HI! i want to ask you if exists the possibility to implement with the
actual version an infinite image (animated) on a Container.
also, i want to know which commands locks the interfase while the original
infiniteprogress runs.
thanks
If you are experiencing an issue please mention the full
Hi,
in which IDE?
Did you install websockets thru the extension manager tool?
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No.
I suggest re-reading the developer guide chapter on the EDT. And
understanding *exactly* what invoke and block does.
We have bugs, this isn't one of them.
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Just store the data in a variable within the state machine or other class.
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Use the show() method of a dialog that accepts 4 ints to determine the
exact distance from the edge of the screen.
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Not practical. You have a chain of calls that you implicitly rely on, we
try to hide some of that complexity but obviously you have more going on.
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The default native theme assumes they will be chained together in a
horizontal component group to give them the round effect. We should
probably improve that design.
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Hi,
odd. They are instant for me. Do you have other code in play that might be
triggering that?
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If you are experiencing an issue please mention the full platform your
issue applies to:
IDE: NetBeans/Eclipse/IDEA
Desktop OS
Simulator
Device
I am using NetBean tool.
This is my json result:
{status=1.0, info=[{tranSource=LAGOS, tranDest=UK, tranStation=AGO,
tranDate=2016-09-28,
*obviously I have more going on?*
I would say obviously your framework has a bug. I would say my use
scenario is not that unusual...*obviously*
Displaying a dialog, and then when that dialog is disposed displaying a
progress indication (toastbar) and then updating an element on the form is
Hi
I have a problem when I am trying to reproduise the Steve Hannah chat app
base on websocket protocol(https://github.com/shannah/cn1-websockets) .
This is the message I had on my console when I am executing the apps
java.lang.ClassNotFoundException: com.mhsoft.mhtalk.WebSocketNativeImplImpl
yes, I know I can do that and it is a *workaround, and not a very good on
at that*.
- Why isn't the layout manager respecting the preferred sizes?
- When I walk through your code, I see that the width / height of the
components are being calculated (or at least it seems), but preferred
It sounds like google play location services may not be enabled.
The ideal situation is to have the following build hints:
android.playService.location=true
android.playService.maps=true
And omit the android.includeGPlayServices build hint altogether.
If you are using an older version of the
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