We use some 3rd party tools that are not our own. Our code might also make
some assumptions without realizing since we never tested on Linux.
On Friday, May 21, 2021 at 4:11:29 PM UTC+3 P5music wrote:
> It's my curiosity.
> It assumes that it is running on a Mac, of course.
> I guess that
It's my curiosity.
It assumes that it is running on a Mac, of course.
I guess that something other than CocoaPods is necessary, for example
something from XCode.
But I wonder, the output is just source code, so why could it not be
produced in a Linux environment?
I am talking in principle, I
Linux isn't a supported platform for the Xcode project target. The process
assumes that it is running on a Mac with Xcode. Installing cocoapods on
Linux won't work around this. It requires a mac.
On Fri, May 21, 2021 at 3:24 AM 'P5music' via CodenameOne Discussions <
I installed ruby and CocoaPods on my Linux system (Arch Garuda) to be able
to create the XCode snapshot project for my app. This could allow me to
just run XCode and iOS simulator on OSX, creating the project on Linux.
I launched the local build for XCode but
I got
Please install Cocoapods