Audio.PullScenario() triggers unwanted idle state change

2010-12-09 Thread Daniele Ricci
Greetings, sorry for the crosspost, but for this kind of post i guess it's better to post on every development list. I have a need to set idle state to PRELOCK as soon as a phone call ends. When the call ends, audio scenario is pulled, and soon after that idle state is forced to PRELOCK by my

Re: Audio.PullScenario() triggers unwanted idle state change

2010-12-09 Thread Dr. Michael Lauer
Hi Daniele, Greetings, sorry for the crosspost, but for this kind of post i guess it's better to post on every development list. I have a need to set idle state to PRELOCK as soon as a phone call ends. When the call ends, audio scenario is pulled, and soon after that idle state is forced

Re: Audio.PullScenario() triggers unwanted idle state change

2010-12-09 Thread Daniele Ricci
Should I open a ticket on FSO for this? On Thu, Dec 9, 2010 at 15:10, Dr. Michael Lauer mic...@vanille-media.de wrote: Hi Daniele, Greetings, sorry for the crosspost, but for this kind of post i guess it's better to post on every development list. I have a need to set idle state to PRELOCK

Re: Audio.PullScenario() triggers unwanted idle state change

2010-12-09 Thread Dr. Michael Lauer
Am 09.12.2010 um 16:32 schrieb Daniele Ricci: Should I open a ticket on FSO for this? If we agree FSO being to blame, yes. I'm not sure yet though... :M: ___ Openmoko community mailing list community@lists.openmoko.org

Re: Audio.PullScenario() triggers unwanted idle state change

2010-12-09 Thread Daniele Ricci
Ok, I'll wait for you then. On Thu, Dec 9, 2010 at 16:34, Dr. Michael Lauer mic...@vanille-media.de wrote: Am 09.12.2010 um 16:32 schrieb Daniele Ricci: Should I open a ticket on FSO for this? If we agree FSO being to blame, yes. I'm not sure yet though... :M: -- Daniele