[codenameone-discussions] Re: AdMob to deprecate SDK

2018-01-03 Thread Shai Almog
Yes I was talking about that. I can't find the issue mentioned by Carlos https://github.com/codenameone/CodenameOne/issues?utf8=%E2%9C%93=is%3Aissue+admob Can you please file an issue on this and we'll try to look into it. You can also try adapting the full screen admob cn1lib to use banner

[codenameone-discussions] Re: IOS builds failing 1/3/2018

2018-01-03 Thread Shai Almog
We do print out the timeout error. Not sure why it's not showing as I said we currently provide 6 minutes for that stage which is a huge amount of time for the first stage. We don't use AWS for this (barely use it at all). We use physical Macs for this bit. As far as I read the issue Mac OS

[codenameone-discussions] Re: AdMob to deprecate SDK

2018-01-03 Thread Maaike
I don't think a cn1lib is used for this? I didn't find a cn1lib for admob, only for fullscreen ads (and I don't want that). I don't know what the version is in current builds, how can I see that? That is actually my question: what version is a recent build? -- You received this message

Re: [codenameone-discussions] Error registering javascript callbacks on IOS (Android works fine)

2018-01-03 Thread kandy
Hi Steve: Indeed, upon further inspection you're so right! We've just detected a problem with our SVN workflow in which we keep updating the "libVersion" property on codenameone.properties between dev machines WITHOUT updating the libs at the same time, so we were keeping old libs and

Re: [codenameone-discussions] Error registering javascript callbacks on IOS (Android works fine)

2018-01-03 Thread Steve Hannah
I just confirmed with a fresh project. The changes are there. I'm not sure why you're not picking them up. Is your project using the libs at the default location (lib/CodenameOne.jar and JavaSE.jar) or have you adjusted the classpath for the project. Steve On Wed, Jan 3, 2018 at 10:02 AM,

Re: [codenameone-discussions] Error registering javascript callbacks on IOS (Android works fine)

2018-01-03 Thread kandy
Hi Steve I already did the project libs update, but didn't help. My library date is 30/12/2017, when I do the update it says "Your proyect Libs are up to date", we are blocked on the development of our App to IOS. Please help us. Best Regards Kandy On Wednesday, January 3, 2018 at 5:44:23 PM

Re: [codenameone-discussions] Error registering javascript callbacks on IOS (Android works fine)

2018-01-03 Thread Steve Hannah
On Wed, Jan 3, 2018 at 8:35 AM, wrote: > Hello: > > How can we use that new interface? There's no documentation and our > current lib doesn't expose said addJSCallback() yet (and updating c1 libs > didn't help). > You need to update your project libs. It should be there

Re: [codenameone-discussions] Error registering javascript callbacks on IOS (Android works fine)

2018-01-03 Thread kandy
Hello: How can we use that new interface? There's no documentation and our current lib doesn't expose said addJSCallback() yet (and updating c1 libs didn't help). Also, is the fix already available in the build servers? I should emphasize our code stopped working two or three days ago, so

[codenameone-discussions] Error registering javascript callbacks on IOS (Android works fine)

2018-01-03 Thread kandy
Hello: Since the last codename1 libary update we've been having problems with the BrowserComponent on iOS. We've narrowed down the problem to the callback registration process (which gets executed on the BrowserComponent onLoad callback). We register two functions, but only the second one