Re: What happened to the order?

2007-07-28 Thread Shachar Shemesh
Sean Moss-Pultz wrote:
 Let me check on this today.

 As I'm sure it's obvious to most of you now, we're having a  heck of a
 time with logistics this first time around. Please accept my sincere
 apologies. I promise we will get much better really soon.
   
I sure hope so. I will order mine from the GTA02 batch to a US address
just as it will be relased, assuming it's early enough in October for it
to arrive in time for someone to take it to me. Shipping times are going
to be go/no go for me :-(

Shachar

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Re: What happened to the order?

2007-07-28 Thread Asbjørn Sannes

Sean Moss-Pultz wrote:

On 07/28/2007 Asbjørn Sannes wrote:
  
If I understood correctly orders within the U.S. was shipped first, 
and then international developers would get their phones..


I have received three e-mails from openmoko: AutoReply: OpenMoko 
direct order, Your OpenMoko direct order (which I replyed to 
YES_I_DO), and  Payment received: OpenMoko direct order.


Since then I have heard nothing, but I can see from the P1 Owners 
page that other higher numbered rts, ordering the exact same thing 
(Advanced kit, B/S), to the exact same location (Oslo, Norway) have 
received shipping notifications.


Anyone else experienced this? Is my order gone? Am I waiting for 
something that won't happen?

Is there something that I should have done that I have not?



Let me check on this today.

As I'm sure it's obvious to most of you now, we're having a  heck of a
time with logistics this first time around. Please accept my sincere
apologies. I promise we will get much better really soon.

-Sean
  
I probably was a bit fast on the trigger (you know how time feels when 
you are waiting for something good): I have now received a Order 
shipped: OpenMoko direct order e-mail with a tracking number, and is as 
happy as ever, can't wait to do some real hacking :)


I understand the problem of doing logistics for the first time at this 
scale is not an easy one, I wish there would have been a way of checking 
if an order w as still alive, especially when there is a time-gap 
between status updates.. I hope this kind of thing will come together 
for the mass marketing stuff :)


Greetings,
Asbjørn Sannes
#1848, soon to be P1 hacker


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Re: 3G sim cards

2007-07-28 Thread Scott Rushforth

Minor update on the cingular/att 3g sim issue:

I tested my device out this evening with a t-mobile prepaid sim (2g), 
and I am able to make outgoing calls successfully.  Even got the audio 
working after some fuss ;)


So anyhow, seems like its definitely due to either the cingular/att 
network and/or the 3g sim card, and not the neo itself.


Fwiw, the sim contacts on both of the sims appear slightly different.  I 
do not know enough about sim cards to know how significant that is. 


Cheers,
-scott


Harrison Metzger wrote:
I agree. The neo should work with the largest US provider. I would be 
more than happy to mail my sim card to TW or to someplace where 
someone who knows more about the technology than me can look at it (as 
long as I can get it back lol). It would be nice to see the raw 
communication (if any) between the sim and the phone. IMO this is a 
very important issue and I hope the core neo engineers or openmoko 
developers will get time to look into it. (its filed on bugzilla as 
number 666)


Harry


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Re: 3G sim cards

2007-07-28 Thread Andreas Kostyrka
-BEGIN PGP SIGNED MESSAGE-
Hash: SHA1

No, for Neo GTA01 it's probably a focus on software. Guess they did not
find a better GSM/UMTS module in time.

Andreas

Xamindar wrote:
 Whao, I didn't know that.  I assumed it at least had edge.  That totally
 sucks if it is only has GPRS.  What is going on with new phones these
 days?  Seems like they are going backwards in speeds, i-phone and now this.
 HSDPA support?  Why not?  Is it licensing issues?
 
 
 Andreas Kostyrka wrote:
 edge speeds? *lol* The GTA01 at least has pure classic GPRS.
 
 Andreas
 
 Xamindar wrote:
   
 I have a simple question related to 3G.  Why doesn't the neo support
 3G?  I have had my Cingular 3G phone for a year now and I can't imagine
 ever going back to Edge speeds.  And sence this phone has a 640x480
 screen and powerful processor it is great for the faster speed network.
 I would really love to change my 3G phone+Zaurus combination over to
 one openmoko phone.


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Re: Phone emulator under Gentoo?

2007-07-28 Thread Nelson Castillo
On 7/27/07, Xamindar [EMAIL PROTECTED] wrote:

  # ls /usr/lib64/libSDL*
  /usr/lib64/libSDL-1.2.so.0   /usr/lib64/libSDL.la
 /usr/lib64/libSDL_net-1.2.so.0.0.7  /usr/lib64/libSDL_net.so
  /usr/lib64/libSDL-1.2.so.0.11.1  /usr/lib64/libSDLmain.a
 /usr/lib64/libSDL_net.a /usr/lib64/libSDL.so
  /usr/lib64/libSDL.a
 /usr/lib64/libSDL_net-1.2.so.0  /usr/lib64/libSDL_net.la

Mmm.

I don't know what to say. I also have /usr/include/SDL.
I don't know about  gentoo / 64 bits.

Do you have the sdl-config script available? I think it's
used a lot by the configure script and it should tell it
where to find things.

$ sdl-config --cflags
-I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT

BTW:

/host/qemu-neo1973$ ldd arm-softmmu/qemu-system-arm
linux-gate.so.1 =  (0xe000)
libm.so.6 = /lib/i686/cmov/libm.so.6 (0xb7ee1000)
libz.so.1 = /usr/lib/libz.so.1 (0xb7ecc000)
libSDL-1.2.so.0 = /usr/lib/libSDL-1.2.so.0 (0xb7e1a000)
librt.so.1 = /lib/i686/cmov/librt.so.1 (0xb7e11000)
libutil.so.1 = /lib/i686/cmov/libutil.so.1 (0xb7e0d000)
libc.so.6 = /lib/i686/cmov/libc.so.6 (0xb7cc6000)
/lib/ld-linux.so.2 (0xb7f28000)
libasound.so.2 = /usr/lib/libasound.so.2 (0xb7c0)
libdl.so.2 = /lib/i686/cmov/libdl.so.2 (0xb7bfb000)
libdirectfb-0.9.so.25 = /usr/lib/libdirectfb-0.9.so.25 (0xb7ba5000)
libfusion-0.9.so.25 = /usr/lib/libfusion-0.9.so.25 (0xb7b9f000)
libdirect-0.9.so.25 = /usr/lib/libdirect-0.9.so.25 (0xb7b9)
libvga.so.1 = /usr/lib/libvga.so.1 (0xb7b3)
libpthread.so.0 = /lib/i686/cmov/libpthread.so.0 (0xb7b19000)

Regards.

-- 
http://arhuaco.org
http://emQbit.com

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OpenMoko future.

2007-07-28 Thread Sébastien Lorquet
(This is a suite to laforge's message on gsmd-devel)

hello,

I'm a little disappointed about laforge's message :( Targetting geeks only
will never help to make OpenMoko known.
Even if our resources are limited, I think we should interest other firms in
opensource, to show them the benefits of such technologies. Of course we
can't compete with big phone makers, but there is no reason to be afraid of
that. Why no distribution deals with carriers? Why not targetting the normal
phone market, even if it's a long term goal? Setting such goals will help to
motivate developers, It's far more challenging that only for openwrt guys.

One important point is reputation. If openmoko is known to be a geek phone
no one else will get interested in it.

Others developers will comment by themselves.

-- 
Sébastien LORQUET - 이세영 (李世榮)
Ingénieur ENSPG 2006 / ENSIMAG-ASI 2007
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AT command test suite

2007-07-28 Thread Shakthi Kannan
Hi,

I have been looking for an AT command test suite that can be run on
the host. I've tried:

1. Minicom:

Keying in AT commands has to be done manually. I tried using the
built-in runscript feature to automate the process, for example:

  send AT
  send AT+CGMM
  exit

or

  send AT
  send AT+CGMM
  expect {
 
timeout 5
  }

but, it only displays the output of the last sent command. Buffer is
cleared before the next command is issued, I suppose. So, outputs
cannot be logged either.

2. Cquery Perl script from:

ftp://gatling.ikk.sztaki.hu/pub/samsem/

http://gatling.ikk.sztaki.hu/~kissg/gsm/

It works. But, it is under public domain. Do you think it will be good
to tweak it (and put it under GPL) so it can be used to test Neo on
different networks? This information can be put up on the wiki? Is
this method permissible to analyse AT on different networks?

Appreciate your inputs/suggestions,

Thanks,

-- 
Shakthi Kannan
http://www.shakthimaan.com

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Re: OpenMoko future.

2007-07-28 Thread Visti Andresen
On Sat, 28 Jul 2007 12:19:18 +0200
Sébastien Lorquet [EMAIL PROTECTED] wrote:

 (This is a suite to laforge's message on gsmd-devel)
 
 hello,
 
 I'm a little disappointed about laforge's message :( Targetting geeks only
 will never help to make OpenMoko known.
 Even if our resources are limited, I think we should interest other firms in
 opensource, to show them the benefits of such technologies. Of course we
 can't compete with big phone makers, but there is no reason to be afraid of
 that. Why no distribution deals with carriers? Why not targetting the normal
 phone market, even if it's a long term goal? Setting such goals will help to
 motivate developers, It's far more challenging that only for openwrt guys.
 
 One important point is reputation. If openmoko is known to be a geek phone
 no one else will get interested in it.
 
 Others developers will comment by themselves.

They are planning to sell it to your mom and dad:
http://openmoko.com/about-02-roadmap.html
So unless they are geeks

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Re: OpenMoko future.

2007-07-28 Thread Rod Whitby
Visti Andresen wrote:
 Sébastien Lorquet [EMAIL PROTECTED] wrote:
 (This is a suite to laforge's message on gsmd-devel)

 I'm a little disappointed about laforge's message :( Targetting geeks only
 will never help to make OpenMoko known.
 
 They are planning to sell it to your mom and dad:
 http://openmoko.com/about-02-roadmap.html
 So unless they are geeks

Therein lies the continual struggle between marketing and engineering ;-)

-- Rod

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Re: OpenMoko future.

2007-07-28 Thread Jim McDonald
Rod Whitby wrote:
 Visti Andresen wrote:
   
 Sébastien Lorquet [EMAIL PROTECTED] wrote:
 
 (This is a suite to laforge's message on gsmd-devel)

 I'm a little disappointed about laforge's message :( Targetting geeks only
 will never help to make OpenMoko known.
   
 They are planning to sell it to your mom and dad:
 http://openmoko.com/about-02-roadmap.html
 So unless they are geeks
 

 Therein lies the continual struggle between marketing and engineering ;-)
   
Ah yes.

That said, with a project like this that is very engineering-driven and
with engineering being very vocal about what they see as the limits of
the project it would be useful to hear a (re)confirmation of the
marketing vision to make sure that it is still valid.  Sean?

Cheers,
Jim.



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Back up of the Factory Bad Block Table BBT, needed or a waste of time?

2007-07-28 Thread Visti Andresen
I'm probably going to receive my Neo next Monday (the joy).

Therefor I'm curious about backing up important data from the device before
I start to playing around with it.
As far as I can tell there are to bits of important data?

The gpsd 
   and
The Factory-programmed NAND bad block information

The gpsd should be backed up by the procedure in:
http://wiki.openmoko.org/wiki/Getting_Started_with_your_Neo1973#Initial_backup

However badblock information is stored in out-of-band (OOB) data
http://wiki.openmoko.org/wiki/NAND_bad_blocks#NAND_basics

and inside the bad block table (BBT), I guess that the BBT isn't located 
inside the 4. partition and therefor not backed up?
http://wiki.openmoko.org/wiki/NAND_bad_blocks#Bad_Block_Table_.28BBT.29


QUESTIONS:
==
Is it necessary to back up the BBT alt all?

Can the factory BBT be recreated using JTAG?
(http://wiki.openmoko.org/wiki/NAND_bad_blocks#BBT_creation)
or has the factory used a special kind of magic when
establishing the BBT?


The recreation may of course not be an exact copy of the original as some
FLASH pages may have gone bad since then.
But that shouldn't be a problem

If the JTAG recreation of the BBT is actually a working Factory BBT
I suppose it isn't necessary to back it up, as any error sever enough 
to cause the need for a restore of the BBT probably will require 
a JTAG reprogramming anyway.

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Re: OpenMoko future.

2007-07-28 Thread Giles Jones


On 28 Jul 2007, at 14:49, Jay Vaughan wrote:


Fact is: its easier and easier for bright teams to engineer their  
own hardware, and openmoko is a case in point.  lets not forget the  
open part of this equation, and instead why don't we just leave the  
future direction of things, indeed, fairly open.  more fun for  
those who want to be part of the effort, less fun for those who  
want the sandbox bulldozed for a field of soapboxes ..




True, it' still early days. I don't believe in hyping things up until  
you know you can deliver them.



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Re: An idea of sorts

2007-07-28 Thread Ian Stirling

Max Giesbert wrote:

sounds like an excellent idea to me. would definitely be a killer
application to use the phone in a peer-to-peer style without using the
telco network.
UI-wise this could be realized in organizing the addressbook more like a
IM client where you can see if your buddies are in BT-/WiFi-Range,
Online (via any network connection (GPRS/UMTS/BT/WiFi)) or offline
(callable/SMSable). In any situation you could choose to send text/chat
or call your buddy. And the phone chooses the best (cost/battery
life/reception) way to contact the buddy.

what do you think?


This is briefly mentioned in http://wiki.openmoko.org/wiki/My_Account

I will write up a page on this referring to the other relevant pages on 
the wiki - Server:PhoneDirectory - or something.


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Re: An idea of sorts

2007-07-28 Thread Gabriel Ambuehl
On Saturday 28 July 2007 15:59:52 Giles Jones wrote:
 An easy way to install new software would be to be able to email it
 to your phone and use the phone's wifi to download the email. Of
 course security would have to be present to stop it installing
 anything received in an email.

I would much rather have a package manager (think apt) than something like 
that. And OpenEmbedded already provides that, from what I understand.


pgpJf12w9umgE.pgp
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Re: An idea of sorts

2007-07-28 Thread Thomas Szukala

Giles Jones wrote:


On 28 Jul 2007, at 14:23, Max Giesbert wrote:


sounds like an excellent idea to me. would definitely be a killer
application to use the phone in a peer-to-peer style without using the
telco network.
UI-wise this could be realized in organizing the addressbook more like a
IM client where you can see if your buddies are in BT-/WiFi-Range,
Online (via any network connection (GPRS/UMTS/BT/WiFi)) or offline
(callable/SMSable). In any situation you could choose to send text/chat
or call your buddy. And the phone chooses the best (cost/battery
life/reception) way to contact the buddy.

what do you think?

max


How about friends list? so you can basically add people to your 
friends list via email.


The Nintendo Wii has a serial number built in and you can send a 
friend request to another Wii or to any other email address. When 
sending a message for the first time it asks for permission to be 
added (one way to stop spam).


You can then email pictures to your Wii.

An easy way to install new software would be to be able to email it to 
your phone and use the phone's wifi to download the email. Of course 
security would have to be present to stop it installing anything 
received in an email.





Hi,

correct me if I am wrong, but shouldnt Jabber/XMPP do this out of the 
box with (formerly Apples) Bonjour 
(http://www.xmpp.org/extensions/xep-0174.html)?


You should simply have your IM Client active and see automatically every 
friend who is on your list as available (or what message he has 
selected). Exchanging data like pictures, binary or simply text is 
therefore already implemented?


For seeing people how you dont know, you could join a Chatroom called 
Local for everyone available in short range technoligy like 
Wifi/BT/Infrared and Global for GPRS/Wifi(Internet). Who is subscribed 
to your personal Global Chatroom should be identified first... probably 
some kind of social group which has met before in person... 

Managing your calls over Jabber should also be possible through a IM 
Gateway which communitcates to your phonebook. Click on a friend and 
open a jingle connection directly (wifi/bt) to your friend or first to 
the gsm module which then dials out over normal voice


Regards,

Thomas

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Re: OpenMoko future.

2007-07-28 Thread Jim McDonald
Sean Moss-Pultz wrote:

 I don't see our statements as conflicting. Harald is our lead system
 level architect. His job is to focus on his task at hand and deliver a
 stable, high performance system. He's trying to give the geeks what
 they want first.
   

Which is great, the concern was around the forward-looking statements
that there was no interest in a market beyond the niche of people who
want an open-source 'phone.  Why it was a concern is below...

[...]

 We want to build _the_ best open mobile device in the world. 100% open.

 Only when we reach this point will our strengths be appreciated by the
 mainstream user.
   

I understand the thinking here, but the mainstream user will neither
know nor care about open source.  If a 'phone is available that fixes a
lot of the existing hideousness within UIs, if a 'phone is available
that allows people to do what they want with it, if a 'phone is
available that allows them to make calls at the best prices without
suffering the whims of the network operators, *that* is when it will be
appreciated by the mainstream user.  Of course that I understand that
open source is the way that openmoko is going to use to enable these
things, and also that without a solid foundation it won't be possible to
do so, but there needs to be some focus on getting there rather than
just having a cool 'phone.  And although we wouldn't expect to sit back
for someone else to make this a reality we would hope for support where
required.

 Mark my words, we will make an end user mobile device of which this
 world has never seen before.
   

Now that is something that I think we can all agree on.  And many thanks
for the response, it has renewed my enthusiasm in the project (along
with finally getting the *!* build system to build and include my
binaries in the image :)).

 -Sean
   

Cheers,
Jim.


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Re: AT command test suite

2007-07-28 Thread Andy Powell
On Saturday 28 July 2007 12:52, Shakthi Kannan wrote:


 It works. But, it is under public domain. Do you think it will be good
 to tweak it (and put it under GPL) so it can be used to test Neo on

Why do you feel the need to apply the GPL to this? It's in the public domain - 
leave it there. 

Andy

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Java games for openMoko

2007-07-28 Thread John Smith
Hello,

I'm sorry but I'm new to the openMoko system. So my question, is it possible
to play java games, like for other mobiles, on the openMoko? I know, they
must be compiled for it. But is it possible to play in the same, easy way,
some java games?

Thanks,
John
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Email Problems????

2007-07-28 Thread Steve Grevemeyer
All,
Is it just me or do other have problems trying to email anyone @openmoko.com
??

I've been trying to get any information on my order for weeks.  I
consistently get an delay response:


  The original message was received at Mon, 23 Jul 2007 20:02:43 -0400
  from c-76-109-107-17.hsd1.fl.comcast.net [76.109.107.17]

   - Transcript of session follows -
  451 4.4.1 reply: read error from sita.openmoko.org.
  [EMAIL PROTECTED]... Deferred: Connection timed out with
   sita.openmoko.org.
  Warning: message still undelivered after 4 hours
  Will keep trying until message is 5 days old


I've even tried emailing William Lai directly but I get the same
response.

I have an order number [rt.internal.openmoko.org #1920] but haven't
gotten even the YES_I_DO email. (though I tried to send in a preemptive
one.)

Sorry to send this through the list but I've about exhausted all of the
other alternatives. Oh, and I want the phone. :) :)

-seg
Steve Grevemeyer
[EMAIL PROTECTED]
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another GPS idea - speed-sensitive voicemail

2007-07-28 Thread Mark Eichin
Use case:

  When I'm walking around, I'll answer the phone.  When I'm driving, I
  won't (one phonecall == two beers worth of distraction)... but am
  willing to pull over if the caller thinks it's important enough.

  I shouldn't have to *tell* the phone what mode I'm in: GPS can
  provide velocity information.  If my speed is over 10mph, the phone
  should pick up, dump a pre-recorded explanation to the caller, and
  let them press 1 to interrupt the driver, or just wait a few
  seconds and leave voicemail.

http://wiki.openmoko.org/wiki/Neo1973_Audio_Subsystem implies that
call recording is possible, so the audio paths are there, right?  If
so, a lot of local voice-robot stuff is possible...

(And if your thought is what if I'm a passenger - the answer is
this feature is not for you, it's for me :-)  (Also, if you're not
an American, this feature probably isn't for you either :-) :-)

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Re: 3G sim cards

2007-07-28 Thread Mark Eichin

 and I am able to make outgoing calls successfully.  Even got the audio
 working after some fuss ;)

What fuss in particular?  I can play audio with madplay, but have yet
to get phone calls to use the speaker (the dialer connects and picks
up fine...)

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Re: AT command test suite

2007-07-28 Thread Shakthi Kannan
Hi,

On 7/28/07, Andy Powell [EMAIL PROTECTED] wrote:
 Why do you feel the need to apply the GPL to this? It's in the public domain -
 leave it there.

It is implemented in Perl and command-line.

I thought it will be valuable to write a perl-GTK GUI [1] application
for it, so an end-user can simply 'click' on say a Run AT Test
button or something, which can save the result to a file, and can
possibly submit the results/report to developers.

We could enhance this to the following wiki page to include useful
info as to what works and what doesn't:
http://wiki.openmoko.org/wiki/Neo1973_compatible_cellphone_providers

In case, developers need to debug further, the results/reports might
be useful. Just a thought.

[1] http://gtk2-perl.sourceforge.net/

-- 
Shakthi Kannan
http://www.shakthimaan.com

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Re: Java games for openMoko

2007-07-28 Thread Shakthi Kannan
Hi,

On 7/27/07, John Smith [EMAIL PROTECTED] wrote:
 So my question, is it possible
 to play java games, like for other mobiles, on the openMoko?

Please see:
http://wiki.openmoko.org/wiki/Wishlist:BuiltInScriptingLanguage#Java

-- 
Shakthi Kannan
http://www.shakthimaan.com

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Re: 3G sim cards

2007-07-28 Thread Scott Rushforth

Mark Eichin wrote:

and I am able to make outgoing calls successfully.  Even got the audio
working after some fuss ;)



What fuss in particular?  I can play audio with madplay, but have yet
to get phone calls to use the speaker (the dialer connects and picks
up fine...)
  

Right before you dial a call, try

alsactl -f /etc/alsa/gsmhandset.state restore

Then fire up alsamixer and adjust Amp Left and Amp Right to suit your needs.

Also, this should work with the headset plugged in, and using 
gsmheadset.state as well, and then you can use stereoout.state to put it 
back to stereo output.


So, in short, that works for me.  However, I can't seem to make the gsm 
system function reliably.  Seems it can only handle 1 call before a full 
reboot is needed, unless gsm and x are restarted, and even then that 
only works on occasion.  Otherwise the modem just appears to hang, and 
restarting gsmd, and attempting to re-register makes no effect.

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Re: Placing an order for September Release of FIC Neo.

2007-07-28 Thread Shachar Shemesh
Ian Stirling wrote:
 [EMAIL PROTECTED] wrote:

 Is there any way to place an order now for the public release of the
 consumer targeted FIC NEO to come out after September.

 I dont want to purchase the current version but want to place an
 order asap for the public release version with Wifi etc.


 The current published date is October.
 The chance of polished user-ready software, that does significantly
 more than a Nokia 1100 by then is not extremely high.
It's not the software I'm worried about, it's the hardware.

Software can be upgraded after the purchase.

Shachar

 Delays are likely.

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Re: AT command test suite

2007-07-28 Thread Andy Powell
On Saturday 28 July 2007 20:11, Shakthi Kannan wrote:
 Hi,

 On 7/28/07, Andy Powell [EMAIL PROTECTED] wrote:
  Why do you feel the need to apply the GPL to this? It's in the public
  domain - leave it there.

 It is implemented in Perl and command-line.

 I thought it will be valuable to write a perl-GTK GUI [1] application
 for it, so an end-user can simply 'click' on say a Run AT Test
 button or something, which can save the result to a file, and can
 possibly submit the results/report to...

snip

All very laudable goals, but that's not the question I asked.

Andy

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Re: Java games for openMoko

2007-07-28 Thread Ortwin Regel
Remember that the Neo doesn't have the buttons for games. The touchscreen
can only do one button at a time, so an external gamepad (USB or Wiimote)
would be necessary.

Ortwin

On 7/27/07, John Smith [EMAIL PROTECTED] wrote:

 Hello,

 I'm sorry but I'm new to the openMoko system. So my question, is it
 possible to play java games, like for other mobiles, on the openMoko? I
 know, they must be compiled for it. But is it possible to play in the same,
 easy way, some java games?

 Thanks,
 John

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Re: AT command test suite

2007-07-28 Thread Shakthi Kannan
Hi,

On 7/28/07, Andy Powell [EMAIL PROTECTED] wrote:
 All very laudable goals, but that's not the question I asked.

Because we can enhance the existing Perl code, which is old, dated at
2001, and we want everyone to share the code and benefit from it.

-- 
Shakthi Kannan
http://www.shakthimaan.com

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Re: voice command line (was: ssh to a phone ... thats awesome !!)

2007-07-28 Thread Gilles Casse
Several attractive links for French language

Gilles

Demo Perlbox-voice-fr using eSpeak + Sphinx2 

http://download.tuxfamily.org/perlboxfr/video/perlbox-voice-fr-demo.flv

commands prefixed by keyword: 
http://www.neufstream.com/relevance/search/perlbox/video/x2n1zw_reconnaissance-vocale-et-mot-cle_tech

webpage:
http://perlboxfr.tuxfamily.org/

Announce linuxfr:
http://linuxfr.org/~Rkraft/24983.html


-- 
Oralux.org http://association.oralux.org


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Re: another GPS idea - speed-sensitive voicemail

2007-07-28 Thread Ian Stirling

Mark Eichin wrote:

Use case:

  When I'm walking around, I'll answer the phone.  When I'm driving, I
  won't (one phonecall == two beers worth of distraction)... but am
  willing to pull over if the caller thinks it's important enough.

  I shouldn't have to *tell* the phone what mode I'm in: GPS can
  provide velocity information.  If my speed is over 10mph, the phone
  should pick up, dump a pre-recorded explanation to the caller, and
  let them press 1 to interrupt the driver, or just wait a few
  seconds and leave voicemail.

http://wiki.openmoko.org/wiki/Neo1973_Audio_Subsystem implies that
call recording is possible, so the audio paths are there, right?  If
so, a lot of local voice-robot stuff is possible...


Yes.
See [[Category:Calling Features]] on the wiki.

There are 2 D/A, 2 A/D flexibly routed, and one D/A that is dedicated to 
the earpiece.


About the only limitation is that you can't do things that would require 
more IO sources than are available.
For example, playing stereo MP3, and acting as voicemail/answerphone may 
not be possible.

(It'd have to drop to mono).


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Re: 3G sim cards

2007-07-28 Thread Daniel Willmann
On Sat, 28 Jul 2007 15:06:00 -0400
Mark Eichin [EMAIL PROTECTED] wrote:

 
  and I am able to make outgoing calls successfully.  Even got the
  audio working after some fuss ;)
 
 What fuss in particular?  I can play audio with madplay, but have yet
 to get phone calls to use the speaker (the dialer connects and picks
 up fine...)

It should be just fuss like alsactl -f /etc/alsa/gsmhandset.state
restore

Regards,
Daniel Willmann


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Re: another GPS idea - speed-sensitive voicemail

2007-07-28 Thread Eric van Horssen

Mark Eichin wrote:

Use case:

  When I'm walking around, I'll answer the phone.  When I'm driving, I
  won't (one phonecall == two beers worth of distraction)... but am
  willing to pull over if the caller thinks it's important enough.

  I shouldn't have to *tell* the phone what mode I'm in: GPS can
  provide velocity information.  If my speed is over 10mph, the phone
  should pick up, dump a pre-recorded explanation to the caller, and
  let them press 1 to interrupt the driver, or just wait a few
  seconds and leave voicemail.

http://wiki.openmoko.org/wiki/Neo1973_Audio_Subsystem implies that
call recording is possible, so the audio paths are there, right?  If
so, a lot of local voice-robot stuff is possible...


Something like Asterix (don't know the full possibilities of Asterix though)


(And if your thought is what if I'm a passenger - the answer is
this feature is not for you, it's for me :-)  (Also, if you're not
an American, this feature probably isn't for you either :-) :-)


In the Netherlands (and probably most of Europe) only handsfree calling is 
allowed while driving.

(but if handsfree calling means driving dangerous, you can still be fined)


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RE: Email Problems????

2007-07-28 Thread Heilpern, Mark



I've had a very different problem... 3 times I've replied to my order asking for an invoice, and 2 of them definitely went though, however my only response was "our records show your request has been fulfilled" (and yet I've neither received an invoice nor a reply that suggests it's not possible).


From: [EMAIL PROTECTED] on behalf of Steve GrevemeyerSent: Fri 7/27/2007 9:26 AMTo: community@lists.openmoko.orgSubject: Email Problems

All,Is it just me or do other have problems trying to email anyone @openmoko.com??I've been trying to get any information on my order for weeks. I consistently get an delay response: The original message was received at Mon, 23 Jul 2007 20:02:43 -0400 from c-76-109-107-17.hsd1.fl.comcast.net [76.109.107.17] - Transcript of session follows - 451 4.4.1 reply: read error from sita.openmoko.org. [EMAIL PROTECTED]... Deferred: Connection timed out with sita.openmoko.org. Warning: message still undelivered after 4 hours Will keep trying until message is 5 days oldI've even tried emailing William Lai directly but I get the sameresponse.I have an order number [rt.internal.openmoko.org #1920] but haven'tgotten even the YES_I_DO email. (though I tried to send in a preemptiveone.)Sorry to send this through the list but I've about exhausted all of theother alternatives. Oh, and I want the phone. :) :)-segSteve Grevemeyer[EMAIL PROTECTED]


NOTE: The information in this message is intended for the personal and confidential use of the designated recipient(s) named above. To the extent the recipient(s) is/are bound by a non-disclosure agreement, or other agreement that contains an obligation of confidentiality, with AuthenTec, then this message and/or any attachments shall be considered confidential information and subject to the confidentiality terms of that agreement. If the reader of this message is not the intended recipient named above, you are notified that you have received this document in error, and any review, dissemination, distribution or copying of this message is strictly prohibited. If you have received this document in error, please delete the original message and notify the sender immediately.
Thank you.
AuthenTec, Inc. http://www.authentec.com


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Re: Real Time Audio (SCHED_FIFO)

2007-07-28 Thread Esben Stien
Brad Midgley [EMAIL PROTECTED] writes:

 tell us the big picture for what you want to do

I want to be able to have real time low latency drop out free audio,
which is not possible without jack.

This is especially crucial for a phone or anything that deals with
audio;).

I've heard now that JACK has been ported to openmoko, btw. I just hope
it's used as the default sound server in openmoko.

-- 
Esben Stien is [EMAIL PROTECTED] s  a 
 http://www. s tn m
  irc://irc.  b  -  i  .   e/%23contact
   sip:b0ef@   e e 
   jid:b0ef@n n

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dfu-util on Mac OS X

2007-07-28 Thread Krzysztof Kajkowski
Hi! I managed to compile dfu-util on my Mac. Here's very short (and dirty) hack:

First install libusb: sudo port install libusb

Get dfu-util: svn co http://svn.openmoko.org/trunk/src/host/dfu-util/

run ./autogen.sh

Then, for some reason, my libusb lib was not detected. I needed to set
my paths by hand:

comment out line 18 and 19 in configure.ac:
#PKG_CHECK_MODULES(USB, libusb = 0.1.4,,
#AC_MSG_ERROR([*** Required libusb = 0.1.4 not installed ***]))

and add libusb libs manually to line 20, so it looks like:
LIBS=$LIBS -L/opt/local/lib -lusb -Wl,-framework -Wl,IOKit
-Wl,-framework -Wl,CoreFoundation -Wl,-prebind -I/opt/local/include

run ./configure

goto src and:
comment out dfu static because this is not supported on Mac:
dfu_util_static_LDFLAGS = #-static

add lib by hand:
DEFAULT_INCLUDES = -I. -I$(srcdir) -I$(top_builddir)
-I/opt/local/include -L/opt/local/lib -lusb -Wl,-framework -Wl,IOKit
-Wl,-framework -Wl,CoreFoundation -Wl,-prebind -I/opt/local/include

(I know that this is totaly unpure, dirty hack, but it works).

Run make in src dir.

Can any of Mac owners try to confirm if this dfu-util works for him on
his GTA01? I can even send binary...


cheers

cayco

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Re: Placing an order for September Release of FIC Neo.

2007-07-28 Thread Steve
Shachar Shemesh wrote:
 Ian Stirling wrote:
 [EMAIL PROTECTED] wrote:
 Is there any way to place an order now for the public release of the
 consumer targeted FIC NEO to come out after September.

 I dont want to purchase the current version but want to place an
 order asap for the public release version with Wifi etc.

 The current published date is October.
 The chance of polished user-ready software, that does significantly
 more than a Nokia 1100 by then is not extremely high.
 It's not the software I'm worried about, it's the hardware.
 
 Software can be upgraded after the purchase.
 
 Shachar
 Delays are likely.

If FIC is listening, I'm also waiting for the second gen hardware and
would like to see it ship as soon as it's ready.  I don't care if the
software is pretty or even fully functional yet, as long as its upgradeable.

-Steve

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Re: Java games for openMoko

2007-07-28 Thread Steven Milburn
This one-button-at-a-time is not an uncommon to existing phones.  Many phone
keypads are implemented in such a way that they do not register multiple key
presses at the same time.  For instance, when playing the Asphalt Urban GT
3D, a Java game, on my A707, I cannot both accelerate and turn at the same
time because it takes two keys.  Luckily, the game programmers must have
known this and there's a control mode that includes auto-acceleration so
that you don't need to press two keys at a time.

So, it would be good if the neo could play the games that already exist and
only require one key at a time.  I'm sure plenty exist for it to be worth
while.

--Steve

On 7/28/07, Ortwin Regel [EMAIL PROTECTED] wrote:

 Remember that the Neo doesn't have the buttons for games. The touchscreen
 can only do one button at a time, so an external gamepad (USB or Wiimote)
 would be necessary.

 Ortwin

 On 7/27/07, John Smith [EMAIL PROTECTED] wrote:
 
  Hello,
 
  I'm sorry but I'm new to the openMoko system. So my question, is it
  possible to play java games, like for other mobiles, on the openMoko? I
  know, they must be compiled for it. But is it possible to play in the same,
  easy way, some java games?
 
  Thanks,
  John
 
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Re: another GPS idea - speed-sensitive voicemail

2007-07-28 Thread Andy Powell
On Saturday 28 July 2007 21:17, Eric van Horssen wrote:

 Something like Asterix (don't know the full possibilities of Asterix
 though)

He was a character in  popular French cartoon by Goscinny and Uderzo, he could 
do lots and lots of things... He probably would have used Asterisk if it had 
been around at the time.

Andy

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Re: Placing an order for September Release of FIC Neo.

2007-07-28 Thread Flemming Richter Mikkelsen
On 7/28/07, Steve [EMAIL PROTECTED] wrote:
 Shachar Shemesh wrote:
  Ian Stirling wrote:
  [EMAIL PROTECTED] wrote:
  Is there any way to place an order now for the public release of the
  consumer targeted FIC NEO to come out after September.
 
  I dont want to purchase the current version but want to place an
  order asap for the public release version with Wifi etc.
 
  The current published date is October.
  The chance of polished user-ready software, that does significantly
  more than a Nokia 1100 by then is not extremely high.
  It's not the software I'm worried about, it's the hardware.
 
  Software can be upgraded after the purchase.
 
  Shachar
  Delays are likely.

 If FIC is listening, I'm also waiting for the second gen hardware and
 would like to see it ship as soon as it's ready.  I don't care if the
 software is pretty or even fully functional yet, as long as its upgradeable.

 -Steve

I'm also waiting for it. I hope we don't have to wait until the bugs are fixed.
Maybe they let us buy the hw before the sw is ready... they could just
keep the WARNING: Developers only! warning message until the sw is
ready.

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Re: An idea of sorts

2007-07-28 Thread Knight Walker
On Sat, 2007-07-28 at 15:36 +0100, Giles Jones wrote:
 ipkg is based on dpkg, it's more lightweight.

It's also a bit more than just a dpkg clone, since it includes
repositories and such.

 Don't get me wrong, we need package management, it's just that I've  
 owned Windows Mobile phones and there's been no easy way to install  
 software when using Linux. Getting a reliable sync solution that  
 works on Windows, Mac OS and Linux is quite a big piece of work and  
 while this is in development it is handy to have an alternative.

ipkg-install (package) isn't easy enough, or a GUI front-end to the
same?

As for sync, since this IS a totally Open project, I'm sure there will
be different alternatives, maybe even one for Linux, one for Mac, and
one for Windows.  It may also be that there are packages required on the
PC side to complete the sync (Some kind of plugin for ActiveSync and
iSync that talks SyncML, or a new profile for iSync for the Moko maybe).

 I'm also wondering how we are going to achieve installing  
 applications on the SD card, have a lib directory and bin directory  
 on there and add these to the paths?

If they base it on ipkg, the way other OpenEmbedded platforms work, when
you insert the card, the OS will check for and add any applications that
are installed on the SD to the program manager.  It's a little more
involved than just adding a lib/bin directory to the respective path,
but it worked well before my Zaurus died.

-KW


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Re: Phone emulator under Gentoo?

2007-07-28 Thread Xamindar




Someone else mentioned the gcc version might cause a problem. Im going
to look into that.

white-rabbit src # gcc-config -l
[1] x86_64-pc-linux-gnu-3.3.6
[2] x86_64-pc-linux-gnu-4.1.2
[3] x86_64-pc-linux-gnu-4.2.0 *

Nelson Castillo wrote:

  On 7/27/07, Xamindar [EMAIL PROTECTED] wrote:
  
  
 # ls /usr/lib64/libSDL*
 /usr/lib64/libSDL-1.2.so.0   /usr/lib64/libSDL.la
/usr/lib64/libSDL_net-1.2.so.0.0.7  /usr/lib64/libSDL_net.so
 /usr/lib64/libSDL-1.2.so.0.11.1  /usr/lib64/libSDLmain.a
/usr/lib64/libSDL_net.a /usr/lib64/libSDL.so
 /usr/lib64/libSDL.a
/usr/lib64/libSDL_net-1.2.so.0  /usr/lib64/libSDL_net.la

  
  
Mmm.

I don't know what to say. I also have /usr/include/SDL.
I don't know about  gentoo / 64 bits.

Do you have the sdl-config script available? I think it's
used a lot by the configure script and it should tell it
where to find things.

$ sdl-config --cflags
-I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT
  


Looks like I do:

white-rabbit src # sdl-config --cflags
-I/usr/include/SDL -D_GNU_SOURCE=1 -D_REENTRANT

This is very strange.


  
BTW:

/host/qemu-neo1973$ ldd arm-softmmu/qemu-system-arm
linux-gate.so.1 =  (0xe000)
libm.so.6 = /lib/i686/cmov/libm.so.6 (0xb7ee1000)
libz.so.1 = /usr/lib/libz.so.1 (0xb7ecc000)
libSDL-1.2.so.0 = /usr/lib/libSDL-1.2.so.0 (0xb7e1a000)
librt.so.1 = /lib/i686/cmov/librt.so.1 (0xb7e11000)
libutil.so.1 = /lib/i686/cmov/libutil.so.1 (0xb7e0d000)
libc.so.6 = /lib/i686/cmov/libc.so.6 (0xb7cc6000)
/lib/ld-linux.so.2 (0xb7f28000)
libasound.so.2 = /usr/lib/libasound.so.2 (0xb7c0)
libdl.so.2 = /lib/i686/cmov/libdl.so.2 (0xb7bfb000)
libdirectfb-0.9.so.25 = /usr/lib/libdirectfb-0.9.so.25 (0xb7ba5000)
libfusion-0.9.so.25 = /usr/lib/libfusion-0.9.so.25 (0xb7b9f000)
libdirect-0.9.so.25 = /usr/lib/libdirect-0.9.so.25 (0xb7b9)
libvga.so.1 = /usr/lib/libvga.so.1 (0xb7b3)
libpthread.so.0 = /lib/i686/cmov/libpthread.so.0 (0xb7b19000)

Regards.

  





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Re: An idea of sorts

2007-07-28 Thread Mickael Faivre-Macon
On 7/28/07, Mark [EMAIL PROTECTED] wrote:
 One BIG problem; wouldn't this type of routing require you to
 periodically broadcast your ID number.  This would be great, if it
 wasn't you phone number, but it does create the potential for people
 to snoop for phone numbers

We would need a incoming call firewall / blacklist :)

Imagine this app with a broadcast of your location. Your friends could
locate you, you could locate them (if they have this kind of service
too).

It's incredible how much stimulating this phone is :)

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Re: Phone emulator under Gentoo?

2007-07-28 Thread Xamindar




Henryk Pltz wrote:

  
Please post the full error message that the qemu configure gives.
  

Here is the output of configure:
white-rabbit qemu-neo1973 # ./configure 
WARNING: "gcc" looks like gcc 4.x
Looking for gcc 3.x
Found "gcc32"
Install prefix /usr/local
BIOS directory /usr/local/share/qemu
binary directory /usr/local/bin
Manual directory /usr/local/share/man
ELF interp prefix /usr/gnemul/qemu-%M
Source path /usr/src/qemu-neo1973
C compiler gcc32
Host C compiler gcc
make make
install install
host CPU x86_64
host big endian no
target list i386-linux-user arm-linux-user armeb-linux-user
sparc-linux-user ppc-linux-user mips-linux-user mipsel-linux-user
m68k-linux-user alpha-linux-user i386-softmmu ppc-softmmu sparc-softmmu
x86_64-softmmu mips-softmmu mipsel-softmmu mips64-softmmu
mips64el-softmmu arm-softmmu ppc64-softmmu ppcemb-softmmu m68k-softmmu
gprof enabled no
profiler no
static build no
SDL support no
mingw32 support no
Adlib support no
CoreAudio support no
ALSA support no
DSound support no
FMOD support no 
OSS support yes
kqemu support yes
Documentation no
ERROR: QEMU requires SDL or Cocoa for graphical output
To build QEMU without graphical output configure with
--disable-gfx-check
Note that this will disable all output from the virtual graphics card.


  

There is another much more likely problem with gentoo x86_64 and qemu:
qemu needs a gcc 3.x, while Gentoo by default now is at 4.x. One has to
emerge an additional 3.x series gcc (3.4.6* is current in Gentoo) and
either edit the MokoMakefile (add --cc=gcc-3.4.6 to the qemu-configure
call, after --target-list=arm-softmmu) or the qemu-configure (add
gcc-3.4.6 to gcc3_list).

  

Ok, I'll try setting it to gcc3.4.6 which is still on my system and see
if that helps. The configure script does warn about the version I am
using.

white-rabbit qemu-neo1973 # gcc-config -l
[1] x86_64-pc-linux-gnu-3.3.6
[2] x86_64-pc-linux-gnu-4.1.2
[3] x86_64-pc-linux-gnu-4.2.0 *



  
  
Nelson Castillo wrote:


  Also the developer version?
I have the "libsdl1.2-dev" package in my Debian sid system.
  

  
  
Note that the usual notion of "developer packages" does not apply to
Gentoo systems, since all packages are built from source by default all
necessary files to compile against packages are always installed. So,
just installing libsdl is enough.

  


Thanks for your help.



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Re: Phone emulator under Gentoo?

2007-07-28 Thread Xamindar
Thanks for your help guys!  It appears that I had to change my compiler 
to version 3.3.6 and now configure found SDL.  I am compiling it right 
now and hopefully it will work.


Thanks again for your help.

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RE: another GPS idea - speed-sensitive voicemail

2007-07-28 Thread David S Gathright
Some friends at work and I were talking about a speed-sensitive
configuration option, too--one that selects ringing profiles.

For example, when you're at a speed greater than, say, 20 mph, more than
likely you're in a noisy environment and you'd want your phone to ring
slightly louder.  When speeds reach 150 mph, it's a good bet you're in a
plane (or Mario Andretti) and it's time to go to Flight mode (of course,
this is quite a bit later than when they ask for phones to be turned off).

Anyway, I am thinking there might be many uses for speed-based
settings--enough to justify a speed-based 'cron' like utility?  Perhaps...

(my apologies to our non-American colleagues for being mired in english
units)

DSG

 -Original Message-
 From: [EMAIL PROTECTED] 
 [mailto:[EMAIL PROTECTED] On Behalf Of Mark Eichin
 Sent: Saturday, July 28, 2007 1:04 PM
 To: community@lists.openmoko.org
 Subject: another GPS idea - speed-sensitive voicemail
 
 Use case:
 
   When I'm walking around, I'll answer the phone.  When I'm driving, I
   won't (one phonecall == two beers worth of distraction)... but am
   willing to pull over if the caller thinks it's important enough.
 
   I shouldn't have to *tell* the phone what mode I'm in: GPS can
   provide velocity information.  If my speed is over 10mph, the phone
   should pick up, dump a pre-recorded explanation to the caller, and
   let them press 1 to interrupt the driver, or just wait a few
   seconds and leave voicemail.
 
 http://wiki.openmoko.org/wiki/Neo1973_Audio_Subsystem implies that
 call recording is possible, so the audio paths are there, right?  If
 so, a lot of local voice-robot stuff is possible...
 
 (And if your thought is what if I'm a passenger - the answer is
 this feature is not for you, it's for me :-)  (Also, if you're not
 an American, this feature probably isn't for you either :-) :-)
 
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Re: OpenMoko Forums Update...

2007-07-28 Thread Jonathon Suggs

Kyle Bassett wrote:

Hello Everyone,

forums.makeopensource.com is online and running.

For those of you who are unable to use the forums on a consistent basis, I
am actively searching for a solution for integrating the mailing lists,
NNTP, and forums; as one community.

I am setting up a second beta forum that has the ML/NNTP/forum integration
built-in.  Please test the functionality and report back.  I'm curious to
see if this new forum in the solution...

www.makeopensource.com/beta/

beta.makeopensource.com   (awaiting dns propagation)


Thanks!

-Kyle
Just thinking out loud here, but what email is the forum registered 
with?  Can you submit to this mailing list without joining?  If not, 
then Kyle, you'll have to sign up on the forum mailinglist with an 
address from makeopensource.com


Any other thoughts, suggestions?

-Jonathon

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