works fine. But if I use a CAConstraint
to chage it's location then controls inside the view stop responding
to events. Any clues anyone?
Thanks and regards,
Alejandro
I'm using a table view to show all the audio files. When I'm selecting one
file among these and click on the record button, the newly recording sound
should be attached to the end of the selected file.
I'm referring the SpeakeHere example of apple.
But in the documentation, I found a method that
On Feb 8, 2009, at 4:52 AM, Gerriet M. Denkmann wrote:
When I build a Cocoa Project with 32/64 bit, this line gets a warning:
NSSize a = NSMakeSize( 11.2, 22.4);
which went away using:
NSSize a = NSMakeSize( (CGFloat)11.2, (CGFloat)22.4);
Is this the only and correct way to use
On Sun, Feb 8, 2009 at 3:52 AM, Gerriet M. Denkmann
gerr...@mdenkmann.de wrote:
When I build a Cocoa Project with 32/64 bit, this line gets a warning:
NSSize a = NSMakeSize( 11.2, 22.4);
which went away using:
NSSize a = NSMakeSize( (CGFloat)11.2, (CGFloat)22.4);
Is this the
On Sun, Feb 8, 2009 at 9:39 PM, Michael Ash michael@gmail.com wrote:
On 2/8/09, Stephen J. Butler stephen.but...@gmail.com wrote:
One thing to watch out for -- and it's generated some traffic on this
list recently -- is that NSImage creates hidden windows to manage
resources. So if
On Mon, Feb 9, 2009 at 1:20 AM, Ken Ferry kenfe...@gmail.com wrote:
On Sun, Feb 8, 2009 at 9:39 PM, Michael Ash michael@gmail.com wrote:
This really needs a qualifier: NSImage *can* create hidden windows to
manage resources. To be more specific, NSImage can create an
NSCachedImageRep,
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