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     new 2d016be  Automated site publishing by Jenkins build 776
2d016be is described below

commit 2d016be20b09920a30ec65d5b8f52b2ff6cb46de
Author: jenkins <bui...@apache.org>
AuthorDate: Sat May 4 14:22:39 2019 +0000

    Automated site publishing by Jenkins build 776
---
 content/kb/docs/java/debug-visual.html | 81 +++++++---------------------------
 1 file changed, 16 insertions(+), 65 deletions(-)

diff --git a/content/kb/docs/java/debug-visual.html 
b/content/kb/docs/java/debug-visual.html
index 7369934..c69f46d 100644
--- a/content/kb/docs/java/debug-visual.html
+++ b/content/kb/docs/java/debug-visual.html
@@ -172,13 +172,10 @@
 <div class="olist arabic">
 <ol class="arabic">
 <li>
-<p>In the GUI snapshot, select the Guess button.</p>
+<p>In the GUI snapshot, select the Guess button. When you select a component 
in the snapshot, the IDE displays details about the selected component in the 
Properties window. If the Properties window is not visible you can choose 
Window &gt; Properties from the main menu to open the window.</p>
 </li>
 </ol>
 </div>
-<div class="paragraph">
-<p>When you select a component in the snapshot, the IDE displays details about 
the selected component in the Properties window. If the Properties window is 
not visible you can choose Window &gt; Properties from the main menu to open 
the window.</p>
-</div>
 <div class="imageblock">
 <div class="content">
 <img src="images/debug-snapshot.png" alt="debug snapshot">
@@ -195,13 +192,10 @@
 <div class="olist arabic">
 <ol class="arabic" start="2">
 <li>
-<p>Right-click the Guess button in the snapshot and choose Go to Component 
Declaration from the popup menu.</p>
+<p>Right-click the Guess button in the snapshot and choose Go to Component 
Declaration from the popup menu. When you choose Go to Component Declaration 
the IDE opens the source file in the editor and moves the cursor to the line in 
the code where  <code>guessButton</code>  is declared.</p>
 </li>
 </ol>
 </div>
-<div class="paragraph">
-<p>When you choose Go to Component Declaration the IDE opens the source file 
in the editor and moves the cursor to the line in the code where  
<code>guessButton</code>  is declared.</p>
-</div>
 <div class="imageblock">
 <div class="content">
 <img src="images/debug-gotodeclaration.png" alt="debug gotodeclaration">
@@ -210,13 +204,10 @@
 <div class="olist arabic">
 <ol class="arabic" start="3">
 <li>
-<p>Right-click the Guess button in the snapshot again and choose Go to 
Component Source.</p>
+<p>Right-click the Guess button in the snapshot again and choose Go to 
Component Source. When you choose Go to Component Source the IDE opens the 
source file in the editor and moves the cursor to the line in the source code 
for the JButton component.</p>
 </li>
 </ol>
 </div>
-<div class="paragraph">
-<p>When you choose Go to Component Source the IDE opens the source file in the 
editor and moves the cursor to the line in the source code for the JButton 
component.</p>
-</div>
 <div class="imageblock">
 <div class="content">
 <img src="images/debug-gotosource.png" alt="debug gotosource">
@@ -233,26 +224,12 @@
 <li>
 <p>Click the Java Debugger tab in the Java category in the Options window.</p>
 </li>
-</ol>
-</div>
-<div class="paragraph">
-<p><strong>Note.</strong> In NetBeans IDE 7.1 the Java Debugger tab is located 
in the Miscellaneous category in the Options window.</p>
-</div>
-<div class="olist arabic">
-<ol class="arabic" start="3">
 <li>
 <p>Select Visual Debugging in the list of categories and select <strong>Track 
locations of component hierarchy changes</strong>. Click OK.</p>
 </li>
 <li>
-<p>Stop your debugging session (if one is running).</p>
+<p>Stop your debugging session (if one is running). After you enable the 
command in the Options window, you will need to restart your debugging session 
and take a new GUI snapshot before you can use the Go to Hierarchy Addition 
command.</p>
 </li>
-</ol>
-</div>
-<div class="paragraph">
-<p><strong>Note.</strong> After you enable the command in the Options window 
you will need to restart your debugging session and take a new GUI snapshot 
before you can use the Go to Hierarchy Addition command.</p>
-</div>
-<div class="olist arabic">
-<ol class="arabic" start="5">
 <li>
 <p>Start a new debugging session and take a GUI snapshot.</p>
 </li>
@@ -262,7 +239,7 @@
 </ol>
 </div>
 <div class="paragraph">
-<p>The IDE will open the source code in the editor at the line where the 
component is added.</p>
+<p>The IDE will open the source code in the editor at the line where the 
component is added, as shown below:</p>
 </div>
 <div class="imageblock">
 <div class="content">
@@ -278,13 +255,10 @@
 <div class="olist arabic">
 <ol class="arabic">
 <li>
-<p>Right-click the Guess button in the snapshot and choose Show Listeners from 
the popup menu.</p>
+<p>Right-click the Guess button in the snapshot and choose Show Listeners from 
the popup menu. When you choose Show Listeners, the IDE opens the Events 
window. You can see that the Custom Listeners node is expanded.</p>
 </li>
 </ol>
 </div>
-<div class="paragraph">
-<p>When you choose Show Listeners, the IDE opens the Events window. You can 
see that the Custom Listeners node is expanded.</p>
-</div>
 <div class="imageblock">
 <div class="content">
 <img src="images/debug-customlisteners.png" alt="debug customlisteners">
@@ -293,57 +267,34 @@
 <div class="olist arabic">
 <ol class="arabic" start="2">
 <li>
-<p>Right-click <strong>com.toy.anagrams.ui.Anagrams$3</strong> below the 
Custom Listeners node and choose Go to Component Source in the popup menu.</p>
+<p>Right-click <strong>com.toy.anagrams.ui.Anagrams$3</strong> below the 
Custom Listeners node and choose Go to Component Source in the popup menu. The 
source code opens in the editor at the line where the listener is defined.</p>
 </li>
-</ol>
-</div>
-<div class="paragraph">
-<p>The source code opens in the editor at the line where the listener is 
defined.</p>
-</div>
-<div class="olist arabic">
-<ol class="arabic" start="3">
 <li>
-<p>Select the empty text field in the snapshot.</p>
+<p>Select the empty text field in the snapshot. Alternatively, you can select 
the  <code>guessedWord</code>  text field in the Navigator window. When you 
select the text field, the items in the Events window will change automatically 
to display the listeners for the selected component.</p>
 </li>
-</ol>
-</div>
-<div class="paragraph">
-<p>Alternatively, you can select the  <code>guessedWord</code>  text field in 
the Navigator window.</p>
-</div>
-<div class="paragraph">
-<p>When you select the text field, the items in the Events window will change 
automatically to display the listeners for the selected component.</p>
-</div>
-<div class="olist arabic">
-<ol class="arabic" start="4">
 <li>
-<p>In the Events window, double-click the Event Log node to open the Select 
Listener window.</p>
+<p>In the Events window, double-click the Event Log node to open the Select 
Listener window. Alternatively, you can right-click the Event Log node and 
choose Set Logging Events from the popup menu.</p>
 </li>
-</ol>
-</div>
-<div class="paragraph">
-<p>Alternatively, you can right-click the Event Log node and choose Set 
Logging Events from the popup menu.</p>
-</div>
-<div class="olist arabic">
-<ol class="arabic" start="5">
 <li>
-<p>Select the  <code>java.awt.event.KeyListener</code>  listener from the 
dialog. Click OK.
-image::images/debug-select-listener.png[]</p>
+<p>Select the  <code>java.awt.event.KeyListener</code>  listener from the 
dialog. Click OK.</p>
 </li>
 </ol>
 </div>
+<div class="imageblock">
+<div class="content">
+<img src="images/debug-select-listener.png" alt="debug select listener">
+</div>
+</div>
 <div class="paragraph">
 <p>This listener is now listening for keyboard events in the text field.</p>
 </div>
 <div class="olist arabic">
 <ol class="arabic" start="6">
 <li>
-<p>In the Anagram Game application, type some characters in the text field.</p>
+<p>In the Anagram Game application, type some characters in the text field. 
When you type a character in the text field, the event is recorded in the 
events log. If you expand the Event Log node you can see that each keystroke is 
now logged. New events appear each time that you type in the Anagram Game 
application text field. If you expand an individual event, for example  
<code>keyPressed</code> , you can see the properties of that event in the 
log.</p>
 </li>
 </ol>
 </div>
-<div class="paragraph">
-<p>When you type a character in the text field, the event is recorded in the 
events log. If you expand the Event Log node you can see that each keystroke is 
now logged. New events appear each time that you type in the Anagram Game 
application text field. If you expand an individual event, for example  
<code>keyPressed</code> , you can see the properties of that event in the 
log.</p>
-</div>
 <div class="imageblock">
 <div class="content">
 <img src="images/debug-eventlog.png" alt="debug eventlog">


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