mains. To be
able to load this URL, add all domains and subdomains of your app to the
App Domains field in your app settings." I realise this is mostly FB and
not cn1 but I figured there is a chance its something cn1 related too.
On Wednesday, May 25, 2016 at 10:21:02 PM UTC+8, Gareth Murfin wr
t; My
App id appears to be correct, so just wondering how to get aorudn this.
On Wednesday, May 25, 2016 at 10:02:04 PM UTC+8, Gareth Murfin wrote:
>
> On Android when I hit a like button I see a circular thing spinning but it
> never does anything after that. On the simulator it
, Gareth Murfin wrote:
>
> Went through added website platform and a url and then app domains
> accepted the domain but what domain do I use? I was just entering the
> website address for the app but that doesnt seem to do it. The error in
> simulator is now " The domain of thi
, May 26, 2016 at 10:03:13 PM UTC+8, Gareth Murfin wrote:
>
> ok its not as bad as i thought, not checked ipa size that might be what im
> remembering that held me back. But yeh, is there a way to like a fb PAGE
> and not just a post?
>
> On Thursday, May 26, 2016 at 8:15:01 PM UT
I love cn1, but I hate wasting a week or 2 before u guys admit the
functionality is broken and out of date, it has cost me literally thousands
of pounds. This is a constant occurrence
and my clients all literally say how much they hate cn1 almost every day.
If you can be honest about what
.
On Saturday, May 28, 2016 at 12:36:09 PM UTC+8, Gareth Murfin wrote:
>
> I love cn1, but I hate wasting a week or 2 before u guys admit the
> functionality is broken and out of date, it has cost me literally thousands
> of pounds. This is a constant occurrence
> and my clients al
If I add a new UDID in the apple site, do I have to regenerate the
certificates pr mobileprovision files before the device will run the app?
Or is there some sort of check online? I am still not clear on this point,
thanks.
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Also in the wizard when it says "would you like to generate new push
certificates?" should I say yes if I have added a new udid?
On Tuesday, June 14, 2016 at 1:42:54 PM UTC+8, Gareth Murfin wrote:
>
> If I add a new UDID in the apple site, do I have to regenerate the
&
Apologies for this. I was very drunk, I know its no excuse but somehow that
likebutton was still on my mind after 2 bottles of wine, and I couldnt
shake the days I lost. Anyway Im sorry for being stupid there, I know you
guys are doing your best, and I love cn1. So feeling rather ashamed of my
That works great, thanks Shai!
On Wednesday, June 22, 2016 at 12:34:21 PM UTC+8, Shai Almog wrote:
>
> That method does nothing. You need to call stopEditing() on the text field
> to actually close it.
>
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Client has found a few small graphical issues on Android build:
1- If I have a screen with a textfield, and tap that and the keyboard comes
up, once I am done typing if I hit the arrow on the keyboard (to close it)
I see a flash of the bottom of the screen (below keyboard) flashing briefly
in
False alarm, it was a stray textarea, turned off the focusing and not
happening now.
On Monday, June 20, 2016 at 10:53:07 PM UTC+8, Gareth Murfin wrote:
>
> Client is getting some odd stuff where the screen doubles up or is black,
> where keyboard would normally be:
>
OK forget that, im going mad now i think it was a false alarm. Not to
be confused with the screen flash when keyboard goes away.
On Monday, June 20, 2016 at 11:38:02 PM UTC+8, Gareth Murfin wrote:
>
> Ok not false alarm still happening, ARGH... but i cant see it on any
> device
Ok not false alarm still happening, ARGH... but i cant see it on any device
of my own.
On Monday, June 20, 2016 at 11:37:18 PM UTC+8, Gareth Murfin wrote:
>
> False alarm, it was a stray textarea, turned off the focusing and not
> happening now.
>
>
> On Monday, June 20, 2016
Hi I tried the go button:
tfSurname.putClientProperty("goButton", Boolean.TRUE); //force it
to be an enter key on some phones where it was emoji on the wileyFox
it changed the icon into a tick but tapping the tick seemed to have no
response.
On Saturday, June 18, 2016 at 2:27:39 PM
On many devices if you proceed without closing the keyboard on android then
that area of the screen is black and redundant on the next form. It is as
if something big has change din android keyboard stuff, I expected this to
be the solution but it still happens:
ie,
https://dl.dropboxusercontent.com/u/4194619/c5d592ec-ee23-41b4-806c-f35f73ed90fb.png
this is happening quite often, and i think i had only seen it happen once
before in my life until recently.
On Tuesday, June 21, 2016 at 10:50:43 PM UTC+8, Gareth Murfin wrote:
>
> On many devices
Client is getting some odd stuff where the screen doubles up or is black,
where keyboard would normally be:
https://www.dropbox.com/s/x1tkqee21iwpbw7/f78b271a-04b2-433a-9d95-6719149fba6a.png?dl=0
and
https://www.dropbox.com/s/y6jd5rrx725e3ve/c5d592ec-ee23-41b4-806c-f35f73ed90fb.png?dl=0
As
1 - sent you test case, will file the issue
2 - thanks will check it
3 - they look like
this https://dl.dropboxusercontent.com/u/4194619/rafflerbigdots.png
On Friday, June 17, 2016 at 11:53:37 AM UTC+8, Shai Almog wrote:
>
> 1. If you can reproduce this as a test case please file an issue.
>
>
Hi Steve,
You know how you can pass in pixelRatio=1.5, can I also pass in strings of
my own? for example I could include the channel to connect to my irc client
by specifying it in the url? Would be very cool.
On Friday, May 6, 2016 at 10:05:54 PM UTC+8, Gareth Murfin wrote:
>
> Ooops
Going crazy here, for some reason any time I try to show a new dialog the
old one opens, even when I put it on a different screen and thread etc,
whats happening to cause this, its weird cause its never happened before.
On Wednesday, May 25, 2016 at 7:52:28 PM UTC+8, Gareth Murfin wrote:
>
I have a dialog with an OK button, when I hit that I dispose of the dialog,
and show the next dialog. Strangely the same dialog comes up, I have tried
uitimers etc and everything I can think of but I cannot get around this.
How do I make the correct dialog come up ?
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On Android when I hit a like button I see a circular thing spinning but it
never does anything after that. On the simulator it seemed to work. Any
ideas why it may not work on device?
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hate more than the fb sdk apart from RIM obviously.
On Wednesday, May 25, 2016 at 11:16:32 PM UTC+8, Gareth Murfin wrote:
>
> So I think I added it all correctly unfortunately I just see the spinning
> icon thing, and it goes no where. Im thinking it might be best to embed a
> like
Does the media manager load up audio/midi? im getting: MediaException:
MEDIA_UNSUPPORTED : Unrecognized file signature!
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ps, no errors in logcat
On Wednesday, July 27, 2016 at 3:46:46 AM UTC+8, Gareth Murfin wrote:
>
> I have multiple Medias loaded up, I stop one and start another. This works
> fine on the simulator and also in the JS build, but for some reason on
> Android my second Media
Oh javafx doesnt support midi, i guess theres no way to get it working on
simulator then ?
On Wednesday, July 27, 2016 at 1:41:46 AM UTC+8, Gareth Murfin wrote:
>
> Does the media manager load up audio/midi? im getting: MediaException:
> MEDIA_UNSUPPORTED : Unrecognized file
ps DDragon extends Component and has an override for paintBackground
On Monday, July 25, 2016 at 8:13:48 PM UTC+8, Gareth Murfin wrote:
>
> I am trying to port an old arcade game to codename one. I am using the
> canvas and have something drawing, but I can only see it when Im
xactly what line
> 368 of flushGraphics() contains.
>
> Steve
>
> On Thu, Jul 21, 2016 at 9:01 AM, Gareth Murfin <gareth.mur...@gmail.com>
> wrote:
>
>> Just got this bug report, looks strange, any ideas?
>>
>> [EDT] 0:0:39,316 - java.lang.NullPo
],
Graphics.LEFT | Graphics.TOP );
can be done in cn1 as:
img=img.subImage(rgRect[0], rgRect[1], rgRect[2], rgRect[3],true);
img=img.mirror();
gs.drawImage(img, posx-rgRect[4], posy-rgRect[5]);
Awesome.
On Monday, July 25, 2016 at 10:29:24 PM UTC+8, Gareth Murfin wrote:
>
> And
Fixed it, it was my own canvas logic. Also curious if there are any libs
around with things like drawRegion in the graphics class? And Sprite stuff
from old midp2 days and things for flipping sprites in code (TRANS_MIRROR)
On Monday, July 25, 2016 at 8:21:32 PM UTC+8, Gareth Murfin wrote
Also interested in anyway to mimic "anchors" when doing a drawImage(), im
basically porting old j2me canvas titles.
On Monday, July 25, 2016 at 9:02:21 PM UTC+8, Gareth Murfin wrote:
>
> Fixed it, it was my own canvas logic. Also curious if there are any libs
> arou
And I need graphics.copyArea() :-) looks like im gonna have to implement
some of these... got the port of the game working actually, its only the
flipped sprites missing!
On Monday, July 25, 2016 at 10:17:59 PM UTC+8, Gareth Murfin wrote:
>
> Also interested in anyway to mimic "an
d64a1d-e62f-44d0-8c89-b2d0889c5641%40googlegroups.com?utm_medium=email_source=footer>
> .
>
> For more options, visit https://groups.google.com/d/optout.
>
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ou. E.g. what layout manager, styles,
> fonts, etc...
>
> Steve
>
> On Tue, Jul 26, 2016 at 8:03 AM, Gareth Murfin <gareth...@gmail.com
> > wrote:
>
>> On the simulators my fonts look like this:
>>
>> https://dl.dropboxusercontent.com/u/4194619/Snap%
Is it possible to have a lib inside another lib? The option for freshing
libs seems to be ghosted out.
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2016 at 7:15:42 PM UTC+8, Gareth Murfin wrote:
>
> No matter how often I try, I find the whole side menu thing quite
> confusing. Until now I have had to avoid right hand side menus because I
> simply cannot get them to work. Left hand side I have been able to get
> worki
No matter how often I try, I find the whole side menu thing quite
confusing. Until now I have had to avoid right hand side menus because I
simply cannot get them to work. Left hand side I have been able to get
working using Toolbar, roughly something like this:
Toolbar toolbarForLeftMenu;
if
java.lang.ArrayIndexOutOfBoundsException: length=1000; index=1000
[EDT] 0:0:2,318 - java.lang.ArrayIndexOutOfBoundsException: length=1000;
index=1000
at
com.codename1.ui.Display.readArrayStackArgument(Display.java:1935)
at com.codename1.ui.Display.handleEvent(Display.java:2069)
Im not 100% clear what you mean, do you mean basically this:
smbForRightMenu.putClientProperty("SideComponent", SideMenuRIGHT);
smbForRightMenu.add(SideMenuRIGHT);
Still stays empty if I try that.
On Thursday, August 4, 2016 at 12:53:14 PM UTC+8, Shai Almog wrote:
>
> You need to
Never even heard of Tabs! Nice little component that, works really nice,
thanks!!
On Thursday, August 4, 2016 at 12:55:21 PM UTC+8, Shai Almog wrote:
>
> I would use tabs and create the same container with different data to add
> in.
> You can set the tabs to be hidden.
>
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I have a single screen which shows some content from an array, I wish to be
able to swipe left and right to go to the same screen but populate it with
the next item in the array. What is the easiest way to do this ? I guess I
could use a layeredLayout and have a container on top and detect the
Somehow once I have enteredt text into a textfield and move to the next one
the text goes to being right aligned. I have checked and double checked the
uiid, and it is not set to do this, so what else could it be ?
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trying to build for ios I get this error, the websocket lib is there and i
refreshed etc, cant work out whats going on really, any ideas?
CompileC
build/MyApplication.build/Release-iphoneos/MyApplication.build/Objects-normal/armv7/com_codename1_io_websocket_WebSocketNativeImplImpl.o
What units do these use? is it a percentage ?
On Monday, March 21, 2016 at 11:46:32 AM UTC+8, Shai Almog wrote:
>
> Yes see the theme constants from here:
> https://www.codenameone.com/manual/advanced-theming.html
>
> sideMenuSizeTabPortraitInt
>
> The size of the side menu when expanded in a
Also how do I specify the width of the toolbar's side menu ? Like so it
takes up only 50% when its pulled out?
On Monday, July 18, 2016 at 3:54:01 PM UTC+8, Gareth Murfin wrote:
>
> What units do these use? is it a percentage ?
>
> On Monday, March 21, 2016 at 11:46:32 AM UTC+8, Shai
I started a very basic project and then did the upgrade to new gui builder,
it went ok. Then I double clicked on my .res but it still loads the old gui
editor, and IU get a dialog saying " fatal error loading the resource file
java.lang.nullpointerexception". Is the new gui builder ready for
e.com/d/
> msgid/codenameone-discussions/69d0ec12-8134-44b5-a85a-
> 523be6b88b1b%40googlegroups.com
> <https://groups.google.com/d/msgid/codenameone-discussions/69d0ec12-8134-44b5-a85a-523be6b88b1b%40googlegroups.com?utm_medium=email_source=footer>
> .
>
> For more optio
If I run my app and exit and run it again (Android) and check the app
settings->storage - it goes up about 100k each time. I have made sure my
code deletes anything it downloads (like a photo) so why is the storage
going up? Some users are complaining if they use my app a lot it takes up
more
Actually when I turn off all system outs, it doesnt happen!.. maybe the log
is cached?
On Sunday, August 7, 2016 at 10:48:10 AM UTC+8, Gareth Murfin wrote:
>
>
> If I run my app and exit and run it again (Android) and check the app
> settings->storage - it goes up about 100k ea
OK, thanks, all good, the messages are off for release. thanks for clearing
that up.
On Sunday, August 7, 2016 at 1:22:44 PM UTC+8, Shai Almog wrote:
>
> Yes, logs are appended.
>
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To
Oops of course it can, I use them alot, so whats going on ?
On Wednesday, August 3, 2016 at 3:59:20 AM UTC+8, Gareth Murfin wrote:
>
> I have implemented a small text to speech library for cn1, it all builds
> apart from J2SE where it says:
>
> buildNativeIOS:
> createIos
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> .
>
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>
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Thanks, I got it working. It seems much harder to use than the old one,
mainly because you cannot see the hierarchy while you are working, and how
do you get to the properties for things like when I select a grid layout?
Ive moved back to the old gui editor for now. I think it would be better
On some devices when the keyboard pops up for a password field, numbers
flash briefly at the top of the keyboard then vanish, when they vanish they
leave the screen unpainted with parts of the screen before it was resized
showing.
It seems you need to click on a normal text field then click
validate or something, of course this is probably already happening but
something strange happens with regard to repaint on the keyboard when it
first appears.
On Wednesday, June 22, 2016 at 11:07:19 PM UTC+8, Gareth Murfin wrote:
>
> That works great, thanks Shai!
>
> On Wednesday, J
amsFromUrl(campaignData)*/.build());
}
On Monday, August 22, 2016 at 7:46:31 AM UTC+8, Gareth Murfin wrote:
>
> I am trying to implement this:
> https://developers.google.com/analytics/devguides/collection/android/v4/campaigns#google-play-campaigns
>
> but getTracker(
I am trying to implement
this:
https://developers.google.com/analytics/devguides/collection/android/v4/campaigns#google-play-campaigns
but getTracker() does not exist when I do this,
Tracker t =
AndroidNativeUtil.getActivity().getApplication().getTracker(TrackerName.APP_TRACKER);
How do I
It is in the code but I never actually instance the class using it, I want
to leave it ther euntil I need it, I will try and tick the compiler into
thinking its used then :)
On Tuesday, August 16, 2016 at 12:21:05 PM UTC+8, Shai Almog wrote:
>
> Do you use the WebSocket class from code?
> These
My app dies every time anyone installs from google play, I cannot test iot
since im not in the uk, but Im seeing this:
java.lang.ArrayIndexOutOfBoundsException: length=0; index=0
[EDT] 0:0:14,591 - java.lang.ArrayIndexOutOfBoundsException: length=0;
index=0
at
Apologies client got a proper logcat and it was my fault, some missing
classes when doing the install_referrer.
On Thursday, August 25, 2016 at 6:00:46 PM UTC+8, Gareth Murfin wrote:
>
> My app dies every time anyone installs from google play, I cannot test iot
> since im not in the u
yes its just for testing my game on simulator (and I thinnk in JS builds?)
i have used booleans to get around this.
On Thursday, September 1, 2016 at 1:15:46 PM UTC+8, Shai Almog wrote:
>
> Key listener only binds release events never press events. I don't think
> that event type has any "real"
When I do this code Type.KeyRelease is detected but never Type.KeyPress,
why is that ?
f.addKeyListener(RIGHT, new ActionListener() {
public void actionPerformed(ActionEvent evt) {
_("///RIGHT PRESSED.");
discussions/2548ff0c-494c-4c57-a3cc-fe5c5811231c%40googlegroups.com?utm_medium=email_source=footer>
> .
> For more options, visit https://groups.google.com/d/optout.
>
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> msgid/codenameone-discussions/070e0558-8b7d-4bd8-b347-
> 0928b35046c5%40googlegroups.com
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> .
>
> For
good luck, I seem to remember the FK SDK is a nightmare even natively, I
had once wrapped it all up entirely into a very simple object that could do
everything nicely (for native android) if I can get back to that on Android
I will make a lib, but it wont work on iOS.
On Friday, August 26,
Is there anyone who can give me some simple example code that shows how to
get even a single label top appear on a right side menu ? I have not
managed this once in days of trying, Im beyond frustrated now, absolutely
at punching walls stages.
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If you ever get it to work Id love to know how, I had to give up on FB
altogether, I tell clients its not an option because i couldnt get it to
work on any level
On Tuesday, August 23, 2016 at 11:31:34 PM UTC+8, usabg...@gmail.com wrote:
>
> yes i know that, my facebook queries worked before,
It doesnt work, would be great if you could give an example, for now Im
just actually going to tell clients you cant have a right menu, far too
confusing and hard to do, wasted days trying to get something to appear
On Saturday, August 6, 2016 at 1:25:01 PM UTC+8, Shai Almog wrote:
>
> If it's
Works only if I have that title bar thing showing which I dont want I want
my own button to pop open a menu on the right, on the left its a piece of
cake, im not going to try with layerlayouts and animating them in
On Friday, August 26, 2016 at 5:08:54 PM UTC+8, Gareth Murfin wrote
Constraint c =
(Constraint)((TableLayout)CENTRE.getLayout()).getComponentConstraint(TOPBIT);
if (c==null);
{
_("constraint is null cant adjust it!");
}
c.setHeightPercentage(100);
Somehow in this snippet I see the message telling me c is null,
Aha, this works.. not got anything to actually *show* yet :)
public android.view.View getView()
{
return nativeAdMedia;
}
On Tuesday, November 8, 2016 at 11:45:17 PM UTC+8, Gareth Murfin wrote:
>
> So Im now trying to return the PeerComponent, my "view"
I stuck recyclerview-v7-21.0.3.aar in native/android and definied the build
hint for supportV4, seems to get past the MediaView now :-D
On Tuesday, November 8, 2016 at 9:59:16 PM UTC+8, Gareth Murfin wrote:
>
> Thanks Shai. Im almost at the point of using PeerComponents, but I have
>
to compile (View
cannot be converted to PeerComponent). What must I do to my linear layout
to get it returned as a view?
On Tuesday, November 8, 2016 at 10:55:37 PM UTC+8, Gareth Murfin wrote:
>
> I stuck recyclerview-v7-21.0.3.aar in native/android and definied the
> build hint for supp
nd contain an advert (they dont
take over full screen) so I want to embed a LinearLayout inside a CN1
container basically, if this is possible?
On Tuesday, November 8, 2016 at 1:07:07 AM UTC+8, Gareth Murfin wrote:
>
> Ie, in my native android side can I do tings like this ?
>
>
Thanks mate im gonna recreate it on the Android side, when that works ill
bring it back into cn1, probably just some dumb error of mine. I dont see
much in ddms and tapping them does nothing.
On Wednesday, November 9, 2016 at 1:54:20 PM UTC+8, Shai Almog wrote:
>
> It should work fine not sure
I have put it in native\android which I assume is the logical thing to do.
But the sample I am working from references R.id.native_ad_body in the xml
and I get package R does not exist.
On Tuesday, November 8, 2016 at 12:41:42 AM UTC+8, Gareth Murfin wrote:
>
> If I want to include
Ie, in my native android side can I do tings like this ?
TextView nativeAdTitle = (TextView)
adView.findViewById(R.id.native_ad_title);
in order to get at this in the xml ?
On Tuesday, November 8, 2016 at 1:04:18 AM UTC+8, Gareth Murfin wrote:
>
> I have put it in native\android w
Thanks Shai. Im almost at the point of using PeerComponents, but I have one
weird error that appears to happen when I run MediaView nativeAdMedia =
new MediaView(context);
It says the class is not found, it seems to find the others such as
com.facebook.ads.NativeAd; but not
f.getContentPane().addPullToRefresh(new Runnable() {
public void run() {
_("PULLED.");
String count = " " + f.getContentPane().getComponentCount();
f.addComponent(0, new Button("Button " + count));
f.invalidate();
}
});
this
Looks like it happens when you pass something like this
pathStatic.arc(xPos, yPos, circleW, circleH , 180, 180); // *ie the same
start and complete angle*
Turned out to be a bug in my logic as I should not have been passing the
same value like that, but I think that still maybe qualifies as a
Im experiencing something similar on the simulator, not even on a real
device,
An exception occurred during transition paint this might be valid in case
of a resize in the middle of a transition
java.lang.StackOverflowError
at
bit
float progressAngle = (float)((progress*1.3f));
angleComplete = Math.toRadians(progressAngle);
g.setColor(colour);
pathDynamic.arc(xPos, yPos, circleW, circleH , startAngle,
angleComplete);
//draw actual progress arc
g.drawShape(pathDynamic, stroke);
}
All good man hope to see it in 2017 :)
On Saturday, November 26, 2016 at 1:57:12 PM UTC+8, Shai Almog wrote:
>
> No. aar is a bit new so our 3rd party library integration video/guide
> predated that.
>
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I keep getting bug reports about dates being worked out wrong, they are
mostly from galaxy android devices. Is there some known work around for
working with dates across different android devices? trying to work out
what it does but my phone is not booting, I think on them devices its
swapping
Looks like I finally got it to work by not leaving the other areas of the
borderlayout empty, ie put a blank label in north, east, south, west, I
suppose that was kind of obvious in hindsight!.
On Thursday, November 17, 2016 at 11:25:57 AM UTC+8, Shai Almog wrote:
>
> Transparent might not be
no its on image_scaled_fill, my forms use same uiid and theyre fine,.
On Friday, November 11, 2016 at 1:38:40 PM UTC+8, Shai Almog wrote:
>
> I'm assuming you used the background as a scaled to fit instead of scale
> to fill.
>
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Got it thanks, that is COOL AS HELL.. I recall spending a serious amount of
time trying to get this going on android in the past.
On Friday, November 11, 2016 at 1:40:28 PM UTC+8, Shai Almog wrote:
>
> Pull to refresh will only work on a scrollable container. Do you have a
> standard layout in
Is there any support for leaving a screen and coming back to it with the
same data the user entered, apart from the obvious of simply saving it and
putting it back?
It might be a nice feature if this was automatically done somehow,
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aha I did not know about that, SideNavigationPanel seems to work, although
there are still some very faint lines in the same place as the boxes were.
Hopefully client wont notice for now :)
On Monday, November 14, 2016 at 1:22:46 PM UTC+8, Shai Almog wrote:
>
> Did you set it to
This is on Android btw, Im assuming many people are suffering from this.
On Wednesday, October 12, 2016 at 10:21:14 PM UTC+8, Gareth Murfin wrote:
>
> Still is happening to me, I am not using any dial or get udid, any other
> thought?
>
> On Thursday, October 6, 2016 at 11:04:42
I am asking for the ip address, does that make the permission happen??
On Wednesday, October 12, 2016 at 10:22:14 PM UTC+8, Gareth Murfin wrote:
>
> This is on Android btw, Im assuming many people are suffering from this.
>
> On Wednesday, October 12, 2016 at 10:21:14 PM UTC+8, G
Picker.setDate doesnt work when you pass in a date if its showing according
to the docs, but then how do you set it? Even in beforeShow it happens, I
thought something like this would work but it doesnt;
Picker p = new Picker();
p.setDate(theirBirthday);
Apologies, spoke too soon was my own logic bug :-}
On Tuesday, November 29, 2016 at 6:35:36 PM UTC+8, Gareth Murfin wrote:
>
> Picker.setDate doesnt work when you pass in a date if its showing
> according to the docs, but then how do you set it? Even in beforeShow it
> happen
r internal
storage??)
On Thursday, December 8, 2016 at 8:09:09 PM UTC+8, Gareth Murfin wrote:
>
> Im now on api 21, why does my app ask to use phone permission here? is
> that always there?
>
>
> https://www.dropbox.com/s/ke23cw2xqsnear1/Screenshot_20161208-120120.png?dl=0
>
isdn(). This
permission is required for media in order to suspend audio playback when
you get a phone call.
On Thursday, December 8, 2016 at 8:28:59 PM UTC+8, Gareth Murfin wrote:
>
> I see in the manifest it is using READ PHONE STATE, is that what is
> causing it? But how do I turn it off? Ma
I see in the manifest it is using READ PHONE STATE, is that what is causing
it? But how do I turn it off? Man permissions are KILLING me. I dont even
know why I need it.
On Thursday, December 8, 2016 at 8:15:00 PM UTC+8, Gareth Murfin wrote:
>
> Also is there a build hint that can &qu
doh, its due to the share button I think...
On Thursday, December 8, 2016 at 8:42:54 PM UTC+8, Gareth Murfin wrote:
>
> OK final one, im not using contacts at all, so why is this one needed? it
> says "contacts" in permissions, from the docs:
>
> android.permission
ng it? I guess a lib
somewhere could be, we really need a smart tool for analysing apks, sigh
On Thursday, December 8, 2016 at 8:31:18 PM UTC+8, Gareth Murfin wrote:
>
>
> ahh I think its this! Thats why it needs telephone?
>
> android.permission.READ_PHONE_STATE - is triggered by
roups.com
> <https://groups.google.com/d/msgid/codenameone-discussions/26a7d735-49f2-4571-9adc-c63b7dfe10df%40googlegroups.com?utm_medium=email_source=footer>
> .
>
> For more options, visit https://groups.google.com/d/optout.
>
--
Gareth Murfin
(Android Freelancer - ww
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