[codenameone-discussions] Re: Build error: export failed on iOS

2016-09-01 Thread mispro . ahsay
In addition, for the ios.* in build hints ios.interface_orientation: UIInterfaceOrientationPortrait:UIInterfaceOrientationPortraitUpsideDown:UIInterfaceOrientationLandscapeLeft:UIInterfaceOrientationLandscapeRight On Friday, September 2, 2016 at 2:14:30 PM UTC+8, mispro...@gmail.com wrote: > >

[codenameone-discussions] Re: Build error: export failed on iOS

2016-09-01 Thread mispro . ahsay
> > Hi, > > was this certificate generated by the certificate wizard or manually? > Ans: The certificate is generated manually and it is successful before. > Was this build working before the migration to the new xcode version? > Ans: Yes > Does this work with the iphone_old build targets

[codenameone-discussions] Re: Build error: export failed on iOS

2016-09-01 Thread Shai Almog
Hi, was this certificate generated by the certificate wizard or manually? Was this build working before the migration to the new xcode version? Does this work with the iphone_old build targets? Are you using any cn1libs or native code? Do you define any ios.* build hints? Do you target a version th

[codenameone-discussions] Re: Windows Phone - error CS0170: Use of possibly unassigned field 'i'

2016-09-01 Thread Shai Almog
That's the old Windows phone target. I suggest targeting UWP. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr...@goog

[codenameone-discussions] Re: Android app with Native code was working and now doesn't

2016-09-01 Thread Shai Almog
The iOS server migration was something that we knew was painful and we planned it announced and reiterated for a while. We provided (and still do) the iphone_old target for compatibility. We were able to make a remarkably complex OS migration with literally zero downtime! Some builds might have

[codenameone-discussions] Re: ios build failires : No applicable devices found.

2016-09-01 Thread Shai Almog
Hi, we'll need the link to the full log of such a failure. Does the failure repeat? -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discu

[codenameone-discussions] Re: flat{blue/orange/red} theme is missing checkboxes in MulitButton

2016-09-01 Thread Shai Almog
I would remove them from all the themes. We used to add them back in the day before we had the builtin material design fonts. With these the default checkbox now looks decent and colors itself automatically. -- You received this message because you are subscribed to the Google Groups "Codename

[codenameone-discussions] Re: scrollComponentToVisible

2016-09-01 Thread Shai Almog
Did you run it on the device? We don't have a screenshot of an iOS device in the javadoc https://www.codenameone.com/javadoc/com/codename1/ui/spinner/Picker.html but it does look/feel very different... -- You received this message because you are subscribed to the Google Groups "CodenameOne Di

[codenameone-discussions] Re: Deal with null value in sqlite database

2016-09-01 Thread Shai Almog
Steve will have to help with that as I'm not familiar with that code. -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and stop receiving emails from it, send an email to codenameone-discussions+unsubscr

[codenameone-discussions] Re: Type.KeyPress not called

2016-09-01 Thread Gareth Murfin
yes its just for testing my game on simulator (and I thinnk in JS builds?) i have used booleans to get around this. On Thursday, September 1, 2016 at 1:15:46 PM UTC+8, Shai Almog wrote: > > Key listener only binds release events never press events. I don't think > that event type has any "real"

[codenameone-discussions] Re: Build error: export failed on iOS

2016-09-01 Thread mispro . ahsay
Dear Shai, I see the build error still be here, may you provide any solution to us? /usr/bin/codesign --force --sign EA3D310F5B996D64D7CAA9380D764EBAC68B97A5 --entitlements /var/folders/p_/xlvwhg4101z8r81_nl13cds8gn/T/build3271767606307597911xxx/dist/build/Build/Intermediates/ArchiveInt

[codenameone-discussions] Windows Phone - error CS0170: Use of possibly unassigned field 'i'

2016-09-01 Thread Gareth Murfin
Anyone know what this could be ? src\userclasses\Tools.cs(427,33): warning CS0168: The variable '_r1' is declared but never used [C:\Users\Shai\AppData\Local\Temp\build1678431910196266458xxx\MyApplication\MyApplication\MyApplication.csproj] src\userclasses\Tools.cs(429,33): warning CS0168:

[codenameone-discussions] Re: Android app with Native code was working and now doesn't

2016-09-01 Thread nickkoirala
Any progress on this? With the push servers crashing, the iOS build servers being erratic and this bug on Android my customers are losing faith in the stability of Codenameone at the moment and it put a lot of pressure on us this week. On Wednesday, August 31, 2016 at 4:18:34 PM UTC+12, Shai

[codenameone-discussions] Re: IOS "connection refused" for HTTP requests

2016-09-01 Thread Dave Dyer
You could arrange your service to proxy links. There are even advantages - you get to monitor what your network is being used for. On Thursday, September 1, 2016 at 1:22:45 AM UTC-7, Carlos Verdier wrote: > > Yes, I know I can add specific exceptions, but it won't work for me. I'm > developing

[codenameone-discussions] ios build failires : No applicable devices found.

2016-09-01 Thread Alexia Ramaioli
Hi, I have an issue with ios builds. When I send IOS debug build, i have this error : Error Domain=IDEDistributionErrorDomain Code=14 "No applicable devices found." UserInfo={NSLocalizedDescription=No applicable devices found.} What i have to do ? Thanks in advance. IDE: Eclipse Deskt

[codenameone-discussions] flat{blue/orange/red} theme is missing checkboxes in MulitButton

2016-09-01 Thread howudodat1
In the simulator and Android, using the flat themes, MultiButton has no checkboxes...Business, Chrome, Native (other 3 I tested) have them. Peter -- You received this message because you are subscribed to the Google Groups "CodenameOne Discussions" group. To unsubscribe from this group and sto

[codenameone-discussions] Re: scrollComponentToVisible

2016-09-01 Thread howudodat1
The picker on Android is 3 lines with a cancel / ok at the bottom. This is good for a very small list. I am working on a picker for a large list. So my original question still stands 1: How can I scroll to component? 2: How can I scroll the component to the middle of the screen? On Wednesd

[codenameone-discussions] Re: IOS "connection refused" for HTTP requests

2016-09-01 Thread Carlos Verdier
Yes, I know I can add specific exceptions, but it won't work for me. I'm developing a magazine app where advertisers want their URLs open in an internal browser, so I can't possibly know what those webpages will be in advance. Anyway, I don't take anything for granted. As Shai say, you can be

[codenameone-discussions] Re: Deal with null value in sqlite database

2016-09-01 Thread Jérémy MARQUER
You're right ! In fact, I think the problem is in cn1-data-lib-access. As object array is construct, it can't receive NULL value since all object are converted to String. For example, for insertion : /** * Gets generic insert args for insert statement for the given map of row data. * * @param m