Re: T-Mobile [EMAIL PROTECTED]

2007-08-17 Thread Mikko Rauhala
to, 2007-08-16 kello 23:09 -0400, Richard Boehme kirjoitti:
 Does anyone know how we can get the GTA02 onto this program? It seems
 like we would be a natural fit, as GTA02 has Wi-Fi. Can any one just
 contact T-Mobile about it and apply for developer status and say that
 we want to be a part of the Hotsopt at Home program?

There was someone interested in doing that on the #openmoko channel
once, and I believe he found out that handover to/from wifi would
require access to protocols that the GSM chip doesn't (at least
documentedly) provide. One of those things for which you'd want the GSM
firmware source...

Apparently you'd still need something like a SIP provider that would
allow you to route calls to a GSM number if you want to be transparently
reachable via both wifi and GSM. None of this fanciness required, of
course, for simply having your calls initiate via wifi when available,
but then you'll lose the call if you wonder out of range. I believe I
saw someone starting work on that on #openmoko.

Disclaimer: I'm relaying this information from memory, and don't have
personal experience or knowledge of the GSM side of this matter.

-- 
Mikko Rauhala   - [EMAIL PROTECTED] - URL:http://www.iki.fi/mjr/
Transhumanist   - WTA member - URL:http://www.transhumanism.org/
Singularitarian - SIAI supporter - URL:http://www.singinst.org/


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Re: T-Mobile [EMAIL PROTECTED]

2007-08-17 Thread Mike Hodson
On 8/16/07, Richard Boehme [EMAIL PROTECTED] wrote:
 Does anyone know how we can get the GTA02 onto this program? It seems
 like we would be a natural fit, as GTA02 has Wi-Fi. Can any one just
 contact T-Mobile about it and apply for developer status and say that
 we want to be a part of the Hotsopt at Home program?

This service requires a UMA/GAN capable phone; I do not believe the TI
chipset used by the Neo has this ability.   I know more people are
probably going to jump on the wifi calling bit, but UMA is decidedly a
network-provided service.

Whereas wifi calling can be made anywhere with wifi using any SIP
provider (of course, the unknown quality of service anywhere not
withstanding), actually handing over from GSM to UMA isnt going to
happen unless the GSM modem and device software both support it / your
operator enables the feature on your account.  The alternatives
(hosted asterisk providers and the like, doing PBX stuff for you) are
out there, but none directly interacting with your cell number.

My plan: on my hosted virtual private server (a Xen instance on an
8-core opteron somewhere) I will be setting up asterisk for myself,
integrating into it a menu that prompts for voicemail, ring me cos its
an emergency, or whatnot, and then based on time of day / call blast
lists, it will try and find me.  This I plan to use before I get my
moko.  There should be some way while I'm talking to hit say, #, and
get a menu to 'transfer to home/ transfer to #' at which point i could
hit that, and hang up my cell; my landline will be ringing soon with
the call. With the moko, I am not sure what would be better; either
using a SIP client on the moko to link with my 1 asterisk server, or a
second asterisk instance on the moko itself, linking with the main
asterisk server, and also being used for GSM calls.  (I believe this
is doable at some point, linking an onboard asterisk process with the
gsm audio/signaling, stop me if im wrong!)

Heres a few good reads:
http://www.engadgetmobile.com/2007/06/27/t-mobile-goes-national-with-hotspot-home-wifi-calling/
http://en.wikipedia.org/wiki/Generic_Access_Network
I have yet to read much on Asterisk; that will be a weekend project here soon :)

Mike

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Release schedule GTA-2

2007-08-17 Thread Jurian Sluiman
I was wondering when the GTA-2 Neo comes out. Before GTA-1 everyone said
it would be October, but after a while it became September. Some wiki
pages are still saying September, others October. Is openMoko in
September ready for an early mass market release?

I'm reading a lot of positive reactions on the mailinglist, but actually
nothing about the release schedule. I know there are in The Netherlands
quite some people anxious to have one (but only the non-developer type,
the GTA-2). Is there some information about the status of the software?
Is one month enough for you, developers, to make openMoko ready for the
mass market?

I hope there will be some more information available. I haven't seen
anything on the announce mailinglists and the wiki does not contain a
roadmap. I can understand there will be reactions like it's ready when
it's ready, but many people like to know a global roadmap of what they
can expect.

Thanks,
Jurian
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Re: Message duplicates (was: Changes between GTA1 and GTA2?)

2007-08-17 Thread AVee
On Friday 17 August 2007 07:06, Harald Welte wrote:

 And 'some mail admin' is unfortunately just me.

Ever considered using one of the OSS hosting sites such as Sourceforge or one 
of the many others? That could offload quit some admin issues, even when it's 
only used for mailinglists and bugtracking... 
There is a list on wikipedia: 
http://en.wikipedia.org/wiki/Comparison_of_free_software_hosting_facilities

AVee

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Re: Neo Sound and USB Questions

2007-08-17 Thread Tilman Baumann

[EMAIL PROTECTED] wrote:



Are there plans to provide a car adapter for the Neo?


This is a general problem. Where are USB-Power Adator out there. Also 
for cars.
But most of them just power the 5V line. This is bad with 99% of the bad 
behaving usb gadgets out there.
But Neo is prolite and asks the host if it could draw it's 500mA and if 
not only takes 100mA out of the bus.

This is how the usb specs tell you to do it.
But most devices (like usb microovens and the like) just draw power as 
there would be no tomorrow and don't care how much the host can privice. 
If your usb-powersupply burns out - bummer. :)


So the solutions are:
A smart usb power supply. (Never seen any. But should not be so bard to 
build)
A button that puts your Neo in the same i don't care about specs or 
your usb interface asshole mode other deivces use and just draws it's 
power. (No idea if that would even work. But i think it might)



Has anyone ever seen a smart usb power supply? Maybe the ipod psu? (I 
could check this some time)


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Re: Release schedule GTA-2

2007-08-17 Thread Marco Barreno
On Fri, Aug 17, 2007 at 12:39:14PM +0200, thus spake Jurian Sluiman:
 I was wondering when the GTA-2 Neo comes out. Before GTA-1 everyone said
 it would be October, but after a while it became September. Some wiki
 pages are still saying September, others October. Is openMoko in
 September ready for an early mass market release?

Isn't September an old estimate, before Sean's New Oceans email?
That email (on June 27th) said October and I thought that was still
the plan now.

However, I must say it seems to me personally that October is looking
very optimistic at this point...my money would be on January or
February.  (And I mean for a reasonably consumer-ready hardware +
software stack...perhaps the hardware will be ready by October, but I
don't think the software will be.)  But hopefully people on the inside
know more than I do about all the good progress being made!  I'm not
an openmoko developer, just a very interested follower on this list
eagerly awaiting the chance to buy a GTA02 Neo...

Marco

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Re: Message duplicates (was: Changes between GTA1 and GTA2?)

2007-08-17 Thread Marco Barreno
On Fri, Aug 17, 2007 at 01:06:53PM +0800, thus spake Harald Welte:
 [...]
 
 It's actually a crashing spamassassin, which then causes the DATA
 section of an incoming SMTP transfer to time out, which again causes
 some sending email servers, such as gmail, who have a short timeout, to
 transfer the message again.

I see.  So it sounds like a spamassassin bug?  If there isn't a bug
fix available to download, I'm not sure what's the best thing to do
about it.  Perhaps the list software could be configured to accept a
message if spamassassin crashes?  Since we haven't seen a lot of spam
duplicated to the list like we've seen normal messages, doing this
probably wouldn't start letting a lot of spam through to the list.

And a question for anyone: do you know whether most MTAs use timeouts
longer than RFC 2821 suggests?  (See section 4.5.3.2 of
http://www.faqs.org/rfcs/rfc2821.html for minimum timeouts.)  I'm
pretty sure Gmail doesn't use shorter timeouts, but since it's the
main source of duplicated messages that makes me wonder if everyone
else jacks up the timeouts by a bunch.

 
 And 'some mail admin' is unfortunately just me. 

We all know you're overworked and overstressed, and we all appreciate
everything you do very much!  Thanks for taking a bit of time to look
into this.  If the spamassassin crashes could be prevented or worked
around somehow, that would be a great solution to this problem.


Marco

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Re: Neo Sound and USB Questions

2007-08-17 Thread Rusty Chris


[EMAIL PROTECTED] wrote:
 Tilman Baumann wrote:
 [EMAIL PROTECTED] wrote:

 Are there plans to provide a car adapter for the Neo?

 This is a general problem. Where are USB-Power Adator out there. Also
 for cars.
 But most of them just power the 5V line. This is bad with 99% of the
 bad behaving usb gadgets out there.
 But Neo is prolite and asks the host if it could draw it's 500mA and
 if not only takes 100mA out of the bus.
 This is how the usb specs tell you to do it.
 But most devices (like usb microovens and the like) just draw power
 as there would be no tomorrow and don't care how much the host can
 privice. If your usb-powersupply burns out - bummer. :)
 Don't know if I understood right. Do you mean,
 the Neo asks the power supply how much power it's able to provide?
 Why should the Neo do this? Like I described below I guess
 the Neo uses the 5V channel only for charging, and so
 the 500mA are always okay. Why not use a normal 500mA
 power supply then?

The USB specification only guarantees 100ma available to each client-mode
device (in theory the Neo can be host or client, though currently only
client
mode is functional).  If a device wants to draw more power it is required to
ask permission from the host/hub.  Many simple [non-compliant] devices
skip this step and
just assume that they can draw as much power as they want, which leads to
problems of overloading the host/hub.  The Neo will not draw more than 100ma
until it has gotten permission.  There is one exception - the neo can
detect its
own 'dumb' charger by the presence of 48kOhm resistance between USB pin 5
and ground.  In this case the power mgmt unit will allow the full 500ma
power
draw.

So if you have a decently noise-free 5V USB car charger, it would be fairly
simple to solder in a 48k resistor (note that it should be low-tolerance
- 1%)
and have the neo pull 500mA for fast charging. 

As for forcing the neo to ignore USB power negotiation, I don't know if this
is a kernel driver issue (hackable) or a USB chipset issue (less
hackable)...

-Rusty

 A button that puts your Neo in the same i don't care about specs or
 your usb interface asshole mode other deivces use and just draws
 it's power. (No idea if that would even work. But i think it might)
 Does this mean, if we push this button, it's not possible
 anymore to use a second USB device at the same time?

 I guess that doesn't change anything because if I understood right,
 the 5V channel is used only for charging the Neo, (No power output
 for attached devices) what is the reason for why we need those
 external powered USB hub.



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Re: Neo Sound and USB Questions

2007-08-17 Thread [EMAIL PROTECTED]

Thank you for that wonderful explanation!

BTW: Where is my own e-mail in the list? I still did not receive it,
but it seems you did?! Somethings strange in that list...

Am I right that I would need to solder some more things to make this
whole construction work? I mean, I have to spend these 5V to the Neo for 
charging,
and still need the other pins for transferring data from the USB drive 
to the Neo.

So I would have to split the cable, right?

Rusty Chris wrote:

device (in theory the Neo can be host or client, though currently only
client
mode is functional).  

*But this feature will hopefully be added in GTA2?*

If a device wants to draw more power it is required to
ask permission from the host/hub.  Many simple [non-compliant] devices
skip this step and
just assume that they can draw as much power as they want, which leads to
problems of overloading the host/hub.  The Neo will not draw more than 100ma
until it has gotten permission.  There is one exception - the neo can
detect its
own 'dumb' charger by the presence of 48kOhm resistance between USB pin 5
and ground.  In this case the power mgmt unit will allow the full 500ma
power
draw.

So if you have a decently noise-free 5V USB car charger, it would be fairly
simple to solder in a 48k resistor (note that it should be low-tolerance
- 1%)
and have the neo pull 500mA for fast charging. 


As for forcing the neo to ignore USB power negotiation, I don't know if this
is a kernel driver issue (hackable) or a USB chipset issue (less
hackable)...

-Rust


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Re: Neo Sound and USB Questions

2007-08-17 Thread Ian Stirling

Brad Midgley wrote:

Hi



But most of them just power the 5V line. This is bad with 99% of the bad
behaving usb gadgets out there.
But Neo is prolite and asks the host if it could draw it's 500mA and if
not only takes 100mA out of the bus.



this excessive politeness rules out hand-crank charger, solar cell,
battery-to-usb, and every auto-usb adapter out there. It's overkill.

the usb spec requires the hub to reply to the request for more power.
no reply within xx ms means there is no hub to ask. At this point it
should be pragmatic and just use the @#* 500mA.

I tried to hunt this down in the source and I think it's in two
places--uboot when off and the kernel when on. It was very hard to
figure out who drives the control.


Three places.
There is hardware policy, which is set by uboot/the kernel, in the power 
control chip.

Well - four places - some of it is configured by resistors on the board.


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Re: Neo Sound and USB Questions

2007-08-17 Thread Brad Midgley
Hi

 But most of them just power the 5V line. This is bad with 99% of the bad
 behaving usb gadgets out there.
 But Neo is prolite and asks the host if it could draw it's 500mA and if
 not only takes 100mA out of the bus.

this excessive politeness rules out hand-crank charger, solar cell,
battery-to-usb, and every auto-usb adapter out there. It's overkill.

the usb spec requires the hub to reply to the request for more power.
no reply within xx ms means there is no hub to ask. At this point it
should be pragmatic and just use the @#* 500mA.

I tried to hunt this down in the source and I think it's in two
places--uboot when off and the kernel when on. It was very hard to
figure out who drives the control.

brad

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Re: Neo Sound and USB Questions

2007-08-17 Thread Ian Stirling

[EMAIL PROTECTED] wrote:

Thank you for that wonderful explanation!

BTW: Where is my own e-mail in the list? I still did not receive it,
but it seems you did?! Somethings strange in that list...

Am I right that I would need to solder some more things to make this
whole construction work? I mean, I have to spend these 5V to the Neo for 
charging,
and still need the other pins for transferring data from the USB drive 
to the Neo.

So I would have to split the cable, right?


Or buy one from a vendor.

(coming soon)

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Re: Issues getting started

2007-08-17 Thread Giles Jones


On 17 Aug 2007, at 21:30, Casten wrote



Without having made any changes, I am wondering if I should just scrap
Fedora.  I really don't care which distro I use.  My goal is just  
to get up

and compiling and running.


Ubuntu was a doddle to get running.

It's whatever you're comfy with really. I've used Kubuntu and Gentoo  
the most. I don't like RPM at all.




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Re: Neo Sound and USB Questions

2007-08-17 Thread Clarke Wixon

[EMAIL PROTECTED] wrote:

Am I right that I would need to solder some more things to make this
whole construction work? I mean, I have to spend these 5V to the Neo for 
charging,
and still need the other pins for transferring data from the USB drive 
to the Neo.

So I would have to split the cable, right?


I recently bought an APC UPB10 portable USB battery -- see 
http://www.apc.com/resource/include/techspec_index.cfm?base_sku=UPB10


When the Neo gets its kernel support for USB host mode, I'm going to try 
to wire it up as an auxiliary power source for USB peripherals like 
thumb drives.


Look at this picture: 
http://www.apc.com/products/moreimages.cfm?partnum=UPB10aPos=5


As you will see, it has a female mini-B socket from which it charges 
itself, and a female full-size A socket to which it supplies power.


Right now I haven't figured out how it's internally wired -- whether the 
data lines on those two sockets go anywhere.  I'd like to wire them 
together (as a sort of USB-thru adapter), and also build a mini-B to 
mini-B cable with the power lines disconnected.


With this setup, in theory, I could put the Neo in host mode, hook the 
custom cable up to the Neo and the battery brick, and plug a thumb drive 
directly into the power brick.  The thumb drive would get power from the 
brick and at the same time the data lines would go through to the Neo.


I don't know whether this will function as I hope, but I'm going to give 
it a shot.  I'll put something on the wiki (and post again here) if it 
works out.



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Re: compile problem: OOM when compiling

2007-08-17 Thread David Wilhelm
On 17 Aug 2007 14:48:05 +0200, Andreas Jellinghaus wrote:
 When compiling busybox (from memory need to check) cc1 started eating  900M
 and soon my system was no longer useable. I tried this several times last

I had the same thing using Feisty. The busybox compile just needs
way more memory than I had, so the system started swapping like
crazy and locked.

After upgrading RAM from 512MB to 1.5GB it ran fine.

Dave


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