Qtopia-core look consistency

2008-09-12 Thread Nicola Mfb
My applications has different looks on pc/qt4, on qvfb/i686fb, and on the Freerunner with official qtopia. The last has a lot of problems on a QGraphicsScene/QGraphicsView, broken painterpaths, no rounded edges, no antialiasing, weird fonts, bad collision detection and so on. I'd like to know the

Re: Qtopia-core look consistency

2008-09-12 Thread Lorn Potter
Nicola Mfb wrote: My applications has different looks on pc/qt4, on qvfb/i686fb, and on the Freerunner with official qtopia. It will depend on theme used, screen resolution and dpi. Use the ficgta01 skin and the finxi theme to mimic what is default for the Neo. Qtopia has its own themes, lok

Re: Qtopia-core look consistency

2008-09-12 Thread Nicola Mfb
On Fri, Sep 12, 2008 at 11:22 AM, Lorn Potter [EMAIL PROTECTED] wrote: [...] Qtopia has its own themes, lok and feel, so straight qt apps will look out of place. Thanks Lorn, i think the problem is not only in themes, dpi and resolution, i have two screenshots for you.

Re: Qtopia-core look consistency

2008-09-12 Thread Nicola Mfb
[...] So there is a problem in qtopia/arm or i'm missing again somethink. This is the reason why i asked you how should i do to have consistency beetween the two SDK (arm - x86). Howewer i installed my built /opt/Qtopia on the Freerunner to be sure i used the same toolkit, but the problems

Re: Qtopia-core look consistency

2008-09-12 Thread Lorn Potter
Nicola Mfb wrote: [...] So there is a problem in qtopia/arm or i'm missing again somethink. This is the reason why i asked you how should i do to have consistency beetween the two SDK (arm - x86). Howewer i installed my built /opt/Qtopia on the Freerunner to be sure i